Movement Ghosting Issues
#1
Posté 10 janvier 2013 - 04:21
Also, sometimes i'll just be walking along and woops! i am back where i was 5 seconds ago and made no progress in movement even though it seemed like I did.
I know its not a hardware issue other than maybe my hardware is too new. I play witcher 2 on max with no issues at all.
#2
Posté 10 janvier 2013 - 04:49
#3
Posté 10 janvier 2013 - 10:32
I had that problem occasionally in a PW I used to play; I don't remember it happening in single player. At least, not too often. I was told it could happen when moving using WASD, but I always use the mouse.1Losse wrote...
Also, sometimes i'll just be walking along and woops! i am back where i was 5 seconds ago and made no progress in movement even though it seemed like I did.
#4
Posté 10 janvier 2013 - 02:58
Thanks you 2
I am still getting this wierd issue where 1 of my NPC characters in my party wont follow anyone in the party but everyone else will follow them.
Modifié par 1Losse, 10 janvier 2013 - 03:09 .
#5
Posté 10 janvier 2013 - 06:24
Arkalezth wrote...
I had that problem occasionally in a PW I used to play; I don't remember it happening in single player. At least, not too often. I was told it could happen when moving using WASD, but I always use the mouse.1Losse wrote...
Also, sometimes i'll just be walking along and woops! i am back where i was 5 seconds ago and made no progress in movement even though it seemed like I did.
It is more likely to happen around sharp turns, and in multiplayer.
The problem occurs because the client and server parts of the game get out of sync as to where they think you are due to how WASD works internally. Point and click always uses the authoritative information from the server, so it doesn't have this issue.
Even in single player, there is still a distinct "server", just happening to be always local (and with low latency as a result).
Modifié par SkywingvL, 10 janvier 2013 - 06:25 .
#6
Posté 10 janvier 2013 - 07:01
1Losse wrote...
Ahh, K, I will use the mouse
Thanks you 2
I am still getting this wierd issue where 1 of my NPC characters in my party wont follow anyone in the party but everyone else will follow them.
This should help here. (I note wistfully that it's down to 272 results now. Alas, immortality is fleeting.)
And, by the way, this might be worth your time: faq.
Modifié par I_Raps, 10 janvier 2013 - 07:09 .
#7
Posté 10 janvier 2013 - 08:38
#8
Posté 10 janvier 2013 - 08:58
That's my point; maybe I wasn't clear. I had it happen when using point and click, and a bunch of times. If I understand your post correctly, that theoretically shouldn't happen.SkywingvL wrote...
Point and click always uses the authoritative information from the server, so it doesn't have this issue.
Just saying; I'm not too worried because I haven't had the issue in a while (I haven't played online in a while, mind you).
#9
Posté 10 janvier 2013 - 09:21
#10
Posté 11 janvier 2013 - 01:11
-Semper- wrote...
Even with a strict point and click movement this happens once in a while offline. dunno what's exactly causing it but i guess it's a fault of the engine.
Another thing that sometimes occurs is the player running on the spot for a few seconds, then teleporting ahead suddenly to where they would have normally moved to.
I have an overland map that puts down a trail of fading footprints behind the party leader. I encountered the 'run on the spot and teleport' movement bug in that area once - and the trail FX continued on ahead of where the character model seemed to be stuck. That would indicate that this particular bug is purely visual, and that the player position (which the footprint script used for the trail FX location) is still moving forward behind the scenes.





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