Your scary moment in ME3 Story?
#1
Posté 10 janvier 2013 - 06:50
#2
Posté 10 janvier 2013 - 06:52
#3
Posté 10 janvier 2013 - 06:53
Modifié par Splub, 10 janvier 2013 - 06:54 .
#4
Posté 10 janvier 2013 - 06:55
Modifié par Lyrandori, 10 janvier 2013 - 06:56 .
#5
Posté 10 janvier 2013 - 06:56
Modifié par Blindspy, 10 janvier 2013 - 06:57 .
#6
Posté 10 janvier 2013 - 06:57
#7
Posté 10 janvier 2013 - 07:02
#8
Posté 10 janvier 2013 - 07:06
#9
Posté 10 janvier 2013 - 07:11
#10
Posté 10 janvier 2013 - 07:12
Blindspy wrote...
Hmm, I think the monastery is the only
part in the game that was designed to be the "spooky" kind of scary.
Hard to come up with any sort of comparison.
TrueMalice wrote...
The Omega DLC where we first see an Adjutant
Ah, I was wrong, forgot about that one! I also think the adjutant part was the scarier one.
#11
Posté 10 janvier 2013 - 07:17
#12
Posté 10 janvier 2013 - 07:20
#13
Posté 10 janvier 2013 - 09:08
They have a little of that creepy sneaking thing in Tuchanka as well, when you try to find another through it and listen to scary stories about the "big worm".

Glad to see it used again in Omega as well, those adjutants did also strike pretty high on my creep-o-meter.
Modifié par SilentK, 10 janvier 2013 - 09:11 .
#14
Posté 10 janvier 2013 - 09:12
#15
Posté 10 janvier 2013 - 09:12
#16
Guest_BringBackNihlus_*
Posté 10 janvier 2013 - 09:13
Guest_BringBackNihlus_*
Diasasterman12 wrote...
The freaking Ardat-Yakshi Monastery
Yeah. Walking around in the pitch black (with just a flashlight) hearing the banshees (even though they hadn't been revealed yet) scream gave me the willies.
/scaredy-cat
#17
Posté 10 janvier 2013 - 09:14
Modifié par Dragon_Claw, 10 janvier 2013 - 09:15 .
#18
Guest_Catch This Fade_*
Posté 10 janvier 2013 - 09:18
Guest_Catch This Fade_*
So they do show up in that DLC. I might have to watch a playthrough to see what they look like outside of the comics.SilentK wrote...
Yes! The monastery was really spooky, sneaking around with flashlights, it's a really good mission.
They have a little of that creepy sneaking thing in Tuchanka as well, when you try to find another through it and listen to scary stories about the "big worm".
Glad to see it used again in Omega as well, those adjutants did also strike pretty high on my creep-o-meter.
#19
Posté 10 janvier 2013 - 09:20
#20
Posté 10 janvier 2013 - 09:34
I totally jump every time that husk jumps onto the glass even though I know its coming.
But the whole map just turns my stomach. It's beyond vile - mainly because its humans doing it to other humans.
#21
Posté 10 janvier 2013 - 09:59
BringBackNihlus wrote...
Diasasterman12 wrote...
The freaking Ardat-Yakshi Monastery
Yeah. Walking around in the pitch black (with just a flashlight) hearing the banshees (even though they hadn't been revealed yet) scream gave me the willies.
/scaredy-cat
Ha ha
@ J. Reezy Jupp, the adjutants do show up in Omega. It's a fun dlc, you should give it a try!

Why is my Shepard crawling around each corner slowly slowly....

Because these nice fellas are running around in there as well
@ Isaantia I completely forgot about that part in the Sanctuary. Jupp.... that also qualifies as a really scary place. That husk you talk about almost gave me a heartattack!
Modifié par SilentK, 10 janvier 2013 - 10:01 .
#22
Posté 10 janvier 2013 - 10:03
Splub wrote...
Probably when I almost thought I got Grunt killed by helping those Rachni.
Thats proably more of a Heart Tug moment then a scary one
#23
Posté 10 janvier 2013 - 10:04
Diasasterman12 wrote...
The freaking Ardat-Yakshi Monastery
ya totally that one. With surround sound and at 3am it is freaky with all the screeching sounds!
#24
Posté 10 janvier 2013 - 10:06
#25
Posté 10 janvier 2013 - 10:10
As long as I have my turret and combat drone all is ok. I'll sneak around with flashlights np =)





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