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Will adaptive war package increase damage of biotic explosion?


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26 réponses à ce sujet

#1
TommyNg

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I played a lot time but I still dont know it

#2
Fortack

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no

#3
Pyroninja42

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What's the base damage of biotic explosions anyway?

#4
Blitzkrieg_33

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I'm a moron

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Modifié par Blitzkrieg_33, 10 janvier 2013 - 07:02 .


#5
Theghostof_timmy

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Blitzkrieg_33 wrote...

^Don't listen to this guy

If it increases the damage of your powers, then yes it will increase the damage of the BE. BE's are calculated based on the damage of the combined powers.

EDIT: Ninja'd by Pyro! :ph34r:

DOUBLEEDIT: Pyro, there is no "base" damage, since the explosion is calculated based off of the two different powers that set it off. Somewhere someone has a chart detailing the damage, but not me.

False. Bioware has stated that the damage is based off the ranks of the priming and detonating powers, not the damage they inflict. So max damage is done from both priming and detonating powers being at rank 6.

#6
Deerber

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Blitzkrieg_33 wrote...

^Don't listen to this guy

If it increases the damage of your powers, then yes it will increase the damage of the BE. BE's are calculated based on the damage of the combined powers.

EDIT: Ninja'd by Pyro! :ph34r:

DOUBLEEDIT: Pyro, there is no "base" damage, since the explosion is calculated based off of the two different powers that set it off. Somewhere someone has a chart detailing the damage, but not me.


Please, at least, before you post in threads of people asking for advice stating something wrong, have the decency to be sure of what you say.

You are wrong. Adaptive amp, and whatever increases the damage of your powers, is not going to increase the damage of your BEs. The only things which affect the damage of your BEs are:

- the sum of the ranks of the powers involved;

- any power evolution which says "+x% detonation damage".

Period.

Source: http://social.biowar.../index/14041340

#7
Vecte

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As stated BE's have nothing to do with your power damage, only the level of the skills being used. Two rank six abilities will produce the max damage BE they can produce.

Power Damage period has no effect on explosions.

#8
ParatrooperSean

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What about tactical cloak?

Also, does anybody know where I can find a table that shows the damage of detonations at various ranks?

#9
Deerber

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ParatrooperSean wrote...

What about tactical cloak?

Also, does anybody know where I can find a table that shows the damage of detonations at various ranks?



The two factors I listed above are the only factors. The table is in the link I provided.

Modifié par Deerber, 10 janvier 2013 - 05:40 .


#10
DcIhNaGv3z

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Nothing can boost the power of a biotic explosion except the level of the powers priming and triggering the explosion or a specific power that increases the BE damage.

So, level 6 Dark Channel + level 6 Throw = a more powerful explosion then say a level 4 DC and level 4 Throw.

The Biotic explosion damage is also considered to be normalized across the various difficulties, allowing it to be effective without becoming OP on all the difficulties.

Modifié par DcIhNaGv3z, 10 janvier 2013 - 05:44 .


#11
Fortack

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The only stuff besides power rank and +detonation evolutions that ought to increase the damage of biotic explosions are powers such as Cryo Blast and Tactical Scan. They make the targets more susceptible to all forms of damage thus should also increase the damage from explosions.

Haven't tested this so I am not sure if they actually do what their in-game descriptions are saying and they are not to be trusted much.

#12
Miniditka77

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 It will increase your damage slightly, but not the damage of the explosion.  For example, if you use Warp as a detonator, the Warp will do slightly more damage when it hits the target, so you will get more total damage - but the explosion damage itself will stay the same.

#13
Credit2team

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Vecte wrote...

As stated BE's have nothing to do with your power damage, only the level of the skills being used. Two rank six abilities will produce the max damage BE they can produce.

Power Damage period has no effect on explosions.



This 

AND
 all explosions increase based on the HP of the enemy unit, so atlases will explode for more than a husk, and a gold atals will explode for more than a bronze atlas
:wizard:

#14
Credit2team

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the adaptive gear works best on novagaurds, smashgaurds, PAs, slayers, an possibly DAs and justicars

#15
Blitzkrieg_33

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I....I'm sorry guys. I misread it originally when I read about the increase in damage due to rank.

I will now do my obligatory walk of shame. Please feel free to point and laugh.

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#16
doozerdude

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Blitzkrieg_33 wrote...

^Don't listen to this guy

If it increases the damage of your powers, then yes it will increase the damage of the BE. BE's are calculated based on the damage of the combined powers.

EDIT: Ninja'd by Pyro! :ph34r:

DOUBLEEDIT: Pyro, there is no "base" damage, since the explosion is calculated based off of the two different powers that set it off. Somewhere someone has a chart detailing the damage, but not me.



Erm, no actually, ^don't listen to this guy.

There IS a base BE damage, and that can ONLY be increased by selecting "increase dmg of combos" in the power you use to prime/det

#17
doozerdude

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thewalrusx wrote...

the adaptive gear works best on Huntress






*Fixed

#18
TommyNg

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I see so the adaptive war amp is quite useless on fury

#19
Arctican

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TommyNg wrote...

I see so the adaptive war amp is quite useless on fury


Yes.

Might be a little more helpful on the Huntress if she is fully specced into power damage.

#20
Spirit Keeper

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Things like Warps 'Expose' should also increase the damage they recieve from BEs, I believe this has been tested.

#21
DcIhNaGv3z

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Edit... it appears I have already posted in this thread with the same info as below... I thought it was a new thread...

Biotic Explosion damage is based off of the level of the power priming the target, and the level of the power detonating the target, along with any power specific skills that give X additional damage on biotic explosions (which stack btw).

Adaptive War amp does absolutely nothing to increase the BE damage, sorry.

Additionally, Biotic Explosion damage is considered to be normalized across all the difficulties, rather then doing a static amount damage. This allows BEs to scale well from bronze to platinum.

Modifié par DcIhNaGv3z, 11 janvier 2013 - 08:12 .


#22
regack

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TommyNg wrote...

I see so the adaptive war amp is quite useless on fury


Well, it's not useless, it's just not helping with BEs... if you fire off Dark Channel and leave it to chew on a ravager while running off to blow up some other stuff, it will add it's 15% DPS to the DC.  Use throw on a low level mook and you should do 15% more force and damage (does it affect the force part?).  Anything caught in the Annihilation field takes 15% more DPS... and if you panic detonate the field, well... 15% bigger detonation.

Up to you to decide if that will be more or less useful than some other gear.

#23
Qui-Gon Glenn

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Adaptive War Amp: use on Drells if you are really conservative with nades. Use on Justicar if you prefer Reave spam to shooting things in the head.

I like it on the AVS. I don't use her as an explosion beast but rather as the grand debuffer. Her powers are used singularly in my playstyle, for the most part, so the Adaptive fits great on her for me.

With any Biotic kit that self detonates well, I use the Commando Package or just a straight weapon amp. Commando kit for the AA, because she is cool like that.

#24
Miniditka77

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Arctican wrote...

TommyNg wrote...

I see so the adaptive war amp is quite useless on fury


Yes.

Might be a little more helpful on the Huntress if she is fully specced into power damage.

Adaptive War Amp works best for DOT powers, such as Reave and Dark Channel, and high damage powers, such as Smash and Biotic Slash.  The AWA would give you more Dark Channel damage - so it's not totally useless on the Fury.  Really though, the only classes I'd ever consider the Adaptive War Amp on are the Huntress and the Phoenix classes, and maybe the Justicar or Slayer.

#25
Catastrophy

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Miniditka77 wrote...

Arctican wrote...

TommyNg wrote...

I see so the adaptive war amp is quite useless on fury


Yes.

Might be a little more helpful on the Huntress if she is fully specced into power damage.

Adaptive War Amp works best for DOT powers, such as Reave and Dark Channel, and high damage powers, such as Smash and Biotic Slash.  The AWA would give you more Dark Channel damage - so it's not totally useless on the Fury.  Really though, the only classes I'd ever consider the Adaptive War Amp on are the Huntress and the Phoenix classes, and maybe the Justicar or Slayer.


This.
And my respect for Blitzkrieg for admitting his error like a sportsman.