I don't mind having items. I just don't want to spend half my game inside my character's pants and on the innernets looking up how the game actually works, and stats and recipies. I don't want to "have" to make 50000 Worry Runes or Vile ****** potions to sell then kit out my team in full splendor.
I realize that there is easy difficulty mode so that I don't need to kit the entire team in the best items. Hell, I can even sell everything and just go naked and still "beat the game" in easy mode. But, that is boring. What if I want friendly fire in easy mode so that my choices in combat matter? Or what if I want more monsters so the fights last more than 1 second? What if I want more XP so I can see more fire works sooner? What if I want to deck the halls with mountains of gold, or not? What if I want monster hordes to look reasonable instead of making everything into a boss and 3/4 immune to everything?
I want to be able to customize my game experience so I can enjoy the game. Difficulty modes in BW games are dumbed down and don't accomodate player preferences well at all. In order to enjoy a game a player needs control of:
1) Wealth. Some people just want to throw money at all problems, some want to spend hours milking bourbon out of a boulder.
2) XP. Some people want to set the world on fire in technicolor. Others want to spork the world.
3) Horde Size. Some people want to see the bodies pile up and others just want to deal with Hag Mother and not her rug rats.
4) Horde Strength/Composition. Some want a world where most monsters are mooks and others only want to deal with the best, only the best!.
5) Friendly Fire. Sometimes your party looks good when it's on fire, especially with today's graphics.
6) Critical Hits and Such. Some of us want to play by the same rules and some of us don't want to be bothered by pesky rules.
So, in closing, games need a custom difficulty mode where a player can set the Wealth Level, XP Level, Encounter Size, Encounter Strength, Friendly Fire, Critical Hits and Such.. It's not complicated. There can still be predetermined difficulty settings so people can compare epeens. But most of us don't care for that.
Modifié par nicethugbert, 11 janvier 2013 - 12:04 .





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