Let me start by simply saying thank you. Thank you for making the
Dragon Age games, which instantly became my favorite video game franchise. As
DA3 draws closer, I wanted to finally get the courage together to write an
encouragement to you all and share the special place in my and my wife’s hearts
that Dragon Age has taken.
The DA:O Collector’s Edition was bought for my birthday by my wife, and
she framed the cloth map for me, which is proudly hanging in our apartment.
From the very beginning, Origins grabbed me. It was powerful, unique, and
beautiful. The characters were fantastic and fleshed out. The plot was moving.
Getting to make choices that I felt mattered was awesome. Some choices for me
were easy, such as whether or not to cure the werewolves, while others, such as
choosing who to aid in Orzammar, took a lot of time and consideration. When I
did my first, and many subsequent, playthroughs, I always romanced Morrigan, so
the idea of doing the Dark Ritual was never hard for me. But, when I finally
did my latest playthrough and romanced Leliana, I was so very torn. I wanted to
live forever with Leliana, but I could not bring myself to cheat on her, nor
could I ask Alistair to do it. That was a hard and emotional decision, but I
did what I felt was the right choice, and so my Warden died to save the world.
My wife loved Alistair as soon as she saw him in my game, but she couldn’t
get into playing Origins herself, because the way combat was just didn’t work
for her. However, when DA2 came along, her experience as a gamer had grown and
she wanted to try DA2 out. She and I both fell instantly in love with the game,
and after she played a bit using an import of mine from Origins, she resolved
to go back and play Origins, because she was determined to have a Warden
married to Alistair that she could call her own. Ever since then, she’s been in
love with both games, just as I have.
DA2 was phenomenal, and I felt like all of the minor dislikes I had for
Origins were taken care of. I now had a wonderfully voiced protagonist that
made things come alive and action-packed combat that was now fast and exciting.
The personal story of Hawke is powerful, and I love it dearly. Before DA2, I
had never cried at a videogame, but Leandra’s death did it. I was heartbroken.
I had tried with all my might to save her, and failed. It was powerful. I love
the Qunari in DA2. Their certainty and reassurance in having a purpose in life
is powerful, not to mention, they look awesome. When Hawke asks “Ketojan” why
he would choose to die, his response of “I am not choosing to die. I am
choosing to live by the Qun,” is a line that will always stick with me. I loved
Anders and Justice in Awakenings, and they were easily my favorite characters
in the expansion. So then when I saw what they had become in DA2, it hurt. I
was angry at Anders for not being better. I was angry that my friends had been
changed and I couldn’t help them. And then when Anders blows up the Chantry? I
spent a solid ten minutes yelling at him in anger. I wanted them to be better.
I wanted my friends back, but their own failings had destroyed them, and now I
was put in an almost impossible position. To this day, every time I think of
Anders and Justice, or am doing a playthrough, I struggle with the choice of
whether or not to kill them. I feel like it is Just for them to die for their
actions, but I want to believe that I can somehow, some day, make them better,
and so I often spare them and show them grace, hoping against reason that I can
fix things.
I never cared about the recycled maps (in honesty, it was kind of nice.
I knew where to look for treasure). I love having a voiced protagonist. I love
have emotional indicators by the dialogues I choose. I loved the Black Emporium
because I liked aging my Hawke each act to feel like time had passed. DA:O and
Awakenings were fantastic, wonderful games. DA2 was even better. I was truly
shocked with all the negativity that got thrown DA2’s way. My wife and I both
have the Kirkwall symbol tattooed on our forearms, and just the other day, I
had a customer at our workplace tell me after seeing the tattoo that Origins
was better. Sigh... The tattoos symbolize a way of living for us, through the
thought of, “Always do what’s right, even if it won’t make a difference.” Hawke
may not have been able to change some things that happened, but that only
increases the importance of trying to make the right choice. Whether it changes
something or not, right is right. Whether Hawke sides with the Templars or with
the Mages, you fight Orsino and Meredith, but your choice still matters. Your
choice still stands for something. Whether a leader of a faction makes a good
choice or not does not excuse or remove the importance of you making the right
choice.
I was very sad when I read that the DA2 expansion was cancelled. I
desire more of the story. I want to know what happened, and so I look eagerly
forward towards DA3. I loved getting the Day 1 DLC with my Origins Collector’s
Edition, and the Day 1 DLC with my DA2 Signature Edition, and I’m excited for
whatever special version you come out with for DA3. I trust you all to do the
best job you can, and I have nothing but complete faith in you. As far as my
wife and I are concerned, the DA franchise has done nothing but improve with
each addition, and we trust you to keep up the good work.
I’ll finish the same way I started by simply saying thank you. Thank
you for all your efforts and your time. Thank you for your passion. Thank you
for making a world and people that are truly wonderful and impactful.
Modifié par SynGMW, 11 janvier 2013 - 05:08 .




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