FreshIstay wrote...
Now, The Viscount was Proactive in contracting Hawke, but not Hawke himself. The Viscount proactively tried to remedy the Situation. Varric even says "Nobody saw that coming", really Hawke, you mean you couldnt tell the situation was going to hell, even before Isabela? Hawke was completely oblivious to what was happening around him.The Warden wasn' t, The Warden was well aware of what could happen if he didn't do his duty, and Proactively did sommething about it.
Mmmm, I think the base of your argument is "Hawke will fail sometimes, the Warden won't"
The core problem of this dicursion is not "proactivity" or "reactivity", It's with how the script treated your hero, not with the hero itself.
If DA2 was made the same way DAO was, it would be something like this:
Get to Kirkwall, go to the Deep Roads, is your sibling with you and you didn't take Anders? You still encounter the Wardens, they accept to take the sibling.
Get rich, people like Petrice start to move and qunari grow tense, persuade check everyone, Petrice now loves qunari. Go save mom, persuade check Quentin into suicide,it fails, he battles you, either way mom's safe. The qunari explode because "muh book", persuade check Isabela to give the book, it fails, battle Isabela and give the book back to the qunari, they leave, if you decide not to give the book/side with isabela, battle the qunari.
Become champion, etc,etc...
What you want is to not "fail", to be the mighty RPG hero someone posts back said this game deconstructs because Hawke doesn't always gets the "I win" option.
What if you sided with Bhelen/Harrowmont and the opposite side started a civil war rendering the dwarves useless? You would have an army less, the blight would be said to be much more crude, what if it was scripted you couldn't do anything about it? what about the other choices?
The Warden was scripted in a world with win-win situations, because it was the Warden's duty to stop the blight, it was the game's goal; Hawke could not stop bad things to happen because he was not in charge of anything, it wasn't the game's goal to stop these things. His game's goal was to live his life and choose a side.
Modifié par ggghhhxxxpuf, 14 janvier 2013 - 02:30 .