Perhaps it's because out of all my friends I'm the only one that likes rpg's they all prefer games like COD and Fifa so I can't really talk to them about it so......here I am.
Pseudocognition wrote...
I don't see the argument here; whether a character is proactive is entirely up to how you roleplay them. You can roleplay a Hawke who wants desperately to fix up Kirkwall and pursues any opportunity that arises to do so. Or you can roleplay a Hawke who waits around for the plot to come to drag them out of bed. Ditto the Warden.
But the fact is that regardless of how you roleplay them, the nature of a video game character is to be dragged along by a plot. No video game character is not fundamentally an errand boy, unless you're like... playing Skyrim and completely ignoring the quests.
1000% agree to be honest I've never even considered (until now) whether a character is proactive or reactive in a video game. All I know is when I play a game I roleplay the character as a mix of my own personality and the characters pre-existing attributes (if there is a pre-defined character).
But sometimes it's hard to remember that while I have pretty much all the facts, there *are* things in the DA universe that the Warden/Hawke is not aware of that I am. Which leads to situations that I think why didn't the main character do this or that when in actual fact he wasn't aware of the problem or consequences in the first place. And had they acted it would have been out of character.
So I will finish this post with
I love Dragon Age Origins
I love Dragon Age 2
I have no major problems with the storyline of either
There are some areas in DA2 that I feel were rushed
The DLC to DA2 were brilliant (in my opinion)
I like the Warden's Story
I like the Champion's story
and finally I can't wait to play Dragon Age 3
Keep up the epic work Bioware
Modifié par Kais Endac, 15 janvier 2013 - 12:10 .




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