dreamgazer wrote...
DinoSteve wrote...
meh not impressed, gameplay is fine they should focus more on the story.
This could enhance storytelling versatility (and replayability).
100% agree.
dreamgazer wrote...
DinoSteve wrote...
meh not impressed, gameplay is fine they should focus more on the story.
This could enhance storytelling versatility (and replayability).
David7204 wrote...
I seem to consistently be in the minority on this issue.
garrusfan1 wrote...
Okay I think they were testing that class interrupt to see if people would like it and a lot did. My theory is they will now put it into the next dlc since they realize many people like class interrupts (not just engineer interrupt). What do you think
Modifié par David7204, 11 janvier 2013 - 11:16 .
The AI is so bad , I wound up fighting Miraak and both dragons on foot because my serpentine dragon would not attack them or get off the ground.David7204 wrote...
It's like Dragon Riding in Skyrim. Everyone requested it. (Including, unfortunately, professional reviewers.) Everyone thought it would be awesome.
It sucked.
For the love of God, no meaningful class-specific dialogue. The last thing I want is my character's personality defined by his class.
Modifié par David7204, 11 janvier 2013 - 11:21 .
David7204 wrote...
It's like Dragon Riding in Skyrim. Everyone requested it. (Including, unfortunately, professional reviewers.) Everyone thought it would be awesome.
It sucked.
For the love of God, no meaningful class-specific dialogue. The last thing I want is my character's personality defined by his class. That's less choice, not more.
Modifié par David7204, 11 janvier 2013 - 11:25 .
David7204 wrote...
I don't see it as a single class getting dialogue. I see it as dialogue getting taken away from five other classes. I don't play as a engineer, yet I very much like my character to have fairly technical discussions, such as on the Geth Dreadnought. I don't want my character to be a thug just because I play as a soldier.
David7204 wrote...
I don't see it as a single class getting dialogue. I see it as dialogue getting taken away from five other classes. I don't play as a engineer, yet I very much like my character to have fairly technical discussions, such as on the Geth Dreadnought. I don't want my character to be a thug just because I play as a soldier.
Modifié par Zavox, 11 janvier 2013 - 11:46 .
Zavox wrote...
So you're suggesting Bioware should make all the (possibly) future class-specific interupts available for all classes? Man, that's going to be a mess. Press A for Vanguard interupt, Press B for Engineer interupt, etc.
David7204 wrote...
I'm suggesting they avoid them altogether and simply focus on good dialogue and cutscenes for all players.
Someone With Mass wrote...
You press a button and something awesome happens![smilie]http://social.bioware.com/images/forum/emoticons/wizard.png[/smilie]
Modifié par Zavox, 11 janvier 2013 - 11:56 .
Zavox wrote...
Never gets old, does it?
David7204 wrote...
I don't see it as a single class getting dialogue. I see it as dialogue getting taken away from five other classes. I don't play as a engineer, yet I very much like my character to have fairly technical discussions, such as on the Geth Dreadnought. I don't want my character to be a thug just because I play as a soldier.
Zkyire wrote...
The only problem I had with watching the Engineer interrupt on youtube, was that when playing Omega, my Vanguard Shepard felt like a moron for not being able to do it.
Zkyire wrote...
The only problem I had with watching the Engineer interrupt on youtube, was that when playing Omega, my Vanguard Shepard felt like a moron for not being able to do it.
Modifié par xsdob, 12 janvier 2013 - 12:30 .