Let's look at what it gives:
1. A damage boost ranging from 40%-105% (80% if not using a sniper rifle)
2. Partial invisibility for a duration ranging from 4-11.2 seconds.
3. The ability to cancel any other power cooldowns and disregard weight.
That's the ultimate power. And it's ONE power.
Here are my proposed changes:
Remove the scaling cooldown based on time spent in cloak. Tactical Cloak should have a static cooldown, changing based on how you spec it and your weapon weight, like every other power. Infiltrators currently can ignore the only downside of using powerful weapons.
Reduce the damage bonus increase evolution on Rank 4 to 30%, and increase the sniper rifle damage bonus evolution to 40%. That way, using a sniper rifle is actually worth the extra damage, and infiltrators can become snipers again.
Now go ahead. Unleash your butthurt.
EDIT: Oh, I almost forgot. Tactical Cloak has single handedly gotten a ****load of powers nerfed.
Stim packs, hunter mode, and more.
Modifié par Draining Dragon, 12 janvier 2013 - 12:23 .




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