1. The damage bonus only applied to weapons, not powers or melee.
OR
2. Tactical Cloak was made like Adrenaline Rush in that you can only cast powers while it's active if you choose the rank 6 evolution.
Ok, now everybody resume raging at me.
I posted this in another thread, but it is quickly filling up with name calling and insults, so I thought I'd repost it in my own thread and hopefully get some intelligent discussion.
1. Infiltrators can get an 80% additive weapon damage bonus. They can also get a 25% multiplicative damage bonus on top of that with sniper rifles. The second best any other class can get is a 70% additive bonus for longer duration with Adrenaline Rush.
2. Infiltrators can get an 80% additive power damage bonus. No other class can come close to that.
3. Infiltrators can get a 130% additive melee damage bonus. Not even a raging Krogan can match that.
4. Infiltrators can carry a super heavy gun and still have all their powers on a 3 second cooldown by ending cloak as soon as it is cast. No other class can even come close to carrying as much weaponry and not worrying about cooldowns.
If you think Tactical Cloak is fine as is, please explain why. I think it is unacceptable for the Infiltrator to completely outclass everything else in FOUR categories.
Link to Official Poll!
Modifié par SpockLives, 11 janvier 2013 - 11:43 .





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