Damn now I miss longbow and compound bow talk.
Archery in Dragon Age: Inquisition(bowstrings confirmed)
Débuté par
LPPrince
, janv. 13 2013 01:27
#726
Posté 09 août 2013 - 04:59
#727
Posté 09 août 2013 - 01:37
Really want to know what the thought is at Bioware right now behind whether arrows and other potentially expendable ammunition will just be infinite like before or craftable/lootable/able to be purchased.
#728
Posté 09 août 2013 - 01:41
Hmmm... think we can turn this thread into a discussion against universal ammunition?
Makes no sense to use longbow arrows with a shortbow, etc, etc...
Makes no sense to use longbow arrows with a shortbow, etc, etc...
#729
Posté 09 août 2013 - 01:53
I don't know if they'll go that far with it.
#730
Posté 09 août 2013 - 06:10
Well, the subject came up in another thread, but yeah-
I'd like some form of an Arcane Archer specialization.
I'd like some form of an Arcane Archer specialization.
#731
Posté 09 août 2013 - 06:18
Shooting Crossbows and shooting lightning are two of my favorite things.
#732
Guest_Puddi III_*
Posté 09 août 2013 - 06:22
Guest_Puddi III_*
Why not both, shoot iron conductor bolts that attract lightning.saMOOrai182 wrote...
Shooting Crossbows and shooting lightning are two of my favorite things.
#733
Posté 09 août 2013 - 06:22
Thing is, what class would get that specialization?
I imagine it would have to be mage.
I imagine it would have to be mage.
#734
Posté 10 août 2013 - 03:01
Filament wrote...
Why not both, shoot iron conductor bolts that attract lightning.saMOOrai182 wrote...
Shooting Crossbows and shooting lightning are two of my favorite things.
Well, lightning conducted arrowheads could be a thing. I'm sure they'd find a way to explain it or handwave it and throw it in because its cool.
#735
Guest_Puddi III_*
Posté 10 août 2013 - 04:16
Guest_Puddi III_*
Yeah, like magical lightning rod arrows, which maybe only work in a stormy weather effect, but when that's the case, blam! (Nature, you scary.)
Best with crossbows, though, because then you can call them "lightning bolts."
Best with crossbows, though, because then you can call them "lightning bolts."
#736
Posté 10 août 2013 - 04:26
Haaaaaah
#737
Posté 10 août 2013 - 04:37
Cool.Filament wrote...
Yeah, like magical lightning rod arrows, which maybe only work in a stormy weather effect, but when that's the case, blam! (Nature, you scary.)
Best with crossbows, though, because then you can call them "lightning bolts."
I remember in Dungeon Siege 2 Broken World you could put a bit of your blood in the arrows, to sort of mark the enemies, and then use a AOE spell to deal a lot of damage focusing on the blood.
#738
Posté 10 août 2013 - 04:41
Basically blood magic.
#739
Posté 10 août 2013 - 04:43
Yes it was. Is there a problem with that?LPPrince wrote...
Basically blood magic.
#740
Posté 10 août 2013 - 04:44
Nah, just pointing it out.
As far as DA goes though, I don't think blood magic and archery are ever going to cross.
As far as DA goes though, I don't think blood magic and archery are ever going to cross.
#741
Posté 10 août 2013 - 04:49
I have the Broken World expansion manual here (hey! remember when games had manuals? and expansions...). The archer+mage class was actually called Blood Assassin.
#742
Posté 10 août 2013 - 04:53
How about a blood mage crafts the arrows with his blood, the archer shoots them, and the blood mage uses that to focus spells?
#743
Posté 10 août 2013 - 05:06
...no.
#744
Posté 10 août 2013 - 05:12
For any reason in particular? or you just like talking like Sten.
#745
Guest_Puddi III_*
Posté 10 août 2013 - 05:16
Guest_Puddi III_*
I get the feeling you like blood magic, but I can't quite tell... /Cullen
#746
Posté 10 août 2013 - 05:18
Cullen wouldn't have been a very good detective... yes, I like blood magic (although I prefer the term hematomancy).
#747
Posté 10 août 2013 - 08:41
bowstrings
poisons
Runes for added effects/elements
different types for different fire rate/damage :Long, short, cross, compact,and the super huge type that is used to take out walls that you have to have help to load/ fire(maybe need 2 archers in party to use with long load time, but huge damage : to take down dragons/ castles)
poisons
Runes for added effects/elements
different types for different fire rate/damage :Long, short, cross, compact,and the super huge type that is used to take out walls that you have to have help to load/ fire(maybe need 2 archers in party to use with long load time, but huge damage : to take down dragons/ castles)
#748
Posté 10 août 2013 - 12:36
I don't know about that last bit
#749
Posté 10 août 2013 - 01:01
There was some sort of ballista in Origins, both in Ostagar and is the last fight against the archdemon. We might get something like that more integrated into the gameplay, afterall the Inquisitor is supposed to command a sort of army and it seems there are going to be sieges.
Not saying I particularly like the idea, but it could happen.
Not saying I particularly like the idea, but it could happen.
#750
Posté 10 août 2013 - 01:16
If they're going to reaaally work on large scale battles, I'm all for it.





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