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Archery in Dragon Age: Inquisition(bowstrings confirmed)


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#751
LPPrince

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Thinking about the amount of blood spatter and such in the games, hoping archery doesn't lead to exploding bodies and such this time unless explained somehow.

Modifié par LPPrince, 10 août 2013 - 09:07 .


#752
Guest_Faerunner_*

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LPPrince wrote...

Thinking about the amount of blood spatter and such in the games, hoping archery doesn't lead to exploding bodies and such this time unless explained somehow.


Now I'm picturing a loosed arrow causing someone's head to pop like a water balloon and splurt blood everywhere.

#753
LPPrince

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Thanks for spelling that out for me, loool

#754
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LPPrince wrote...

Thanks for spelling that out for me, loool


Now I'm picturing a loosed arrow hitting the neck, probably puncturing a main artery and causing a small fountain of blood to shoot out.

Modifié par Faerunner, 10 août 2013 - 09:54 .


#755
LPPrince

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Seen that happen to a doe. *shrugs*

#756
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Hey, at least it's a believable explanation for why archery would cause as much blood splatter as melee combat. *shrugs*

#757
LPPrince

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At least archers won't get blood spattered on themselves.

#758
Guest_Faerunner_*

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Unless it's close range or melee archery. :3

#759
LPPrince

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Naaah.

#760
Am1vf

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Or someone starts thowing cows with catapults.

#761
LPPrince

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More likely.

#762
saMoorai

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LPPrince wrote...

Thinking about the amount of blood spatter and such in the games, hoping archery doesn't lead to exploding bodies and such this time unless explained somehow.


God I hated this.

#763
LPPrince

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Arrow fired into person's arm

*body explodes from stomach as if grenade was consumed*

#764
Am1vf

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Everybody hated it, as far as I can tell. The devs said it was a bug, I want to believe it but... seing the rest of the fighting...

#765
LPPrince

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I'd need evidence to believe that was a bug.

#766
Cigne

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Going back to the iron arrows and lightning, that could be an interesting cross class combo.
A rapid fire talent, followed by arcing mage lightning, perhaps inducing temporary paralysis?

#767
LPPrince

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Maybe. Game could use some more cross class combos.

I'm now picturing Rain of Arrows augmented by a mage to bring down flame, ice, etc etc

#768
Cigne

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Especially AoE combos. I'd like to see some that aren't 'finishers', more for crowd control.
Using your example, Rain of Arrows with flame or ice causing the enemies to lose aggro or become slowed.
AoE combos would work well between mages and archers, imo.

#769
LPPrince

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Agreed.

I imagine a mage could use a spell that covers the ground or an enemy in oil and then when an enemy is stuck in it or falls, an archer can light it with a flaming arrow.

Just another example.

#770
LPPrince

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Its why I like the idea of an arcane archer specialization. Gives a lot of room for opportunity.

#771
LPPrince

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New combat video came out today.

Nothing on archery that I noticed.

I imagine going by the speed of combat in the video, archery will be slowed down from what it was in DA2.

#772
Guest_Faerunner_*

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LPPrince wrote...

New combat video came out today.

Nothing on archery that I noticed.

I imagine going by the speed of combat in the video, archery will be slowed down from what it was in DA2.


As long as archery is stronger / more user friendly than it was in DA:O, and has less of the "pew! pew!" sci fi bullet animation and sound effects of DA2 (and less of that annoying hand flex after each arrow is loosed), then I'll be happy.

Modifié par Faerunner, 16 août 2013 - 09:32 .


#773
LPPrince

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Yeah, I'm with you there.

I'd also like to add- bowstrings.

OH MY GOD I'M SO CRAZY

#774
LPPrince

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Mr. Seb Hanlon, if you're watching this, and I know you're watching this...

Image IPB

I think you know what we need.

#775
LPPrince

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This Rogue Inquisitor with a bow or crossbow.

IT WORKS

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