Sidney wrote...
LPPrince wrote...
Crossbows take skill to use, though the bow does a bit more of the work for the user compared to longbows. I could see the crossbow as a warrior-exclusive long range weapon.
Crossbows take no skill to use compared to a longbow. There is a reason crossbows were more widely used - they offer the same point n' click interface as firearms and while crossbows can have fearsome pulls most of those have mechnically aided draws which bows don't.
I generally hate archery in games because it never makes a lick of sense. I accept magic, I accept dragons because the world works that way...great. Physics for mundane things still works the same way, I can't accept skills like "melee archer" for some reason. A lot of the problem is that the encounter ranges are too close in most cases to credibly use archery (almost any indoor space is too small) and then because things have hit points and can take half a dozen arrows before death even outdoors at range bows don't cealr the field and you wind up having to use the melee archer skill again.
I take you read mister T hardy book on the longbow. To ballance things out you should read payne-galley books on crossbow and if you can read french there is a very good book on archeological find about xbow and bows from 1200 to 1500 called "les armes du diable"
If you have shoot and aimed a longbow compared to recurve east european bow. It is clear that the longbow is less efficient and less nice to shoot.
Crossbow are easier to aim because you have all the time in world and you can rest them. that comes from the design ie mechanically spanned.
You still use the tip of the bolt and guestimate the distance when youshoot.
Arrow like bullet have a narrow wound channel though arrows ar much more likely to cut tissues. so shot placement is the key. and with hit points it is not represented so yes i feel you pain, it is teh same with two handed weapons, you really need only to hit something once with it (unless armour)
phil