SSuicideKKing666 wrote...
You should put a little more thought into it. It would be akin to arenas in WoW, there's tons of CC but there are tons of ways to counter it. It would make for a fast paced, tactical, team arena. And since most abilities in ME are skill shot and can be dodged I don't think biotics would be anywhere near broken, people just seem to fear what they haven't thought through.
Stasis bubble. Shadow Strike. heck, even neural shock chain link overload would do it.
In games that are designed for PVE, first and foremost, it doesn't work. lets take Champions Online for example. First and foremost, about pve. There was pvp, but all the powers were designed for pve, so it didn't really work. I had a character (Crocbot) designed to take on hordes of enemies. He did well at this. Crap at single target damage, but in pvp, I alone pushed back the entire enemy team, to the point where they had to spend the entire time "HOLD"ing me, so I had to spend the majority of the match mashing space bar to break free, though if I wasn't, they would spend the majority of the match getting bombarded with cluster missiles, orbital sattelite strikes, tungsten gatling rounds, gauntlet chainsaws, whips, etc, etc, so the entire team was being pinned down and wiped out.
I do think they eventually nerfed my characters abilities, but to make it "balanced" they had to do it to a point where my character was completely unusuable because all my powers now did NOTHING beyond basic damage, defeating the point.
Not to mention team deathmatch bores me to utter tears.
Point being, Mass Effect powers don't work for PVP. They'd have to be watered down to the point where its not even mass effect anymore.
Also...making it more of an enlarged version of what it is now, would make it last longer. Just like did now, even though the MP was expected to die off within a couple of months.
If it were just "team deathmatch", it would pretty much just be another throwaway cashin mode. We have a thousand "team deathmatch" modes tacked onto games now, and they all suck. ME3MP has lasted so long BECAUSE its not just another Team Deathmatch tacked onto the game.
What i'm saying is, leave PVP to the PVP games, and let this one play to its strengths, instead.