Silvair wrote...
The RPGenius wrote...
Bryan Johnson wrote...
Everyone needs to take a chill pill, some people dont like aspects of the game that is a given. But frankly we are not able to please everyone some of our design choices are liked by some and not others. If there was a universal formula for a game design that everyone will like.
The second that happens, the industry is dead.
Great logic. It perfectly explains why no video game was ever made after Tetris.
Except tetris sucks. See how that works? I'm a person who doens't like tetris, so they make a different game for people like me. Thats how the industry keeps thriving. There is no one perfect game.
Very well, bad example. Nonetheless, it's a shockingly stupid and short-sighted philosophy. A person can play a game and thoroughly enjoy it, find no flaws with it, yet still buy and play more video games later. In fact, not only can people do that, but they DO do it, all the time. The industry would thrive no less if there was a "perfect game." People still watch new TV shows even after finding an incomparable favorite, people still go to the cinema even after seeing a movie they believe is flawless, people still eat various kinds of foods even after discovering the best taste they've ever had, and people still buy video games even after finding one they think is perfect and will never stop playing at least sporadically. It's basic, and really, really obvious, human nature. To think that the gaming industry, or ANY entertainment industry, thrives simply because a product that is universally enjoyed doesn't exist is nothing short of idiotic, willful ignorance.
But it SOUNDS like it's logical, just like the "I'd like to see you do better" defense SOUNDS like a legitimate argument against critics, so people will flock to this foolish argument because it's easier to just give up and embrace stagnation than to admit that one's work is flawed, or, God forbid, try to improve a product's quality and thus appeal.