ME 3 multi-player is atrocious
#251
Posté 14 janvier 2013 - 07:44
As others have mentioned, JEPs. A JEP is 33K and gives you 5 Medi-gel, GUARANTEED. You don't know how lucky you have it - JEPs weren't always available. A successful Gold match gives you 75K or 82.5K w/ extraction. Do the math. You're frustrated by something that's entirely of your own causing.
Looking at your manifest, it's obvious you aren't buying Recruit or Vet packs. Max out your commons/uncommons. Seriously. It's not about guns, but about the weapon mods. A 25% damage barrel mod is way more important than a rare gun upgrade.
You say that you're a good player, but obviously that's not true if you're regularly using all your medi-gel in matches. You need to learn to play better or try Bronze/Silver until you can learn not to die. Looking at your manifest, you also need to learn how to use Ops packs. They are ridiculously useful. As a start, why don't you start using them (bind it to a convenient button) every time you get below 2 bars of health?
You should use the times where are you are killed to think about how you can not get killed next time, not to rage-quit like a baby. There are legitimate complaints of losing credits when the store eats your credits (deal with it), but quitting? That's on you. Seriously. Take the time to see how other players are doing and try learning what the enemy is doing. Gold pugs rarely take more than 30min to finish - each round usually less than 2-3min. Of course the extraction wave never takes more than 2min.
BTW, cloak doesn't work the way you think it does. Think about how it works w/ Geth Hunters for a comparison. Enemies that have already targeted you will still be able to see you. If you get too close they can "hear" you. They will shoot at where they last saw you. Also, the enemy cheats and occasionally peaks at your location. If you're serious about getting better, take a look at the ME3MP Gameplay Mechanics link in my sig.
Also, playing w/ friends/online friends is a lot of fun. If you don't have a mic and you act like a whiny brat, well, that's gonna be less fun. I'm sure you can find a game that's more conducive to that.
(Oh, lastly, you're not going to max out your manifest without playing for hundreds of hours. Most people spend at least 600hrs doing it. If you don't enjoy playing the game while you're doing it, there's no point in trying to unlock items in the manifest - having a maxed manifest won't change that. The biggest upgrade is going to be by learning how to play better. Also, even w/ X'd out URs, I'd say about half the time I end up using my Claymore.)
#252
Posté 14 janvier 2013 - 08:38
WilliamYZFR1 wrote...
ufc345 wrote...
He could always teach it on the first wave or Bronze. I'm sure it will have the same effect.WilliamYZFR1 wrote...
xx DJ ONE xx wrote...
I am disappoint BSN. I love this community but can't believe that there are almost 10 pages of attacks on the OP and nobody has honestly offered to help.
OP, I'd be happy to help by demonstrating the techniques available to diffuse your frustration. Wait for me to join you inside the reactor core during the extraction wave of a Firebase Reactor: Hazzard Gold match. It's the best location for this type of lesson
When I read this thread in its entirety several hours ago it was obviously much shorter but the general advice was to play bronze & silver first. IMHO this is the best help/advice.
To pick up on your final point (Bolded), the OP & team has to survive to extraction before the lesson even begins! Is it really feasible for OP to have 0 medigels. commons not maxed and only played for 77 hours to feel anything but frustration playing Gold ? .
Am I missing something here? The teacher specifically stipulates extraction wave on Gold,
The lesson is best learned when taught under similar conditions to those which triggered the student's frustration (ie extraction wave, gold)
The lecture can ultimately take place at any time & on any difficulty but for a truly "ah-hah" level of understanding I find extraction/gold really has the most impact
Edit: but yes, I think you are still missing...something
Modifié par xx DJ ONE xx, 14 janvier 2013 - 08:40 .
#253
Posté 14 janvier 2013 - 08:48
Or translated as
OP cannot accept a game that can adapt or change or be anything other than COD
Or translated as
OP is a complete and utter imbecilic moron who wouldn't know how the difference between a bad game or a bad player who is a disgrace to the gaming community worldwide.
#254
Posté 14 janvier 2013 - 08:50
they fail, they always do.
#255
Posté 14 janvier 2013 - 09:08
#256
Posté 14 janvier 2013 - 09:17
randomfoo wrote...
OP, I humbly suggest that you're doing it wrong. You're obviously not having fun, which is no way to spend 80 hours of your life. Maybe ME3MP isn't for you?
As others have mentioned, JEPs. A JEP is 33K and gives you 5 Medi-gel, GUARANTEED. You don't know how lucky you have it - JEPs weren't always available. A successful Gold match gives you 75K or 82.5K w/ extraction. Do the math. You're frustrated by something that's entirely of your own causing.
Looking at your manifest, it's obvious you aren't buying Recruit or Vet packs. Max out your commons/uncommons. Seriously. It's not about guns, but about the weapon mods. A 25% damage barrel mod is way more important than a rare gun upgrade.
You say that you're a good player, but obviously that's not true if you're regularly using all your medi-gel in matches. You need to learn to play better or try Bronze/Silver until you can learn not to die. Looking at your manifest, you also need to learn how to use Ops packs. They are ridiculously useful. As a start, why don't you start using them (bind it to a convenient button) every time you get below 2 bars of health?
You should use the times where are you are killed to think about how you can not get killed next time, not to rage-quit like a baby. There are legitimate complaints of losing credits when the store eats your credits (deal with it), but quitting? That's on you. Seriously. Take the time to see how other players are doing and try learning what the enemy is doing. Gold pugs rarely take more than 30min to finish - each round usually less than 2-3min. Of course the extraction wave never takes more than 2min.
BTW, cloak doesn't work the way you think it does. Think about how it works w/ Geth Hunters for a comparison. Enemies that have already targeted you will still be able to see you. If you get too close they can "hear" you. They will shoot at where they last saw you. Also, the enemy cheats and occasionally peaks at your location. If you're serious about getting better, take a look at the ME3MP Gameplay Mechanics link in my sig.
Also, playing w/ friends/online friends is a lot of fun. If you don't have a mic and you act like a whiny brat, well, that's gonna be less fun. I'm sure you can find a game that's more conducive to that.
(Oh, lastly, you're not going to max out your manifest without playing for hundreds of hours. Most people spend at least 600hrs doing it. If you don't enjoy playing the game while you're doing it, there's no point in trying to unlock items in the manifest - having a maxed manifest won't change that. The biggest upgrade is going to be by learning how to play better. Also, even w/ X'd out URs, I'd say about half the time I end up using my Claymore.)
Also this.
Modifié par Heldarion, 14 janvier 2013 - 09:23 .
#257
Posté 14 janvier 2013 - 09:19
I found it funnier that he bothered posting it here personallyHeldarion wrote...
Funniest part is him quitting and not getting any of the 75,000 credits he would've earned. All because he didn't earn 82,500 credits.
#258
Posté 14 janvier 2013 - 09:22
xx DJ ONE xx wrote...
WilliamYZFR1 wrote...
ufc345 wrote...
He could always teach it on the first wave or Bronze. I'm sure it will have the same effect.WilliamYZFR1 wrote...
xx DJ ONE xx wrote...
I am disappoint BSN. I love this community but can't believe that there are almost 10 pages of attacks on the OP and nobody has honestly offered to help.
OP, I'd be happy to help by demonstrating the techniques available to diffuse your frustration. Wait for me to join you inside the reactor core during the extraction wave of a Firebase Reactor: Hazzard Gold match. It's the best location for this type of lesson
When I read this thread in its entirety several hours ago it was obviously much shorter but the general advice was to play bronze & silver first. IMHO this is the best help/advice.
To pick up on your final point (Bolded), the OP & team has to survive to extraction before the lesson even begins! Is it really feasible for OP to have 0 medigels. commons not maxed and only played for 77 hours to feel anything but frustration playing Gold ? .
Am I missing something here? The teacher specifically stipulates extraction wave on Gold,
The lesson is best learned when taught under similar conditions to those which triggered the student's frustration (ie extraction wave, gold)
The lecture can ultimately take place at any time & on any difficulty but for a truly "ah-hah" level of understanding I find extraction/gold really has the most impact
Edit: but yes, I think you are still missing...something
The
After 450 hours I still don't like Gold but did what I had to do for a Challenge.
#259
Posté 14 janvier 2013 - 09:29
Sorry for your experience, OP, but I've raged and talked about quitting, but here I am, still.
#260
Posté 14 janvier 2013 - 09:58
Kaelis_33 wrote...
Yeah I know I lost credits, though I am not going to sit there for the principle and likewise I am not going to play a game where in order to get my "earned" credits I have to sit there and watch. Life is to short. I should get the creds anyways, I did put in all the work.
So in a way I feel ripped off, but really what I realize is this is a horrible game. The fact people are rage quitting and the fact that in order to discourage it' Bioware is "punishing" them by ripping them off their creds just says alot about the state of gameplay in ME3. Maybe look into why people get so rage induced??
I dunno I am no expert but maye you should not have gameplay that aggravates people that much. I mean, call me crazy, but some people might say that is bad game design. I mean what really pisses me off is I NEVER get medi gels. I get everything else.....but NEVER medigels. Anyways for newer players coming in this game is krap totally. Had two friends come in with me, they dropped it already.
Their tolerance level for this garbage is lower than mine. I mean I can't convince two people who paid 15 bucks for this game to play it online for free. Anyways I am done with Mutilplay unless they want give me the 500k creds they owe me. Not going to get ripped off like that and STILL have to tolerate rage inducing gameplay.
Honestly people look at it for what it is. What kind of gameplay can be considered good and yet make people that angry?
was going to read everything in the thread.. but you lost me here. its not a horrible game. maybe its just the wrong game for you? i mean come on.. you leave because you go down and dont want to watch. lost credits, cant buy packs, stuck where you are.. mm. keep this up and by the time you get a weapon at x. ME17 will be out.
#261
Posté 14 janvier 2013 - 10:05
#262
Posté 14 janvier 2013 - 10:05
#263
Posté 14 janvier 2013 - 10:11
I don't like the random store myself, but all players are supposed to start with bronze, earn some gear, guns, equipment and most important of all, experience in game mechanics. The more experience you have, the easier this game becomes. You wrote this post in anger. If you really want to have a good time, calm down and play some bronze games first rather than moving directly to gold. Carrying bad players is not too hard, but you need experience, skill and some good gear.
#264
Posté 14 janvier 2013 - 10:23
My manifest:
http://social.biowar...S&platform=xbox
Modifié par Beta Commando, 14 janvier 2013 - 10:24 .
#265
Posté 14 janvier 2013 - 11:07
That said PUGging has actually made me better at the game due to having to work harder.
THE POINT; I imagine the OP is in a major rage spiral right now but he needs to play in the right order.
Can he make it through bronze with no/few deaths? Yes? Move to silver. Now I'll stick my neck out and say mooks on silver are far more dangerous than bosses I've been group hugged to death by cannibals more often than I'd like.
Can you do silver with few deaths? Yes? That is your new home for the next few weeks. You will go no further until you know the ins and outs of everything in the game.
Collectors are always a-holes on any setting btw. I will award you an internet if they don't drive you to madness with the spitwads you're packing.
#266
Posté 14 janvier 2013 - 11:30
Executive summary: L2P.
#267
Posté 14 janvier 2013 - 11:37
randomfoo wrote...
OP, I humbly suggest that you're doing it wrong. You're obviously not having fun, which is no way to spend 80 hours of your life. Maybe ME3MP isn't for you?
As others have mentioned, JEPs. A JEP is 33K and gives you 5 Medi-gel, GUARANTEED. You don't know how lucky you have it - JEPs weren't always available. A successful Gold match gives you 75K or 82.5K w/ extraction. Do the math. You're frustrated by something that's entirely of your own causing.
Looking at your manifest, it's obvious you aren't buying Recruit or Vet packs. Max out your commons/uncommons. Seriously. It's not about guns, but about the weapon mods. A 25% damage barrel mod is way more important than a rare gun upgrade.
You say that you're a good player, but obviously that's not true if you're regularly using all your medi-gel in matches. You need to learn to play better or try Bronze/Silver until you can learn not to die. Looking at your manifest, you also need to learn how to use Ops packs. They are ridiculously useful. As a start, why don't you start using them (bind it to a convenient button) every time you get below 2 bars of health?
You should use the times where are you are killed to think about how you can not get killed next time, not to rage-quit like a baby. There are legitimate complaints of losing credits when the store eats your credits (deal with it), but quitting? That's on you. Seriously. Take the time to see how other players are doing and try learning what the enemy is doing. Gold pugs rarely take more than 30min to finish - each round usually less than 2-3min. Of course the extraction wave never takes more than 2min.
BTW, cloak doesn't work the way you think it does. Think about how it works w/ Geth Hunters for a comparison. Enemies that have already targeted you will still be able to see you. If you get too close they can "hear" you. They will shoot at where they last saw you. Also, the enemy cheats and occasionally peaks at your location. If you're serious about getting better, take a look at the ME3MP Gameplay Mechanics link in my sig.
Also, playing w/ friends/online friends is a lot of fun. If you don't have a mic and you act like a whiny brat, well, that's gonna be less fun. I'm sure you can find a game that's more conducive to that.
(Oh, lastly, you're not going to max out your manifest without playing for hundreds of hours. Most people spend at least 600hrs doing it. If you don't enjoy playing the game while you're doing it, there's no point in trying to unlock items in the manifest - having a maxed manifest won't change that. The biggest upgrade is going to be by learning how to play better. Also, even w/ X'd out URs, I'd say about half the time I end up using my Claymore.)
Best post in this thread. I can understand his frustration about unlocking things now as I started in June and it got harder to get the things I want. Hell, I still get trolled by not even having the GI yet. But he needs to learn the mechanics and buy some JEPs as everyone's said. Too many people now just want the shiny PSPs, instead of spending time buying Recruit and Veteran packs to max out their commons and uncommons.
#268
Posté 14 janvier 2013 - 11:40
I remember playing SOCOM (PS1/2) and you could spend 10+ minutes spectating if you got killed early - but it gave you time to male tea, or learn from your betters.
As for getting better, soloing bronze -> silver -> gold -> (trying to) Platinum help me a lot.
It forces you to play well (within certain constraints) and many skills translate to co-op.
Most sync kills are either my own fault or lag, one just has to learn to not put yourself in a position where it happens, and suck up the odd lag-related kill. Afterall its not like any online game is immune to lag...
As for design, i think ME3 multiplayer is generally solid, my main criticisms would be the net code in a non-perfect environment. e.g.:
- initial game loading: checking DLC/authentication everytime. it'd be less annoying to assume a user's game is authenticated after a successful one, and not lock out usage if the EA/BW servers cant get a response.
- invites: why do we have to back to the main menu? Why can we not form groups (of 2/3) to search PUG games for? Why can we set slots as needed - 1 public slot, and 2 private for example?
- host/client DCs: host migration when they disconnect in-game, or even the lobby, could be smoother. Likewise trying to rejoin it'd be good if there was a button to "rejoin last game", and save your score/credits.
- regions/pings: being able to filter by region and or latency could be useful.
- server lists: keep the current "Join game", but add a "Browse game" option, to view every current game with the state of open slots and map/enemy/settings.
- filters: choose/exclude specific enemy/maps.
#269
Posté 14 janvier 2013 - 11:54
ndw542 wrote...
10/10 These tears taste amazing.
#270
Posté 14 janvier 2013 - 12:35
Squire Rudi wrote...
If the OP can top Gold scoreboards with the POS weapons in his manifest, then I don't understand the rush to get the top-tier weapons maxed.
All the more reason to cough up 33K every once in a while for a JEP.
An obvious 1337 player would probably be bored out of his mind with high level weapons on top of his skillzzzzz.
His manifest is fine. In fact, it's so complete he never needs another gun again, so his desire to max his rares is silly.
He has a Harrier. Nothing else is required.
#271
Posté 14 janvier 2013 - 12:41
Beerfish wrote...
"As a new player....playing on gold." One of these things doesn't belong here, one of these things doesn't belong.
Did it really say that before an edit?
LMAO, I've missed BSN during the few weeks I had stepped away from playing regularly.
At least he's found BSN.
#272
Posté 14 janvier 2013 - 12:46
#273
Posté 14 janvier 2013 - 01:02
Shut it, you big baby!
Modifié par Ghost Down, 14 janvier 2013 - 01:02 .
#274
Posté 14 janvier 2013 - 01:18
-Instead of rage quitting, go make a cup of coffee.
-Come back, you'll be ~80,000 credits richer
-Buy JEP with your credits that you wouldn't have earned if you'd rage quit
-Have medigels. No need to rage quit next time.
And, as everyone else pointed out, if you don't like gold, play silver.
#275
Posté 14 janvier 2013 - 01:19
Some suggestions: max your common and uncommon weapons, it will start to give you some sense of accomplishment. Play some silver to buy JEPs and, above all, please don't start a gold game if you have no medigel: that's downright rude to your teammates, as is leaving a game in progress for no good reason. You should also learn how tactical cloak works; it's not called invisibility for a reason.




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