chemiclord wrote...
iakus wrote...
Not to mention that ever since ME2 came out, people have been surgically taking out specific squadmates specifically to see what kind of effects it would have on ME3. To find out how much the story changes
Sadly, the answer to that, barring a couple of exceptions is "not much"
Eh, ask yourself how much the story in ME2 changes based on the choices you make in ME1.
I think you'll find the same answer.
It's a limitation of CRPGs and the fact they cannot emulate a tabletop DM no matter how much illusionary choice you slap onto it.
Actually, you're right. After seeig how much ME1 was sidelined for ME2, I personally I didn't expect much to come of the ME2 squad.
And I was still suprised at how marginalized some of them were.
And while yes, a cRPG can't compare to the variety a tabletop game can provide, good RPGs can maintain a credible illusion. DAO endings are an excellent example of that. ME3 endings are a terrible one.
Modifié par iakus, 14 janvier 2013 - 05:30 .





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