dreamgazer wrote...
spirosz wrote...
fiendishchicken wrote...
magnetite wrote...
Bioware can do whatever they want with their game and their story. Not your game and story, theirs.
That's a pretty big turn around from a few years ago.
Shortly after KotOR came out, a BW writer specifically said that the story belongs to the fans, and that it was merely BW's job to provide the tools for the players to establish their story.
That said, it's not such a great plan to give fans 2 games to make their own story, and then take that away for the 3rd game. You bet that's going to ****** me off.
It makes me wonder what happened to the old zeitgest. Not artistic enough?
Well, be realistic, it will never be "our story" in that sense. I understand the concept, but it doesn't work.
I have a Shepard who would've preferred to tell both the Alliance and Cerberus to shove off, and would've tried to use black-market resources, Omega, and Liara's connections to get the Reaper job done. There will always be limitations within role-play storytelling boundaries, if you're operating with a direct story through-line.
Exactly.




Ce sujet est fermé
Retour en haut





