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There should be an option to pay $300 to buy the entire manifest.


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#101
OblivionDawn

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samb wrote...

You could replace accountant with any full time job, like lawyer, doctor, hamburger flipper, Best buy salesperson.  And more people with jobs play than the mythical "kid with the richest dad". 

EA doesn't need someone to shel out lots of money at once but a few bucks every once in while from a few hundred people to generate a steady stream.  You only think most players are high school kids because you play with high school kids. You have no idea what the gamer strata is. 

Okay, if you are so familar with making profits then explain to me how players who don't pay generates profits?  Does your game get interrupted by commercials?  Do you have to take a survey from Subways?  Or does your enjoyment somehow become converted into cash in EA's "money for happiness" machine?
Learn how the real world works before you sprout your naie nonsense. 


1) You're implying that everyone with a job has the disposable income to drop hundreds of dollars on virtual goods. That is not the case.

2)Microtransactions aren't the discussion here, paying large sums of money to get most/all of the unlockable content in bulk, is. And I play with everyone else who plays the game. Do you know how online gaming works?

3)Companies generate profits by selling games. Thought that was pretty obvious. And I'm the one spouting nonsense? Lol.

Modifié par OblivionDawn, 23 janvier 2013 - 12:00 .


#102
kipac

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$300?
I'd rather buy a better graphics card or perhaps a console.

#103
Sir_Alan_

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$300 is waaaaaay too low, i don't care if people want to pay for a full manifest but that figure is a joke.

The time it takes for the average player to even max out commom/uncommons is not exactly short, add rare items and you can probably double that time, can't speak for ultra-rares cus they're random but let's say it's triple the time already spent playing.

Time is precious to everyone so the price should reflect that + a bit more, cus let's face it, it's basically a form of cheating (but legit).

Agreed about the concerns over in game experience but having good kits and weapons should help to some extent, though it wouldn't hurt to impose certain targets before you get access to Gold/Plat.

Can't see it happening though, people are likely to spend more on individual packs than that one off complete manifest pack, unless said price is really high but then that would be just as unlikely to be implemented.

#104
Guest_Flaming Snake_*

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kipac wrote...

$300?
I'd rather buy a better graphics card or perhaps a console.


Definitely the better graphics card here. In fact, I plan to spend $370 on a new one.

GO AWAY MAXED MANIFEST!

#105
samb

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[quote]OblivionDawn wrote...
1) You're implying that everyone with a job has the disposable income to drop hundreds of dollars on virtual goods. That is not the case. [/quote]
No they don't. Which is why implying that people why use their hard earned money to save as lesser people is insulting. You grind it out in the game on gold and platinum matches while someone grinds it out in the workplace. Why is your grinding more noble than theirs?  It isn't. 

[quote]
2)Microtransactions aren't the discussion here, paying large sums of money to get most/all of the unlockable content in bulk, is. And I play with everyone else who plays the game. Do you know how online gaming works?[/quote]
Why would it be so insulting for the option to have everything unlocked be there?  Does having an ultra rare at level X guarantee victory?  Whether you buy in bulk or piecemeal isn't the issue since you don't get a discount. This isn't Costco. 

[quote]
3)Companies generate profits by selling games. Thought that was pretty obvious. And I'm the one spouting nonsense? Lol.[/quote]
So you think maintaining servers and creating new content just comes from nothing?  So the employees just make all that stuff for free?  Because they love you so much they decided to just be your slave and make thing post production just for you?  Grow up. 


[/quote]

#106
landylan

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Somebody thinks $300 dollars is generous for the weapons? BSN has no sense anymore. I miss the good old days.

Nobody would hardly ever buy all the weapons, and it would mostly likely be more than what they would've spent buying the packs individually.

#107
FateNeverEnds

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Modifié par FateNeverEnds, 23 janvier 2013 - 01:00 .


#108
landylan

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If you people think that the price to max everything should reflect the "work" you've put into PLAYING a game, you know nothing. I would make the price $50. Probably lower than that.

#109
FateNeverEnds

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[quote]samb wrote...

[quote]OblivionDawn wrote...
1) You're implying that everyone with a job has the disposable income to drop hundreds of dollars on virtual goods. That is not the case. [/quote]
No they don't. Which is why implying that people why use their hard earned money to save as lesser people is insulting. You grind it out in the game on gold and platinum matches while someone grinds it out in the workplace. Why is your grinding more noble than theirs?  It isn't. 

[quote]
2)Microtransactions aren't the discussion here, paying large sums of money to get most/all of the unlockable content in bulk, is. And I play with everyone else who plays the game. Do you know how online gaming works?[/quote]
Why would it be so insulting for the option to have everything unlocked be there?  Does having an ultra rare at level X guarantee victory?  Whether you buy in bulk or piecemeal isn't the issue since you don't get a discount. This isn't Costco. 

[quote]
3)Companies generate profits by selling games. Thought that was pretty obvious. And I'm the one spouting nonsense? Lol.[/quote]
So you think maintaining servers and creating new content just comes from nothing?  So the employees just make all that stuff for free?  Because they love you so much they decided to just be your slave and make thing post production just for you?  Grow up. 


[/quote]
[/quote]

lols. In fact I do appreciate BW's giving out MP DLC at no cost but I wouldn't mind paying for it. Name a price, 10 dollars? 15? Fair enough. Make that 3 or 4 pieces of it and there you go. A CoD or Halo business type, no loss for devs. Much profit indeed. I'd really have that rather than a micro-transactions based in-game store, but oh well.

#110
M920CAIN

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I want to say that 300 USD is a medium salary in my country. You guys are crazy.

#111
samb

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I'm personally not a fan of micro transactions in this game either ($3 for 2 level 4 ammo!!?), but I can't deny that it is good for some situations (just starting out, lack of time). I also have to concede that it must be profitable. How else can they continue to give DLC for free?

#112
OblivionDawn

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[quote]samb wrote...

[quote]OblivionDawn wrote...
1) You're implying that everyone with a job has the disposable income to drop hundreds of dollars on virtual goods. That is not the case. [/quote]
No they don't. Which is why implying that people why use their hard earned money to save as lesser people is insulting. You grind it out in the game on gold and platinum matches while someone grinds it out in the workplace. Why is your grinding more noble than theirs?  It isn't. 

[quote]
2)Microtransactions aren't the discussion here, paying large sums of money to get most/all of the unlockable content in bulk, is. And I play with everyone else who plays the game. Do you know how online gaming works?[/quote]
Why would it be so insulting for the option to have everything unlocked be there?  Does having an ultra rare at level X guarantee victory?  Whether you buy in bulk or piecemeal isn't the issue since you don't get a discount. This isn't Costco. 

[quote]
3)Companies generate profits by selling games. Thought that was pretty obvious. And I'm the one spouting nonsense? Lol.[/quote]
So you think maintaining servers and creating new content just comes from nothing?  So the employees just make all that stuff for free?  Because they love you so much they decided to just be your slave and make thing post production just for you?  Grow up. 


[/quote]
[/quote]

If everything in the game can be bought, there's no point in playing the game. There's nothing wrong with microtransactions that grant access to exclusive content, once again you're missing the discussion. The problem lies with allowing people to get all the already-available content with money alone.

And you keep telling me to grow up, which is hilarious, because you seems to have been born after video game companies were maintained on video game sales alone. There was a time when DLC and microtransaction and server usage were non-existant, in the not-so-distant past. Yet companies magically survived on their... wait for it... video game sales. Yes, nowadays there are multiplayer games that have to worry  about server upkeep and downloadable content, but do any of the well-known ones run on a Pay 2 Win model? Not that I can think of. Except Battlefield 3. And that's a perfect example of what not to do.

To restate my opinion: I don't have a problem with microtransactions that grant the player exclusive content that may or may not give a slight advantage. I do have a problem with Pay 2 Win, simply buying everything that everyone else has to unlock.

Modifié par OblivionDawn, 23 janvier 2013 - 01:17 .


#113
samb

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You say you have problem with pay to win but does that even exist in mass effect? Does someone with a level X ultra rare really out perform someone without one? Does it really guarantee victory? If the answer is no, then what is really the harm of a compete manifest?