I heard BW is making a hard-ass scifi game where you command a massive space ship. Think of a super carrier+her batlegroup in space. The ship is comparable in size to..sayy, Star Destroyer or Battlestar.
Crew of a few thousand, around 25 of those are high ranking officers. You mostly operate ship by giving commands and information you've analyzed to these officers. Entire game is actually all about commanding and operating this massive space ship; you don't arse about behind covers firing laser pistos or fly around in a single seat fighters or teleport to planet to search lost artifacts or blaah - your crew does this for you!
Entire game sticks strictly in 1st person view; Save for your awesome wrist pip-boy command console, there are no abstract menus in game; want to look at the map? Then walk to map screen of command deck and look at the huge map present there you arse! Wanna see what's happening outside? No-can-do with some cosy keyboard shortcut, you need to walk to screens/windows and look. Game reminds of Silent Hunter and Dangerous Waters - series with some RPG elements. You can talk to crew in fashion free of soap opera. If you try to romance them game immediately uninstalls itself from your hard drive. All of command and control happens via command deck but nothing stops you from moving about your ship for sake of pfun and immersion. There is a story but game as a whole most assuredly is not very story driven. ¨Your officers have plenty of flesh on top of their bones though. Occasionally some of them die insemi-randomized dynamic fashion depending on how badly and in what way you mess up. BW hires people who modded SH3 to help devving it.
There is ridiculous amount of world building going on. Tons of lore has been written for the game by some revered scifi writer. This is presented to player in form of some 200 hours worth of news broadcasts via ship radio. Read to you by Leonard Nimoy, Lady Gaga, Lance Henriksen and Linda Hamilton.
Heart of the game is searching and finding targets, being able to figure out type/class/speed/size/direction of movement of the ship you are targeting and calculating a firing solution based on this. Also, managing your fighter/bomber wings and smaller destroyers providing cover for your reasonably vunlerable super carrier. You can also nuke planets if you have had a bad day at work.
Source:MY HOPES AND DREAMS:l Saying it is so makes it true:( I've always wanted to play this game and only thing even approaching it is some insanity project by Derek Smart back in early 90's....and Silent Hunter 3.
Modifié par LTD, 17 avril 2013 - 09:07 .