Will DA3 be entirely non-polygamous like other titles? (With regards to both player-companion romances and NPC relationships)
#126
Posté 19 janvier 2013 - 09:52
Third act was rushed, I grant you that but I think it is not romances or the writers fault, the game was developed in 1/3rd of the time of previous BW games and it shows. Given that constraint, I think the writing was brilliant and saved the game, making up for the enemy waves and repeated dungeons with lots of unexpected story twists.
#127
Posté 19 janvier 2013 - 09:58
#128
Posté 19 janvier 2013 - 10:20
#129
Posté 20 janvier 2013 - 02:26
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
Modifié par Renmiri1, 20 janvier 2013 - 02:28 .
#130
Posté 20 janvier 2013 - 11:13
Renmiri1 wrote...
I don't see why you did any DA2 romance after you watched it and didn't like it. Or you liked it a t first but then grew tired of it ?
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
We complain about it because that crap is made at the expense of other content.
#131
Posté 20 janvier 2013 - 11:17
What other content? Please produce the romance-free version of DA2 that you summoned forth from an alternate dimension and demonstrate its superior quality.argan1985 wrote...
Renmiri1 wrote...
I don't see why you did any DA2 romance after you watched it and didn't like it. Or you liked it a t first but then grew tired of it ?
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
We complain about it because that crap is made at the expense of other content.
Modifié par Plaintiff, 20 janvier 2013 - 11:30 .
#132
Posté 20 janvier 2013 - 12:14
Plaintiff wrote...
What other content?argan1985 wrote...
Renmiri1 wrote...
I don't see why you did any DA2 romance after you watched it and didn't like it. Or you liked it a t first but then grew tired of it ?
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
We complain about it because that crap is made at the expense of other content.
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
Modifié par Fisto The Sexbot, 20 janvier 2013 - 12:29 .
#133
Posté 20 janvier 2013 - 02:01
Fisto The Sexbot wrote...
Plaintiff wrote...
What other content?argan1985 wrote...
Renmiri1 wrote...
I don't see why you did any DA2 romance after you watched it and didn't like it. Or you liked it a t first but then grew tired of it ?
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
We complain about it because that crap is made at the expense of other content.
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
Yup, this. And even if we're only focusing on companion writing here, most are left very shallow, probably because there's a lot of effort spent on writing romances to cater to fans.
Modifié par argan1985, 20 janvier 2013 - 02:02 .
#134
Posté 20 janvier 2013 - 02:31
I think it would be a great new concept to explore, if done right. The idea of someone in love with two people at the same time and trying to balance it with politics, wars and such would make for a very interesting story I think. If anything it would be a new experience.
Modifié par Gaiden96, 20 janvier 2013 - 02:32 .
#135
Posté 20 janvier 2013 - 02:37
#136
Posté 20 janvier 2013 - 03:18
Person A(drian) is in love with B(illy) and C(laire), B(illy) is in love with A(drian) and C(laire) while C(laire) is in love with A(drian) and B(illy).
This barely EVER happens, and most relationships involving more than two parties consist of one person in love with two and the ones he/she is in love with who also have feelings for him/her. They most likely feel nothing romantic torwards one another. I can see this sort of thing working a more casual sort of thing for fun more than anything else. If ANYONE can show me a real relationship with three happy participants who all love eachother equally (meaning there would have to be at least two bisexuals or all homosexuals in this little union) then I will admit that I am wrong and should be stoned to death ect but until then, NO, just no.
#137
Posté 20 janvier 2013 - 03:36
As I said before: produce the romance-free version of DA2 that you retrieved from Dimension X and demonstrate its superior quality.Fisto The Sexbot wrote...
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
#138
Posté 20 janvier 2013 - 03:38
So the characters are shallow... because of the optional content that is entirely dedicated to developing those same characters.argan1985 wrote...
Yup, this. And even if we're only focusing on companion writing here, most are left very shallow, probably because there's a lot of effort spent on writing romances to cater to fans.
Yeah, that makes perfect sense.
#139
Posté 20 janvier 2013 - 03:43
#140
Posté 20 janvier 2013 - 05:15
Evil_Jashinist wrote...
Look people, it's one thing for someone to be deeply in love with two people (LOVE not infatuated), it's not common but it happens. But for an actual happy, and deep non-fanservice-y kind of relationship, three people would have to be in love with two people at the same time, and it would have to be those two specific individuals.
Person A(drian) is in love with B(illy) and C(laire), B(illy) is in love with A(drian) and C(laire) while C(laire) is in love with A(drian) and B(illy).
This barely EVER happens, and most relationships involving more than two parties consist of one person in love with two and the ones he/she is in love with who also have feelings for him/her. They most likely feel nothing romantic torwards one another. I can see this sort of thing working a more casual sort of thing for fun more than anything else. If ANYONE can show me a real relationship with three happy participants who all love eachother equally (meaning there would have to be at least two bisexuals or all homosexuals in this little union) then I will admit that I am wrong and should be stoned to death ect but until then, NO, just no.
Who says it needs to be happy? If anything, it could be done in a way that if the other two characters don't love you (friendship/rivalry system wise), the idea of "sharing" you would never appeal to them, and they would flat out refuse hence the drama that would make the situation unique to experience.
If the other two charcters came to love you equaly, however, you could develop it from there.
Also, it doesn't require for two people to love two other people, it would depend on the situation of your character (gender, sexual orientation) as well as the NPC's. It would be restrictive, but not restrictive to the point where only female warriors that prefer females, chose to have a scar on their cheek at the CC could engage in the kind of relationship we're talking about.
#141
Posté 20 janvier 2013 - 10:05
Dhiro wrote...
I'd just like to point out that the lack of romance doesn't automatically means that the money will go to gameplay or anywhere else really tho
That is the big fallacy of the "no romance in my game" arguments. Is basically the same as "no day one dlc" and "no multiplay" but instead of focusing on things that actually, demonstarably, do take away from the game budget like multiplayer they focus on the feature they don't like.
Which is fine, but don't pretend that there is something wrong with romance. Just like day 1 dlc and multiplayer, it is a good gaming feature that other players like, that is perfectly reasonable and belongs in the game for most of us. You want to make sure all the BW money goes into something you like, ask for it specifically, don't just start dissing stuff you don't care as something invalid.
Modifié par Renmiri1, 20 janvier 2013 - 10:06 .
#142
Posté 20 janvier 2013 - 10:46
That being said I'm not closed off to the idea or think it would be so hard to implement. LI's already recognize when you're in a relationship with someone else so it would just be a "yes" instead of a "no, you must pick one of us hssssssss" but I would only want it there in the game if it served some kind of purpose other then gratifying the player. It's something barely ever explored in media in general so it would be interesting to see a video game do it.
Modifié par Lenimph, 20 janvier 2013 - 10:49 .
#143
Posté 20 janvier 2013 - 10:56
#144
Posté 20 janvier 2013 - 11:00
JerZeyCJ2 wrote...
The only BW game that I've played that allowed for more than one LI was Jade Empire and some other ones(the first ME comes to mind) gave you the option(which always failed) to say "hey, why can't I have both of you?" which usually made one angry and made you end up with the other.
Ah yes I saw that. Liara was cool with the proposal and then Kaidan was freaking out that Shepard was sort/kinda a lesbian.
#145
Posté 20 janvier 2013 - 11:04
Wait, does he actually freak out that Shep is a lesbian or that he just doesn't want to share? I've only tried the double romance with Liara and Ashley, and it was more of a "What the hell is wrong with you?" kind of thing(she might've said something about her being an alien, but I don't remember, haven't played the original in years).Lenimph wrote...
JerZeyCJ2 wrote...
The only BW game that I've played that allowed for more than one LI was Jade Empire and some other ones(the first ME comes to mind) gave you the option(which always failed) to say "hey, why can't I have both of you?" which usually made one angry and made you end up with the other.
Ah yes I saw that. Liara was cool with the proposal and then Kaidan was freaking out that Shepard was sort/kinda a lesbian.
#146
Posté 20 janvier 2013 - 11:13
JerZeyCJ2 wrote...
Wait, does he actually freak out that Shep is a lesbian or that he just doesn't want to share? I've only tried the double romance with Liara and Ashley, and it was more of a "What the hell is wrong with you?" kind of thing(she might've said something about her being an alien, but I don't remember, haven't played the original in years).
"I didn't realize that you were a.... that you prefer other women"
He can't even say the word.... he was deep in that closet...
Modifié par Lenimph, 20 janvier 2013 - 11:15 .
#147
Posté 21 janvier 2013 - 05:02
Plaintiff wrote...
As I said before: produce the romance-free version of DA2 that you retrieved from Dimension X and demonstrate its superior quality.Fisto The Sexbot wrote...
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
We didn't say that the absence of romance will automatically result in a superior product, but that it allows for more time to be spent on other parts of the game, which should be obvious given time and resource constraints. I will spend more time doing my homework if I spent less time doing other things. It doesn't mean I'll do my homework perfectly, but that I am allowed to invest more time in it.
#148
Posté 21 janvier 2013 - 05:09
Actually, I'm pretty sure it doesn't. IIRC, the zots used in romances wouldn't be allocated anywhere else if romantic content wasn't included.Fisto The Sexbot wrote...
Plaintiff wrote...
As I said before: produce the romance-free version of DA2 that you retrieved from Dimension X and demonstrate its superior quality.Fisto The Sexbot wrote...
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
We didn't say that the absence of romance will automatically result in a superior product, but that it allows for more time to be spent on other parts of the game, which should be obvious given time and resource constraints. I will spend more time doing my homework if I spent less time doing other things. It doesn't mean I'll do my homework perfectly, but that I am allowed to invest more time in it.
As for the topic, I'm totally fine with polyamory as a concept, but I acknowledge that implementing it would be extremely difficult. Although it's now made me want to try portraying it in a novel or something...
Modifié par Xilizhra, 21 janvier 2013 - 05:10 .
#149
Posté 21 janvier 2013 - 10:55
Xilizhra wrote...
Actually, I'm pretty sure it doesn't. IIRC, the zots used in romances wouldn't be allocated anywhere else if romantic content wasn't included.Fisto The Sexbot wrote...
Plaintiff wrote...
As I said before: produce the romance-free version of DA2 that you retrieved from Dimension X and demonstrate its superior quality.Fisto The Sexbot wrote...
Anything not related to romances.
The actual game. That part where people don't spend time looking to engage in virtual relationships, if it still exists. That type of content.
Not that I don't sometimes ask myself the same question when it comes to a game made by BioWare.
We didn't say that the absence of romance will automatically result in a superior product, but that it allows for more time to be spent on other parts of the game, which should be obvious given time and resource constraints. I will spend more time doing my homework if I spent less time doing other things. It doesn't mean I'll do my homework perfectly, but that I am allowed to invest more time in it.
Yeah, just like day one DLC isn't a rip-off because it's made by an entirely different team, right?
#150
Posté 21 janvier 2013 - 11:13
Renmiri1 wrote...
I don't see why you did any DA2 romance after you watched it and didn't like it. Or you liked it a t first but then grew tired of it ?
But now you don't want DA3 romance without seeing it ?
I really don't understand you "remove what i don't like" guys. " If I was never to watch them how would I know whether I liked it or not." so how can you know you wont like ? And if you don't like it, don't use it. If you get tired of stuff, don't play it again.
Is that so hard ?
I don't see how its difficult to understand. I played the through game, and before I made a judgment on whether or not I liked it, I played the romance parts of the game, when I finished it I thought about the game and decided the romance parts were badly written and I noticed other areas were I thought the plot was weak, so then I thought, you know what had they not had those badly written romances they could of focused more on other plot elements. So yes in DA3 I would like more time spent on creating a decent story then forcing more bad romances down our throats, remember its supposed to be an RPG not a dating sim.
I will also say that Varric who is easily the best character in the game is not romanceable. Bioware needs to start creating better characters who don't ride everything that moves.
DA2 had some of the worst characters I have ever played in a game. Aveline and Varric are the only decent ones tbf.
Modifié par DinoSteve, 21 janvier 2013 - 11:19 .




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