- Kills synthetics; prevents synthetics from continuing their quest for personhood
Here's the thing about synthetics - seeing as they're, you know,
synthetic, we can always -build- and -program- more.
- The galaxy is prejudiced again synthetic intelligences; choosing Destroy does nothing to challenge this prejudice
Perhaps synthetics should work to challenge this themselves, instead of a) asking an organic to do it for them,

moaning and weeping about how misunderstood they are, and c) engaging in hostile isolation for the better part of 300 years. Shooting foreign craft on sight is not a great way to endear yourself to the galaxy at large.
- It's clearly the pro-organic choice; Shepard's synthetic aspect is sacrificed so that his organic aspect can survive (the opposite of Control)
You say this like it's a bad thing. But in any event, why -is- this a bad thing? What makes this inferior to sacrificing his organic aspects so that the synthetic ones survive?
- Depending on EMS, it either destroys or damages technology; even if technology is merely damaged, there is a cleaner way to end the cycle (Control)
Quite the contrary. The only thing that seems to be damaged or destroyed are the relays and synthetic intelligences. Both of which are eminently replaceable.
- Throws away the knowledge contained within the Reapers; in my opinion, conquering the Lovecraftian entities means understanding them, not killing them and treating them as mysterious, unknowable monsters
In Lovecraft's mythos, attempting to understand or comprehend what you're facing tends to only lead to being driven insane.
It's like the Ark at the end of Raiders of the Lost Ark. You can't really "look" at them without being struck down. Not that this would ever happen in a Lovecraft story, but if you get the chance to destroy one of them, or in ME's case, many of them, you take it.
- One of the leaked scripts had a more consistent version of Destroy; the mass relays were destroyed only in that specific ending (this is relevant because it provides insight into the logic of the Destroy choice)
Irrelevant, as this isn't the case in the final game, but Bioware hardly needs to further beat into players that they think Synthesis is the best option.
Modifié par TheBlackBaron, 14 janvier 2013 - 09:04 .