Do you remember when Bioware first started out and the level of RPG they created?
Who remembers Baldurs Gate and BG 2?
Who played through Neverwinter Nights with a variety of character types?
Who remember Star Wars Knights of the Old Republic?
Who blitzed through Jade Empire?
Who remembers ME 1 and DA:O?
Who remembers when ME2 came out and thought the following:
Why can't I pick armour for Sheperd and my team?
Why are there so few weapons to pick up?
What happened to all those weapon mods I could add?
How come I only have about 6 skills I can progress? in ME 1 there were at least twice that many.
I remember thinking the same with DA 2 -
Why can't I be a warrior mage?
Why can't I dual wield as a warrior?
Why can't I customise my companions with armour and a variety of weapons?
Who thought that ME3 would change these missteps when it was said customisation would be back?
What happened to the dialogue wheel?
Why can't I still upgrade the armour for my squad and instead only change the colour and about 2 maybe 3 bonus' that it gives?
Why can I no longer do a bit of exploration while stopping the reapers? (People say that the galaxy is at war but DA:O managed to accomplish this with the dark spawn?)
Why can't the multiplayer upgrades be included in the main game? I'd love to do a couple of missions around earth (even if it's just defence or seek and destry like the current Mp maps)
I suppose the big question I'm asking is do you think that since EA has taken over this fine firm, has quality dipped for them? Are we seeing corners being cut in order to hit a deadline? Are the things which made the games from this firm unique being taken out and 'streamlined' in order to appeal to the COD/GOW crowd?
I feel that the last 'true' Bioware game that I played was DA:O. ME2 was a great game, but it wasn't a game created by the Bioware that I grew up with.
I appreciate that companies have to change with the times in order to keep going, but there's plenty of demand for RPG's out there so wht did Bioware decide to create 3rd person shooters and hack and slash action RPG's?
TL;DR - Bioware stopped making good RPG's after DA:O and now are starting to become a generic shooter developer plus I resent your TL;DR. BioWare are making generic tactical combat and generic MMO's too. - Taken from Indy_S
Modifié par Obitim, 14 janvier 2013 - 12:05 .




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