Mdoggy1214 wrote...
I can make decisions in Black Ops 2. Is that an Rpg? And i'm pretty sure the decision making was gutted like a fish in ME3. Same goes for how linear the story was. Given how much ME3 regressed from the franchises RPG elements, ME3 was more of a TPS than an RPG.
There are shooters with RPG elements like Black Ops 2.
There are strategies with RPG elements like Warcraft or Original War.
And there are also RPGs with action elements (ME3) and RPGs with strategic elements (Neverwinter Nights 2).
Deciding is core of game, in our case RPG.
There are also RPGs with less decisions then ME3 - Neverwinter nights 1.
And there are also RPGs same or more linear then ME3 - Icewind dale.
Nor linearity or number of decisions are absolutely deciding for marking videogame as RPG.
In fact this reminds me discusions after releasing of Deus Ex 1. I read many posts and opinions that game is too similar to shooters and that is no "true" RPG. Yet now Deus Ex series is considered nearly clasical RPG. It's just subjectivity of opinions...




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