RiouHotaru wrote...
Obitim wrote...
That is the difference in the skills system though, you had to invest in a few trees to see an actual difference, which made you levelling choices a lot more final, as opposed to ME2 and 3 whereby you get massive differences per level up.
Wait, so the huge difference per level is a BAD thing?
Apologies, went to bed! Not a bad thing, just means that you don;t have to invest as much to see a difference. I feel that it makes levelling less of an investment in your character and more of a 'oh look at the next level of coolness that I'm at' whereas in ME1 you had to put a few more points into the skill to get that extra perk.




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