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The decline of the Bioware RPG


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#401
TheRealJayDee

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Chris Priestly wrote...

I have worked on every game we've made since the end of Baldur's Gate Throne of Bhaal. EVERY time we make a game, someone complains it isn't as "RPG" as the one previously. NwN wasn't BG, KotOR wasn't NwN, Jade wasn't KotOR, ME wasn't Jade, etc.

RPG is not static, RPG changes and evolves. Fallout 3 is not the same game as Fallout. Dragon Age: Origins is not the same game as Baldur's Gate. There is no hard, set rule as to what an RPG must be (beyond letting you play a role and it being a game, I suppose) or contain. That "YOU" (whoever you is) enjoys XYZ features and "THEY" liek ABC features does not mean that a game that does or does not include those features is any more or less an RPG. Yes, it absolutely may be less of an RPG in the mind of someone who wants ABC features, but gets XYZ features, but that does not change the inherant RPGness of the game.

Now we're arguing about "art" (as a methapor, stick with me here). Is the Mona Lisa art? Sure, it's awesome, historic, beautiful, etc. Is Warhol's Soup art? No! It's simple, childish, ugly, etc. This is the mind of the person perceiving it. They are both art, just different art. BG2 is an RPG, so is ME3. They are different, but they are also the same.


I rarely participate in discussions about "what is an RPG?", and I won't start now. What I know is that Mass Effect 3 took away some of the control I had over Shepard in the previous games, and in case of at least one character actually prevented me from playing him at all. Whatever this development is, however you like to call it - it's just not good in an ongoing story.

#402
xsdob

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Grubas wrote...

xsdob wrote...

simonrana wrote...

xsdob wrote...

JamesFaith wrote...
I am sorry but no, it's not about opinions, you can say "l liked it" and "i didn't" and i can accept that, but this still doesn't change facts, and facts are that the RPG elements in ME3 are the weapons, the armor and a 30% of the dialogues, because the 70% is full auto


As much as I want us all to get along, I need to ask, can you even prove that 70% of the dialouge is auto-dialouge?

This question triggered my inner nerd, so I went to a walkthrough of ME3 and made a count of auto-lines versus dialogue wheel selected lines. I was even generous and excluded the really basic plot-progressing auto dialogue(e.g. "What's the situation?", "Move!", "Let's go", etc) and still by my calculations the split was 79% auto to 21% selectable.

Though I'll admit that the intro is probably the worst auto-dialogue offender in the game (bad way to start really!)


Again. Can you prove what you say? Can you prove that ME3, the entirety of ME3, has a 79% auto-dialouge and 21% selectable dialouge, as you claimed earlier.

You posted another figure again, big deal, you have still yet to provide proof.


Dude you own the game yourself. Why dont you provide a counterproof? 
Do a walkthrough yourself! 
Im saying this because you dispute simonranas results.


The burdan of proof lies on the one who makes a claim, not on the one who questions it. I didn't make a claim about how much dialouge was in ME3, all I did was ask for evidence to back up what the poster claimed.

Which has still not in fact been posted. Just because you want ME3 to have a strong dispropotion of auto-dialouge to fit your argument, does not make this claim right. I should not need to provide evidence as to why I question this claim, because that is not a resonsibility I as a questioning person have. It is the person who is asked a questions responsibility to answer the question, otherwise anyone could say anything and require that everyone would need to prove them wrong rather than providing proof of why they are right.

Modifié par xsdob, 15 janvier 2013 - 06:13 .


#403
archangel1996

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xsdob wrote...

The burdan of proof lies on the one who makes a claim, not on the one who questions it. I didn't make a claim about how much dialouge was in ME3, all I did was ask for evidence to back up what the poster claimed.

Which has still not in fact been posted. Just because you want ME3 to have a strong dispropotion of auto-dialouge to fit your argument, does not make this claim right. I should not need to provide evidence as to why I question this claim, because that is not a resonsibility I as a questioning person have. It is the person who is asked a questions responsibility to answer the question, otherwise anyone could say anything and require that everyone would need to prove them wrong rather than providing proof of why they are right.


We need someone who wants to suffer through the game to do this, we are working on it

Modifié par archangel1996, 15 janvier 2013 - 06:16 .


#404
Giga Drill BREAKER

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Modifié par DinoSteve, 15 janvier 2013 - 06:24 .


#405
dreamgazer

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archangel1996 wrote...

We need someone who wants to suffer through the game to do this, we are working on it


I wouldn't want to do something so monotonous and pointless with a game I actually loved. 

#406
archangel1996

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DinoSteve wrote...

I can't believe this thread is still going, how many times do people need to be told its not going to happen.


what?

#407
archangel1996

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dreamgazer wrote...

archangel1996 wrote...

We need someone who wants to suffer through the game to do this, we are working on it


I wouldn't want to do something so monotonous and pointless with a game I actually loved. 


And here i wanted to ask to you :crying:

#408
xsdob

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Alright than. If it's really so much of an issue, and since the original poster of the claim is too lazy and overly dramatic to do so, I will do it.

I am currently in college, but I will begin working as soon as I have free time. Anything to put crap claims with no proof like the ones made in this thread to rest with hard, empirical data.

Modifié par xsdob, 15 janvier 2013 - 06:24 .


#409
Giga Drill BREAKER

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archangel1996 wrote...

DinoSteve wrote...

I can't believe this thread is still going, how many times do people need to be told its not going to happen.


what?


lol sorry this is in the wrong thread

#410
xsdob

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DinoSteve wrote...

archangel1996 wrote...

DinoSteve wrote...

I can't believe this thread is still going, how many times do people need to be told its not going to happen.


what?


lol sorry this is in the wrong thread


S' Okay, I've done that sometimes as well. =]

#411
archangel1996

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xsdob wrote...

Alright than. If it's really so much of an issue, and since the original poster of the claim is too lazy and overly dramatic to do so, I will do it.

I am currently in college, but I will begin working as soon as I have free time. Anything to put crap claims with no proof like the ones made in this thread to rest with hard, empirical data.


Good God almighty, you mad bro?

#412
LinksOcarina

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So...

did anyone actually give the game to a "casual" person to play to test this theory?

#413
dreamgazer

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archangel1996 wrote...

dreamgazer wrote...

archangel1996 wrote...

We need someone who wants to suffer through the game to do this, we are working on it


I wouldn't want to do something so monotonous and pointless with a game I actually loved. 


And here i wanted to ask to you :crying:


Negative. Even if I adored ME3 (which certainly wouldn't describe my feelings on the matter), I'd hate doing that.  Especially to prove the point that's trying to be made here. 

#414
archangel1996

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dreamgazer wrote...

archangel1996 wrote...

dreamgazer wrote...

archangel1996 wrote...

We need someone who wants to suffer through the game to do this, we are working on it


I wouldn't want to do something so monotonous and pointless with a game I actually loved. 


And here i wanted to ask to you :crying:


Negative. Even if I adored ME3 (which certainly wouldn't describe my feelings on the matter), I'd hate doing that.  Especially to prove the point that's trying to be made here. 


i missed this before /sarcastic mode on

#415
xsdob

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archangel1996 wrote...

xsdob wrote...

Alright than. If it's really so much of an issue, and since the original poster of the claim is too lazy and overly dramatic to do so, I will do it.

I am currently in college, but I will begin working as soon as I have free time. Anything to put crap claims with no proof like the ones made in this thread to rest with hard, empirical data.


Good God almighty, you mad bro?


Yes. As stupid and as irrational as it is, I am in fact very mad.

I am tired of the way posters post here. I am tired of hyperbolic claim after hyperbolic claim. I am tired of the way people are allowed to make claims now a days, where facts can be ignored, distorted, or falsfied for the sake of winning an argument. I am sick and tired of myself needing to put more work in my own goddamn assaignements than someone with a series of novels and a television series making more money than I will ever make. I want to take all the people who just derp along making whatever **** they want by the neck, shove their faces in a big pill of cow manure in some feild, and make them eat it for all the bs they have ever said.

You may very well be a simple caralyst, or maybe just the straw that broke the cammels back, but I will prove once and for all what is and what isn't true from this game, because it is something I can actually do.

#416
dreamgazer

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archangel1996 wrote...

dreamgazer wrote...

archangel1996 wrote...

dreamgazer wrote...

archangel1996 wrote...

We need someone who wants to suffer through the game to do this, we are working on it


I wouldn't want to do something so monotonous and pointless with a game I actually loved. 


And here i wanted to ask to you :crying:


Negative. Even if I adored ME3 (which certainly wouldn't describe my feelings on the matter), I'd hate doing that.  Especially to prove the point that's trying to be made here. 


i missed this before /sarcastic mode on


Just wanted to make sure you were up to speed, AA. ;)

#417
archangel1996

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xsdob wrote...

archangel1996 wrote...

xsdob wrote...

Alright than. If it's really so much of an issue, and since the original poster of the claim is too lazy and overly dramatic to do so, I will do it.

I am currently in college, but I will begin working as soon as I have free time. Anything to put crap claims with no proof like the ones made in this thread to rest with hard, empirical data.


Good God almighty, you mad bro?


Yes. As stupid and as irrational as it is, I am in fact very mad.

I am tired of the way posters post here. I am tired of hyperbolic claim after hyperbolic claim. I am tired of the way people are allowed to make claims now a days, where facts can be ignored, distorted, or falsfied for the sake of winning an argument. I am sick and tired of myself needing to put more work in my own goddamn assaignements than someone with a series of novels and a television series making more money than I will ever make. I want to take all the people who just derp along making whatever **** they want by the neck, shove their faces in a big pill of cow manure in some feild, and make them eat it for all the bs they have ever said.

You may very well be a simple caralyst, or maybe just the straw that broke the cammels back, but I will prove once and for all what is and what isn't true from this game, because it is something I can actually do.


So, you need an anger management course?

Modifié par archangel1996, 15 janvier 2013 - 06:42 .


#418
Silcron

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xsdob wrote...

Yes. As stupid and as irrational as it is, I am in fact very mad.

I am tired of the way posters post here. I am tired of hyperbolic claim after hyperbolic claim. I am tired of the way people are allowed to make claims now a days, where facts can be ignored, distorted, or falsfied for the sake of winning an argument. I am sick and tired of myself needing to put more work in my own goddamn assaignements than someone with a series of novels and a television series making more money than I will ever make. I want to take all the people who just derp along making whatever **** they want by the neck, shove their faces in a big pill of cow manure in some feild, and make them eat it for all the bs they have ever said.

You may very well be a simple caralyst, or maybe just the straw that broke the cammels back, but I will prove once and for all what is and what isn't true from this game, because it is something I can actually do.


*well deserved clap* Seriously. I agree completely with what you have said. Someone has to ask the questions no one wants to answer. Someone has to proof that catchy lines and attractive hiperbolic statements are not based in anything.

I do not visit the forums much because I gave up long ago in other webs and talking with people about this, but I do hope you win this xsdob. Because it is about time someone stands up and shut people like that up.

#419
LinksOcarina

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Ieldra2 wrote...

Chris Priestly wrote...
I have worked on every game we've made since the end of Baldur's Gate Throne of Bhaal. EVERY time we make a game, someone complains it isn't as "RPG" as the one previously. NwN wasn't BG, KotOR wasn't NwN, Jade wasn't KotOR, ME wasn't Jade, etc.

RPG is not static, RPG changes and evolves. Fallout 3 is not the same game as Fallout. Dragon Age: Origins is not the same game as Baldur's Gate. There is no hard, set rule as to what an RPG must be (beyond letting you play a role and it being a game, I suppose) or contain. That "YOU" (whoever you is) enjoys XYZ features and "THEY" liek ABC features does not mean that a game that does or does not include those features is any more or less an RPG. Yes, it absolutely may be less of an RPG in the mind of someone who wants ABC features, but gets XYZ features, but that does not change the inherant RPGness of the game.

So, you appear to imply that there are no features a game can miss without impacting its status as an RPG? That would make the definition meaningless. In fact, you're "playing a role" in almost any action game. I'd say a core feature of an RPG is being able to influence, as a player, certain aspects of my character. It may be appearance, it may be technical aspects of character creation and development like skills, powers etc., it may be defining your character through actions and decisions you make in the game. The more control you have as a player over your character, what he can do, what he does and says in the situations the story presents him with insofar they are relevant for expressing who this person is, how he does and says those things and which decisions he makes, the more of an RPG you have.

In this, the importance of dialogue cannot be overstressed. It's your primary way of expressing yourself to the fictional world. For a roleplayer, there is nothing worse than a game which forces the protagonist to say things where the player feels "that's not my character". Yes, games can't have unlimited options so no game is going to be perfect in this, but ME3 has been a particularly bad offender in this area, though ME2 had its moments as well. DAO, on the other hand, was almost perfect. In fact, it was much better than the BG games in this because it almost universally presented more ways to express your character. 

So yes, I think limited dialogue options and more autodialogue are detrimental to a game's identity as an RPG, compared to other games which have more options and less autodialogue. 


For you, that is.

the problem though goes back to what you said Chris implied though, that the definition is meaningless.

Well, it is. Simple as that.

See, the problem is that there is no definition because the entire culture of RPG's is poorly defined. I know people who only consider stuff similar to Lord of the Rings as role-playing, while others who say the FF games are the only pure RPG's left in the world. 

You have people using a vulgar term like JRPG's or CRPG or WRPG like it was a candy-coated placebo to define something, when all they do is artifically label something based on looks or style, mechanics or conventions. In the end, that is all meaningless because such labels and accusations as to what is and what is not an RPG are pointless.

If you want to define what type of game Mass Effect 3 was, it should be based on mechanics of the game itself. But even from there, you can't define the game because of its hybrid nature of several styles of game mechanics; dialogue system from previous games, the quasi-established characterization and linear structure from FF titles, the combat mechanics out of Gears of War, its a frankenstein monster that actually avoids feature creep unlike other "bigger and better" titles because of the tightness of the storyline.

And if we really want to go back, BioWare never gave you your character mechanically either. You were within the confines of a world created by the developers, you were forced down a main storyline in every game, and had unavoidable moments within it that shaped the plot, while you, as the player character, shaped the narrative. KotoR as Revan, Baldurs Gate as the Bhaalspawn, Jade Empire as the Spirt Monk, Dragon Age as the Warden; you can control their actions and even in some cases, their motivations, but not their journey. It is no different than in Mass Effect. 

So mechanically, you should be hating BioWare's entire back catalogue as being a poor definition to what you determine as a good RPG. I guess the difference is they hid it better in all of those games, which if you find ok, then I won't take that away from you. My point is that what you consider an RPG is not a universal definition and is, in fact, a minority definition of what is actually is. It is no more or less valid as my own definition, or Chris Priesty's, or xsbobs, or whoever else is posting in this thread, because the definition doesn't exist. 

#420
dreamgazer

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xsdob wrote...

Yes. As stupid and as irrational as it is, I am in fact very mad.

I am tired of the way posters post here. I am tired of hyperbolic claim after hyperbolic claim. I am tired of the way people are allowed to make claims now a days, where facts can be ignored, distorted, or falsfied for the sake of winning an argument. I am sick and tired of myself needing to put more work in my own goddamn assaignements than someone with a series of novels and a television series making more money than I will ever make. I want to take all the people who just derp along making whatever **** they want by the neck, shove their faces in a big pill of cow manure in some feild, and make them eat it for all the bs they have ever said.

You may very well be a simple caralyst, or maybe just the straw that broke the cammels back, but I will prove once and for all what is and what isn't true from this game, because it is something I can actually do.


... and you expect people to trust your analytical interpretation of the data found with that attitude? Good luck. 

#421
AresKeith

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Silcron wrote...

xsdob wrote...

Yes. As stupid and as irrational as it is, I am in fact very mad.

I am tired of the way posters post here. I am tired of hyperbolic claim after hyperbolic claim. I am tired of the way people are allowed to make claims now a days, where facts can be ignored, distorted, or falsfied for the sake of winning an argument. I am sick and tired of myself needing to put more work in my own goddamn assaignements than someone with a series of novels and a television series making more money than I will ever make. I want to take all the people who just derp along making whatever **** they want by the neck, shove their faces in a big pill of cow manure in some feild, and make them eat it for all the bs they have ever said.

You may very well be a simple caralyst, or maybe just the straw that broke the cammels back, but I will prove once and for all what is and what isn't true from this game, because it is something I can actually do.


*well deserved clap* Seriously. I agree completely with what you have said. Someone has to ask the questions no one wants to answer. Someone has to proof that catchy lines and attractive hiperbolic statements are not based in anything.

I do not visit the forums much because I gave up long ago in other webs and talking with people about this, but I do hope you win this xsdob. Because it is about time someone stands up and shut people like that up.


Good luck with that, because people on both sides of the fanbase does that

#422
Mathias

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A lot of action adventure, fps, and sports games, have what can be called "rpg elements". Recent examples are Black Ops 2, Far Cry 3, and Batman AC. That's what ME3 has. It has "rpg elements", but does that make it an RPG?

Mass Effect was never about the pew pew pew. It was about the story, characters, dialogue, and exploration. YOU took the role of Commander Shepard, and YOU had control of him and what he says. The problem with ME3 is that a lot of these things regressed from it's predecessors.

When you start to minimize or flat out take away the things that make Mass Effect, well Mass Effect, and start emphasizin more and more on the combat and shooting mechanics, then what are you left with? This game feels more like a generic TPS than a Mass Effect game. It emphasized further on the TPS elements, and gutted the RPG elements. This is why i can't consider ME3 to be an RPG.

It is at most a TPS/RPG hyrbid, that leans more towards TPS.

Modifié par Mdoggy1214, 15 janvier 2013 - 06:59 .


#423
Kabraxal

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It's not really just the decline of Bioware... much of the world is more intent on appealing to the lowest common denominator to pull more fans. That means a lot of the complexity within games or movies or really anything tends to get sacrificed because the casual fan just couldn't be bothered to put up with it. There are a few outlets left out there, mostly being indy games and certain cable television programs, but for the most part much of the niche product that gets any traction is so radically altered that by the end it is unrecognisable from where it all started.

There is a reason a game like Call of Duty will sell 20 million copies while a game such as the original two Mass Effects will probably never reach that saturation point.... they are simple, require little effort, and do not demand as much from fans as many RPGs have demanded over the years. That's not to say deep, complex games cannot enjoy success... Dragon Age: Origins proves there is a sizeable market for the old style RPG still and games like Minecraft prove that games that rely totally on the effort of the player to accomplish anything are actually desired.

But, it's easier for a company like EA to go with a proven, yet tired formula to entice sales instead of the passion and creativity that treats fans as something more than adrenaline junkies looking for their next hit. So we see that casualisation of elements in Mass Effect and Dragon Age. And then they don't seem to understand when the fans cry foul...

#424
DanHarbinger

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The flagrant evisceration of Mass Effect's RPG elements is a fruitless discussion. Facile rationalisation will always prevail. We all know that the soul of the game was sold. We all know that the plot premise and denouement of ME3 is contrived and we all know that Multiplayer/Combat and commercial pandering now assumes precedent over the fundamental formula that once afforded us all so much fulfilment and scintillation.

#425
Faust1979

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DanHarbinger wrote...

The flagrant evisceration of Mass Effect's RPG elements is a fruitless discussion. Facile rationalisation will always prevail. We all know that the soul of the game was sold. We all know that the plot premise and denouement of ME3 is contrived and we all know that Multiplayer/Combat and commercial pandering now assumes precedent over the fundamental formula that once afforded us all so much fulfilment and scintillation.


speak for yourself will you? I love the game and I'm happy with the ending so please kindly stop with the we all know over dramatics.