AtreiyaN7 wrote...
My opinion is that Synthesis does nothing more than to change the nature of the building blocks of life at the most basic level.
For example, let's say that you replace a carbon atom (which is fundamental to organic life) with a silicon atom that has the same structure in terms of the outermost valence shell (where you would have four "open" spaces just like carbon).
The silicon could replace the carbon, and you might hypothetically retain a DNA structure analogous to your previously fully organic one (with some help from sci-fi voodoo). You keep the uniqueness of your DNA and individual genes - they're just encoded in a slightly different form. Aside from a slight change in biochemistry, business would largely go about as normal for everyone.
Synthetics who don't have their own specific genetic code in the first place might, after Synthesis, have their unique characteristics rendered into a DNA-like code of their own. The point of Synthesis is, in my opinion, that under our respective skins, what really matters is that we're all people. Organics aren't better because they're organics, we're all equals, etc. if you want a detailed explanation, read my blog.
In any case, I got tired of the idiotic "hurr-durr, you're brainwashed borgs/monsters" and general hypocrisy in the ME3 forums, so I haven't given a flying fig about the issue in a while. As for the darkspawn situation, I don't think it's even remotely equivalent.
Why? Because we're not talking about species on an equal footing. All major parties involved in Synthesis are thinking, sentient beings (not counting cannon fodder like husks, etc. whose status after synthesis is kind of an unknown).
Aside from the Architect and very few darkspawn, they don't seem to have much in the way of native intelligence or creativity or compassion (versus EDI and the geth for example). They're enslaved by the "song," and the Architect is trying to uplift them in his own way.
wow .

Awesomeness in text format.