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Weapon/Runes suggestions.


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#1
Elanareon

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Runes are like characters that applies magical properties to a weapon. So if you want to put them on a weapon you need space to write it on the weapon! So i am suggesting that the size of the weapon be the basis of how many runes you can put on a weapon.

eg. Daggers = 1 rune slots
       Longswords = 2 rune slots
       Greatswords = 3 rune slots

That way we can avoid the unbalanced dual wielding having 6 runes! Seems a pretty good idea right?

Now if you say that Longswords would be OP. I think not because for Longswords you need str for damage but need 36 dex to dual weild both. That would be the balancing act for this. Although i am not sure if it will scale right lol but 36 dex is alot of attribute points. Daggers will have the speed to compensate for the lack of runes and Greatswords have the advantage of having more runes whilst slower attacks.

#2
StarMars

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My take on this is to give shields and ranged weapons rune slots too and maybe increase the slots of 2-handed weapons to 4.

#3
Elanareon

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Oh well, i tried.