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More Romance or Less?


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#126
Fast Jimmy

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Nothing about that was meant to be sexual. I was referring to the idea that the Deep Roads are probably the LEAST romantic place you could take a date.

It was a joke, and arguably a really bad one, but the revealing of your assumption is rather perverse.

#127
NovaBlastMarketing

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With quotes like this my only hope is that David doesn't have the final say ... but even then

I have already lost faith in da3

romance should be one off the key components not just something you throw in there .

"Romances are a side show, not the main game," he wrote. They're not critical to the main quest path, he stressed - they exist to add depth and to coax emotional investment.'

"Romances are a nice extra, and naturally we're always going to struggle with how to do them right, but they're well down the list on things I need to concern myself with," added Gaider.

"I could, in fact, happily have a game without any romances at all... or spend an equal amount of time developing relationships with followers that are non-romantic." David Gaider


Modifié par NovaBlastMarketing, 15 janvier 2013 - 08:36 .


#128
Fast Jimmy

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Wow.

The above comment, I feel, not only proves a lot of my previous points, but also makes me weep for the future of gaming.

EDIT: And on that note, I take my leave of this thread. Best of luck in all future endeavors, fellow BSNites. 

Modifié par Fast Jimmy, 15 janvier 2013 - 05:23 .


#129
nightscrawl

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NovaBlastMarketing wrote...

With quotes like this my only hope is that David doesn't have the final say ... but even then

I have already lost faith in da3

romance should be one off the key components not just something you though in there .

"Romances are a side show, not the main game," he wrote. They're not critical to the main quest path, he stressed - they exist to add depth and to coax emotional investment.'

"Romances are a nice extra, and naturally we're always going to struggle with how to do them right, but they're well down the list on things I need to concern myself with," added Gaider.

"I could, in fact, happily have a game without any romances at all... or spend an equal amount of time developing relationships with followers that are non-romantic." David Gaider

You are reading too much into it. Romances are, and always will be, OPTIONAL content. Just because they are optional doesn't mean that there aren't a lot of resources, effort, and care invested into them, because there are. Characterization of various NPCs, plot points, variable options that influence plot points, tie-ins to the previous games, and so on are integral to the story of the main game, none of which involve romance content.

There have been no significant plot choices that revolved around a romance. Alistair can become king, turn into a drunk, remain a Warden, or die even if you don't romance him. You can complete the dark ritual without being in a romance with Morrigan. Anders blows up the Chantry regardless. The romance combined with those choices might have an impact on your character, and that is important for you as a player, but it is not required for any of those significant events.

Again, romances are optional content. As much as I like them, IMO they should take a back seat to everything else.

#130
Sylvanpyxie

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To be more specific than "less or more" - I would prefer it if Bioware did away with the needless "romantic filler" and instead focused the romantic interactions on the characters themselves, their past experiences and their current beliefs.

Valen Shadowbreath is the last (Bioware) character romance that I enjoyed and it's because our interactions weren't dominated by overwhelming romantic fluff. There was no discussion about his sexual diversity, no needless conversation about his possible virginity and seriously topics were never side-tracked with aggressive flirtation.

Valen's interactions are driven entirely by who he was, who he is and who he wants to become. The only things you discuss are topics that are essential to who his character was/is. It left me with an understanding of his hopes, his fears and his unobtainable dreams - I considered it quite beautiful.

Of course, this is all me - the expectations of many seem to favour the more frivolous romantic interactions that leave me, personally, with nothing but shattered illusions of emotional depth.

It's different strokes for different folks, I suppose.

Modifié par Sylvanpyxie, 16 janvier 2013 - 01:09 .


#131
philippe willaume

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Knight of Dane wrote...

Dark characters make for more epic love stories in your opinion.

yes

#132
DragonMage95

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I find the amount of romance that Dragon Age currently has to be pleasing. I really enjoyed the romances in DA:O and I think it makes the game more realistic. I think if they were to get rid of romance it would be a bad idea. Romance in Dragon Age makes it more interesting to play.In Dragon Age I don't feel like some character doing what I'm told and not having a life of my own because I can choose to romance someone. Also, in my opinion the romances add replay-ability the games. I agree that the plot is more important than romance but if they got rid of romance in DA I probably wouldn't buy the games as much.I like how Bioware puts romance in their games and I hope that they don't get rid of it just because some fans of the game dislike it.

#133
Lady Catastrophe

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I just want for there to be romantic interactions/cutscenes with the LI's after the confession of love and/or sex scene. So far every LI I've ever romanced in a BioWare game (bar Valen Shadowbreath) has disappointed me in terms of conversations after they've told you that they loved you. Or, you know, shagged you. Just makes it seem a bit lackluster and pointless after what is usually a well written romance.

As for the topic of 'more romance or less' I'd always encourage more (not so that BW branches out into simdate territory, mind you) but then again, I'm a bit of a hopeless romantic. Each to their own, really.

#134
TallonOverlord

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Emzamination wrote...

TallonOverlord wrote...

Emzamination wrote...

Fast Jimmy wrote...

^

Isn't that what an expedition to The Deep Roads is code for?


That's gone right over my head :mellow:

He was making a bad sex joke.....and one that wasnt funny either.


Oh :pinched: Thx for the clarification :)


no problem any time :)

#135
Guest_EntropicAngel_*

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LESS

#136
Ellyria

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Sylvanpyxie wrote...

To be more specific than "less or more" - I would prefer it if Bioware did away with the needless "romantic filler" and instead focused the romantic interactions on the characters themselves, their past experiences and their current beliefs.

Valen Shadowbreath is the last (Bioware) character romance that I enjoyed and it's because our interactions weren't dominated by overwhelming romantic fluff. There was no discussion about his sexual diversity, no needless conversation about his possible virginity and seriously topics were never side-tracked with aggressive flirtation.

Valen's interactions are driven entirely by who he was, who he is and who he wants to become. The only things you discuss are topics that are essential to who his character was/is. It left me with an understanding of his hopes, his fears and his unobtainable dreams - I considered it quite beautiful.

Of course, this is all me - the expectations of many seem to favour the more frivolous romantic interactions that leave me, personally, with nothing but shattered illusions of emotional depth.

It's different strokes for different folks, I suppose.


I suddenly have this burning desire to play Neverwinter Nights. I *knew* I should have bought it from GOG when it was $5.

#137
Parmida

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Image IPBMoar! make love not war!Image IPB

#138
Kia Purity

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You know, David Gaider's blog post made me feel queasy.

In this case, going to avoid romance in DAIII because I don't need any "unique" romances like Thane and Jacob (he cited them!) Better to avoid them altogether. :|

#139
Uccio

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More. Absolutely.

#140
Firky

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Goodness. I haven't read the whole thread. Just the blog and first half of the first page. But.

Aerie and Haer'Dalis. Brilliant.

Happy with same sex relationships and everything else, but more variety.

#141
Trolldrool

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To be honest, I actually wouldn't mind building up a relationship with a character only to be turned down because my character is the wrong gender. And be turned down again when trying with the 'correct' gender because of other choices I've made earlier in the game on that character. Would make it feel like my companions actually had minds and opinions of their own.

#142
Guest_PurebredCorn_*

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I have enjoyed the romances in both DA games and would enjoy more of the same.

#143
Fast Jimmy

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Kia Purity wrote...

You know, David Gaider's blog post made me feel queasy.

In this case, going to avoid romance in DAIII because I don't need any "unique" romances like Thane and Jacob (he cited them!) Better to avoid them altogether. :|


This actually makes me feel better. Maybe if there were more romances where these characters ripped player's hearts out, then there would be less rabid demands from the fans for all kinds of romance content and Bioware can begin to retire from the role of Virtual Pimps. 

#144
Naughty Bear

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Can't we all have just one big gang bang?

#145
BouncyFrag

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Less is more in this instance.

#146
Ianamus

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I think the number of LI's and the quantity of romances in Bioware games is fine as it is at the moment. I wouldn't mind seeing the distribution of LI's change though- it would be nice to see the return of male/female only romances, but with the inclusion of s/s only LI's to compensate. It would also be nice to see more companions like Aveline, who are not romanceable and/or in a relationship with another character in the game. Having a married couple as companions would be fun, and it's something we haven't really seen so far.

I think the talk about "darker" romances was interesting. I don't see why people complain about Thane's romance: It was established that he was dying and he died. I actually like the fact that they gave a romance which had no easy answer- you knew when you started it that it would end in tragedy, but that did not mean that the content was not engaging or fulfilling.

It reminds me of what I've heard about some of Biowares older games, where (for example) an LI would leave you if you slept with her too soon and the relationship would only continue if you said no. I think that sort of thing would go a long way to making the characters seem less like sex bots and more like characters. I feel that DA2 was slightly less good in this regard- in Origins you could offer to sleep with LI's practically from the get go, and they often refused. It was even possible to complete romances without sleeping with them at all. But in DA2 it always happened at a fixed point.

Modifié par EJ107, 16 janvier 2013 - 06:14 .


#147
Renmiri1

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Sylvanpyxie wrote...

To be more specific than "less or more" - I would prefer it if Bioware did away with the needless "romantic filler" and instead focused the romantic interactions on the characters themselves, their past experiences and their current beliefs.

Valen Shadowbreath is the last (Bioware) character romance that I enjoyed and it's because our interactions weren't dominated by overwhelming romantic fluff. There was no discussion about his sexual diversity, no needless conversation about his possible virginity and seriously topics were never side-tracked with aggressive flirtation.

Valen's interactions are driven entirely by who he was, who he is and who he wants to become. The only things you discuss are topics that are essential to who his character was/is. It left me with an understanding of his hopes, his fears and his unobtainable dreams - I considered it quite beautiful.

Of course, this is all me - the expectations of many seem to favour the more frivolous romantic interactions that leave me, personally, with nothing but shattered illusions of emotional depth.

It's different strokes for different folks, I suppose.


Well I think David Gaider talked about Thane but he himself made a half arsed LI "just because" on DA2 with Sebastian. People who romanced Sebastian (or tried to) got a lot less content than the rest. He should have taken his own advice and not have Sebastian as LI

#148
NovaBlastMarketing

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Fast Jimmy wrote...

Kia Purity wrote...

You know, David Gaider's blog post made me feel queasy. *snip*


This actually makes me feel better. Maybe if there were more romances where these characters ripped player's hearts out, then there would be less rabid demands from the fans for all kinds of romance content and Bioware can begin to retire from the role of Virtual Pimps. 


Fast Jimmy wrote...
*snip*
EDIT: And on that note, I take my leave of this thread. Best of luck in all future endeavors, fellow BSNites. 

 

Fast Jimmy funny i thought you said you were taking your leave ..just had t o come  back to ____ some more eh?


Kia Purity i agree with you  his post made me sick as well. If  bioware took out  the barley adequte amout of romance there games would most likely not be worth time or money a good  example of that is skyrim .. somthing i to this day havnt wasted any time or money on.

Modifié par NovaBlastMarketing, 16 janvier 2013 - 09:47 .


#149
Guest_EntropicAngel_*

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NovaBlastMarketing wrote...

Fast Jimmy funny i thought you said you were taking your leave ..just had t o come  back to ____ some more eh?

Kia Purity i agree with you  his post made me sick as well. If  bioware took out  the barley adequte amout of romance they games would not be worth time or money a good  example of that is skyrim .. somthing i to this day havnt wasted any time or money on.


I would advise you seriously evaluate your grip on reality, if a writer for a video game, entertainment, if his plans for his characters make you actually sick. Or "feel" sick, even.

This kind of stuff is the problem with Bioware romances, and pretty much why he said he considers a non-romance game occasionally.

#150
Straw Nihilist

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Meh, romancing in games is lame. Bioware should probably just take them out altogether.