There are 5 weapons that are not included yet in the MP:
Chakram Launcher Assault Rifle
Adas Anti-Synthetic Rifle
Executioner Pistol
Blood Pack Punisher Submachine Gun
Venom Shotgun
The Adjutants were also planned to be included in Retalliation, but were not included due to not having time to properly fix a bug in MP (rumor, not confirmed). This Cerberus units has been included in the Omega SP DLC, so no new animation work is needed to deploy them.
In an interview, Preston Watamaniuk said that the dev team wants to create Earth Hazard Maps too.
games.on.net/2012/11/random-loot-creates-an-even-playing-field-bioware-on-mass-effect-3s-multiplayer-balance-classes-and-more/
In the same interview, Preston said that is very difficult to see Hanar and Elcor in MP:
"Elcor and Hanar are actually very hard to add because
they would require a vast amount of animation work. Looking at the work
required to bring in the Volus, about 50 times that amount would be
needed to add Elcor and Hanar."
Dominate, as a new power (also included in a previous ME3 SP DLC).
masseffect.wikia.com/wiki/Dominate
Turian Females maybe? (also included in Omega SP DLC)
Turian Cabals maybe? Sometimes Weekend Challenges reveal clues about what could be included in next incoming DLC, as this Biotic Turian Special Group is named in Operation Detonator.
masseffect.wikia.com/wiki/Codex/Omega_Reclaimed:_Omega%27s_Secrets#Turian_Cabals
New Salarians Units? No clues about that, but everyone's talking about.
Protheans as playable characters? Great to fight the Collectors, but Bioware should then explain how to introduce them in the storyline cause is assumed that Javik is the last one of his kind. This is not very difficult (I guess), and the character animation is also made with Javik in the SP.
Maybe someone could find some Protheans scape pods in stasis here and there...
Modifié par Vastard, 15 janvier 2013 - 11:19 .





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