Grinch57 wrote...
Upinya, I have to go with most others on this one. You can always make a weekend challenge tough for yourself, personally, by setting your own restrictions.
What you are suggesting would lock out the majority of folks who play the game. So it becomes an epeen thing to have done the challenge.
BSN is not representative of the ME3 MP player pool. There are far more folks here that play gold or platinum on a regular basis than the ME3 population at large.
Plus ... all the whining and ridicule heaped on pugs after a challenge like that. Folks trying to complete one that is beyond their skill level.
How many times have we read threads on weekend challenges where all the BSN superheroes ****** about having to solo the challenge because pugs are so bad? The same challenges most players complete just fine, in pugs. A lot of glass cannons on BSN. Can solo platinum or speed run it with friends, but cry and cry about horrible pugs that don't belong on gold.
You've conquered the game, you're bored with it at this point. I get that. But the game does not revolve around folks in your situation. The challenges should not either.
I get all of that. And where you're coming from.
After all, I was one of those PuGs, and I had to be carried twice to get my weekend ops both times.
Still, I preferred that overall. I
wanted it to be hard to do. From what I remember, I had to try at least three times both ops that required it.
But I learned how to contribute to a team without necessarily getting a lot of kill points, and it was a much more rewarding experience.
The newer style of challenge is certainly better for levelling the playing field, which I'm sure newer players would appreciate.
Maybe there could be 2-tier challenges (similar to the individual and community goals) where accomplishment A gets you a basic Commendation pack, while accomplishment B gets you one with 5 items instead of 3. (But still only 1 Promo weapon).
Maybe it could have a guaranteed uncommon gear item (2 birds, 1 stone!).
Modifié par Jeremiah12LGeek, 15 janvier 2013 - 08:28 .