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#126
Epique Phael767

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swjobson wrote...

 Once I unlocked the Destroyer

I stopped reading there.

#127
ROBOTICSUPERMAN

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Scopes and stability mods are good. Try the vindicator with stability on or try the revenant with a scope(don't use the scope just fire from the hip) or the hornet with stability. I think in this instance the argus with both is the only way to use it without it being ineffective.

But the harrier doesn't need either so can just have extra damage and armour pierce for bosses. Where argus relies on AP ammo

#128
ThelLastTruePatriot

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Harrier is just overrated. It's a decent gun for mook killing but when it comes to bosses, the fact is that you'll have to often break the fight to run and get more ammo since headshots mean diddly squat, so the weapon's accuracy doesn't come into play. Camping ammo crates is what lowers it's usefulness in my eyes. Either that or you have to munch thermal clip packs like cheetos at a lan party. As for the argus, I like the idea of this gun but unless you're loaded out the butt with stability mods on your gear, your weapons, your species passives. it's way too unruly to rely on for anything but close range fighting.

#129
doozerdude

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swjobson wrote...

 and the Destroyer is the top weapons platform



:P10/10

#130
Ashen One

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OP is quickly becoming my favorite poster.

#131
Kenadian

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Astartes Marine wrote...

Kenadian wrote...
The scope makes headshots easier though with the magnification, making it somewhat useful on the Saber. The increased accuracy doesn't help you with bosses however. 25% extra damage against everything just has more utility.

I've never needed a scope on the Saber myself, it really is very accurate, near perfect accuracy in cover.

There also was an update awhile ago that restored the headshot multipliers and vulnerabilities to the boss characters so they take that bonus damage now too.

As for the 25% damage being better overall I'd say it's more of a case by case thing.  Numbers-wise yes since you get better damage output though on a weapon, like the Argus for an example, that has really poor accuracy on the 2nd and especially 3rd shot of a burst that boosted damage is more often than not wasted as the shots will probably miss or hit lesser vital areas. 
With a scope and the boosted accuracy sure you'll have less damage per shot, but more consistent damage through more accurate shots.

There's other factors to take into account like how far away you'll be shooting at people; if you're rather close then accuracy would be less of an issue, etc. etc.


Like I said, it's not for accuracy. If I ever use a scope, it's for headshots. And in the case of sniper rifles it's...cause I have no choice. Otherwise, "iron sights" is always better in this game. Also, I should note that I don't use the Argus on classes without accuracy boosting skills. It's too crap a weapon without it.

#132
Jay_Hoxtatron

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Lol at the people thinking that Argus can be better than the Harrier if you are a good shot.

If you are a good shot, you can land headshots with the Harrier too.

Some people are just poorly skilled with full autos, thinking that full autos = spray and pray.

#133
Samerandomscreennameidontcareabout

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swjobson wrote...
some crap

remind me to put you on my FL, so I know what games to avoid. :lol:

Ok, sorry for being unnecessary rude, but you are just plain wrong. I have been before on other topics, but picking the Argus over the Harrier ist just brainfartingly wrong. :o

#134
lightswitch

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Kenadian wrote...

Astartes Marine wrote...

Kenadian wrote...
The scope makes headshots easier though with the magnification, making it somewhat useful on the Saber. The increased accuracy doesn't help you with bosses however. 25% extra damage against everything just has more utility.

I've never needed a scope on the Saber myself, it really is very accurate, near perfect accuracy in cover.

There also was an update awhile ago that restored the headshot multipliers and vulnerabilities to the boss characters so they take that bonus damage now too.

As for the 25% damage being better overall I'd say it's more of a case by case thing.  Numbers-wise yes since you get better damage output though on a weapon, like the Argus for an example, that has really poor accuracy on the 2nd and especially 3rd shot of a burst that boosted damage is more often than not wasted as the shots will probably miss or hit lesser vital areas. 
With a scope and the boosted accuracy sure you'll have less damage per shot, but more consistent damage through more accurate shots.

There's other factors to take into account like how far away you'll be shooting at people; if you're rather close then accuracy would be less of an issue, etc. etc.


Like I said, it's not for accuracy. If I ever use a scope, it's for headshots. And in the case of sniper rifles it's...cause I have no choice. Otherwise, "iron sights" is always better in this game. Also, I should note that I don't use the Argus on classes without accuracy boosting skills. It's too crap a weapon without it.


This is an apparent contradiction. I don't understand what you're trying to say, please elaborate.

Modifié par lightswitch, 16 janvier 2013 - 09:09 .


#135
poonts

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people use assault rifles in this game? why? nostalgia?

#136
HolyAvenger

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poonts wrote...

people use assault rifles in this game? why? nostalgia?

Harrier/PPR/Typhoon.

#137
ThelLastTruePatriot

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poonts wrote...

people use assault rifles in this game? why? nostalgia?


 They still have a place, for characters I'd rather not send into the fray with a shotgun, such as my demolisher. Not to mention the turian ghost who turns a saber into a weapon of mass destruction and benefits the most from ARs.

#138
Titus Thongger

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the phaeston is actually pretty good on silver. mattock is gold viable.

#139
darkpassenger2342

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wheres Onidarkclown when you need him to toss out that lovable catch phrase?

Modifié par darkpassenger2342, 16 janvier 2013 - 10:00 .


#140
ArcaptSSX

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I've played the Argus in quite a few games lately, for a little change. That AR is good scoped and with 75~85% stability. When you take into account the sacrifices that requires (ammo better be AP, either Turian passives+stability consumable or stability mod), and how unrewarding it ends to be for such a heavy gun, it's not worth it.
Very exploitable for fun of course, but not efficient at all and that issue isn't very different for either of the burst weapons.

This is leads me to consider that having 2 mod slots is an illusion: one of it has to be either damage and/or piercing, and stats on burst guns aren't adjusted towards using a single slot. We just end up comparing rifles with similar numbers except some need 3 mods(Argus => scope/EB/stabilizer, Vindicator=> EB/AP/stabilizer) while others need 2 (Mattock, Harrier,) and a few just need one (Saber).

They should at least improve the stability consumables, doubling their values (10~30% right now) for the Argus to be a good option on whichever kit. Or even get completely rid of  "extended barrel" types of mods and adjust gun stats accordingly.

Modifié par JohnBobbyTheThird, 16 janvier 2013 - 10:05 .


#141
poonts

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yeah I was exaggerating... mostly.

there are 3 good ARs as mentioned, but they require me to stand still for too long, so I am not really a fan of any of them.

#142
BridgeBurner

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Astartes Marine wrote...
I enjoy Silver mostly myself as I never seem to ever find any decent teams on Gold

Just think about that.  A burst rifle, that does 515 headshot damage per shot (before character/amp bonuses), with ZERO recoil, and several accuracy buffs...and 210 rounds of ammo compared to the Harrier X's 100.  More damage, more ammo.

That is of course, if you are a good shot.  If you can't keep landing headshots then you'll still be doing 206 per shot (before character/amp bonuses) but at that point you might as well just use a bullet hose like the Typhoon, Hurricane, or Revenant. 


So you're saying the Argus does better damage than the harrier... Yeah.... that's completely wrong.

Also, I love it how you only play silver regularly, yet you make excuses as to why you don't play gold. Perhaps the reason you can't play gold is because you think the Argus is better than the Harrier?

:huh:

Before you post things which are completely wrong (subjectivity doesn't matter here; the harrier is objectively better) maybe preface your misinformed posts with "I play silver and.... XYZ works really well!" so I can ignore your post and its nonsensical nature, aye?

Off the top of my head: 572* 2.5 versus 908 * 2.5 for sustained DPS w/ reload cancel and headshots for every bullet means under no circumstances will your argus EVER be better than the harrier, unless you deliberately choose NOT to shoot at the head when using the harrier. As Jay said: "spray and pray" mentallity might have contributed to that. How good a shot you are does not factor into it, the in game performance of the harrier far outstrips the in-game performance of the argus; a gap significantly increased by the fact that if you took the harrier you wouldn't need 2 pointless mods; you could take EB (bumping the harrier's damage much closer to the argus) wheras you'd still be stuck with your scope and recoil dampener to make your argus even usable on lolbox 360.

Modifié par Annomander, 16 janvier 2013 - 12:02 .


#143
VerySeed

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Annomander wrote...

Astartes Marine wrote...
I enjoy Silver mostly myself as I never seem to ever find any decent teams on Gold

Just think about that.  A burst rifle, that does 515 headshot damage per shot (before character/amp bonuses), with ZERO recoil, and several accuracy buffs...and 210 rounds of ammo compared to the Harrier X's 100.  More damage, more ammo.

That is of course, if you are a good shot.  If you can't keep landing headshots then you'll still be doing 206 per shot (before character/amp bonuses) but at that point you might as well just use a bullet hose like the Typhoon, Hurricane, or Revenant. 


So you're saying the Argus does better damage than the harrier... Yeah.... that's completely wrong.

Also, I love it how you only play silver regularly, yet you make excuses as to why you don't play gold. Perhaps the reason you can't play gold is because you think the Argus is better than the Harrier?

:huh:

Before you post things which are completely wrong (subjectivity doesn't matter here; the harrier is objectively better) maybe preface your misinformed posts with "I play silver and.... XYZ works really well!" so I can ignore your post and its nonsensical nature, aye?

Off the top of my head: 572* 2.5 versus 908 * 2.5 for sustained DPS w/ reload cancel and headshots for every bullet means under no circumstances will your argus EVER be better than the harrier, unless you deliberately choose NOT to shoot at the head when using the harrier. As Jay said: "spray and pray" mentallity might have contributed to that. How good a shot you are does not factor into it, the in game performance of the harrier far outstrips the in-game performance of the argus; a gap significantly increased by the fact that if you took the harrier you wouldn't need 2 pointless mods; you could take EB (bumping the harrier's damage much closer to the argus) wheras you'd still be stuck with your scope and recoil dampener to make your argus even usable on lolbox 360.




All of this, especially the bolded parts.

#144
Kenadian

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lightswitch wrote...

Kenadian wrote...

Astartes Marine wrote...

Kenadian wrote...
The scope makes headshots easier though with the magnification, making it somewhat useful on the Saber. The increased accuracy doesn't help you with bosses however. 25% extra damage against everything just has more utility.

I've never needed a scope on the Saber myself, it really is very accurate, near perfect accuracy in cover.

There also was an update awhile ago that restored the headshot multipliers and vulnerabilities to the boss characters so they take that bonus damage now too.

As for the 25% damage being better overall I'd say it's more of a case by case thing.  Numbers-wise yes since you get better damage output though on a weapon, like the Argus for an example, that has really poor accuracy on the 2nd and especially 3rd shot of a burst that boosted damage is more often than not wasted as the shots will probably miss or hit lesser vital areas. 
With a scope and the boosted accuracy sure you'll have less damage per shot, but more consistent damage through more accurate shots.

There's other factors to take into account like how far away you'll be shooting at people; if you're rather close then accuracy would be less of an issue, etc. etc.


Like I said, it's not for accuracy. If I ever use a scope, it's for headshots. And in the case of sniper rifles it's...cause I have no choice. Otherwise, "iron sights" is always better in this game. Also, I should note that I don't use the Argus on classes without accuracy boosting skills. It's too crap a weapon without it.


This is an apparent contradiction. I don't understand what you're trying to say, please elaborate.


I'm saying the accuracy bonus is irrelevant. The precision of being able to make headshots better is the only real benefit to it. If I'm using a gun that needs better accuracy, I likely won't be using it on a caster.

#145
nanotm

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funny the op was arguing that the mqs wasnt a viable char based soley on the way he builds his toon, i speced mine out to allow use of power while marksman was active and poped my harrier 3 onto it, solo'd a bronze match (cos its quick n easy) then did the same with the argus and the only noticable differance was how many medigels i needed cos the piece of junk missed 2/3 shots never mind playing on higher difficulties, as for his original posts about the destroyer being the best weapons platform i would argue that even the bat sol beats him depending on spec choices based on ammo capacity rof weapon dmg bonus given that you would use the exact same amps on both

the destroyer is a good kit but others are better depending on your playstyle and weapon choice.

#146
ABjerre

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I find it amusing (to say the least) that the OP gets disproven in the first 5 posts ( GI > Destroyer and Harrier DPS is a good 40% higher than the Argus), including but not limited to 2 people laughing and wondering what the OP is on, and 1 person saying that arguing over numbers is dumb. Which it is.

Yet it has spawned 6 pages of discussion...

Modifié par ABjerre, 16 janvier 2013 - 01:04 .


#147
Aetika

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MAYBE...this is another troll thread that is supposed to teach us to be more positive Posted Image 

Modifié par Aetika, 16 janvier 2013 - 01:07 .


#148
Guest_Lord_Sirian_*

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lightswitch wrote...

Kenadian wrote...

Astartes Marine wrote...

Kenadian wrote...
The scope makes headshots easier though with the magnification, making it somewhat useful on the Saber. The increased accuracy doesn't help you with bosses however. 25% extra damage against everything just has more utility.

I've never needed a scope on the Saber myself, it really is very accurate, near perfect accuracy in cover.

There also was an update awhile ago that restored the headshot multipliers and vulnerabilities to the boss characters so they take that bonus damage now too.

As for the 25% damage being better overall I'd say it's more of a case by case thing.  Numbers-wise yes since you get better damage output though on a weapon, like the Argus for an example, that has really poor accuracy on the 2nd and especially 3rd shot of a burst that boosted damage is more often than not wasted as the shots will probably miss or hit lesser vital areas. 
With a scope and the boosted accuracy sure you'll have less damage per shot, but more consistent damage through more accurate shots.

There's other factors to take into account like how far away you'll be shooting at people; if you're rather close then accuracy would be less of an issue, etc. etc.


Like I said, it's not for accuracy. If I ever use a scope, it's for headshots. And in the case of sniper rifles it's...cause I have no choice. Otherwise, "iron sights" is always better in this game. Also, I should note that I don't use the Argus on classes without accuracy boosting skills. It's too crap a weapon without it.


This is an apparent contradiction. I don't understand what you're trying to say, please elaborate.

 

What he means is that he likes the zoom, not the reduction in bullet spread.

#149
Kenadian

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Lord_Sirian wrote...

lightswitch wrote...

Kenadian wrote...

Astartes Marine wrote...

Kenadian wrote...
The scope makes headshots easier though with the magnification, making it somewhat useful on the Saber. The increased accuracy doesn't help you with bosses however. 25% extra damage against everything just has more utility.

I've never needed a scope on the Saber myself, it really is very accurate, near perfect accuracy in cover.

There also was an update awhile ago that restored the headshot multipliers and vulnerabilities to the boss characters so they take that bonus damage now too.

As for the 25% damage being better overall I'd say it's more of a case by case thing.  Numbers-wise yes since you get better damage output though on a weapon, like the Argus for an example, that has really poor accuracy on the 2nd and especially 3rd shot of a burst that boosted damage is more often than not wasted as the shots will probably miss or hit lesser vital areas. 
With a scope and the boosted accuracy sure you'll have less damage per shot, but more consistent damage through more accurate shots.

There's other factors to take into account like how far away you'll be shooting at people; if you're rather close then accuracy would be less of an issue, etc. etc.


Like I said, it's not for accuracy. If I ever use a scope, it's for headshots. And in the case of sniper rifles it's...cause I have no choice. Otherwise, "iron sights" is always better in this game. Also, I should note that I don't use the Argus on classes without accuracy boosting skills. It's too crap a weapon without it.


This is an apparent contradiction. I don't understand what you're trying to say, please elaborate.

 

What he means is that he likes the zoom, not the reduction in bullet spread.


Only on the Saber as far as ARs go, that is. Zoom is acceptable on SRs because of the high damage per shot. That and...well, snipers. I don't really like using comparatively weak per-shot-damage SRs like the Indra, though it is a good weapon.

#150
LoneWolf3905

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lightswitch wrote...

LoneWolf3905 wrote...

Pitty. You'ed think it be up there. With it being a cannon that fires in burst.


Don't let me stop you from trying it, the important thing is to enjoy yourself. If you want to take an Argus TSol into a gold game, do it. Play the way you want.


Tsol is the only one seems to work it better out of them all. SO I'll just use it on him if I feel like it. But. I'm gonna have to try the Piranha on him. Been hearing thats a nice set up.