- The Biggest change would be co-op campaing. The Players would be able to join eachothers games and choose one of the crew (or what ever it's going to be) members. They would have unique dialogue options for each character and all players would be able to make choices during the game and the choices would affect on the gaming experience. The Co-op would be a kind of mix of Resident Evil 6, Journey and The Old Rebublic. The Choices would change the character you are playing and would open up new dialogue options. All the characters could have diffrent kind of relationship with eachother and that would affect on how do they chat, or talk otherwise during the game.
- Moving on with the co-op.The Players that join in to your game would be complete strangers and you could see only the characters they play and you couldn't talk to eachother any otherwise then through dialogue of your characters.
- When a player joins in your game he/she chooses a character and every decision he/she makes, changes the character permanetly. You could have a companion character that your joining "friend" could customize with a similiar system and they would each have their own story elements. If you weren't online you could still keep playing without them, but their story elements and choices would stcik.
- You also should be able to choose a game mode where other players can't change the characters they are playing if you would want to keep your characters the way they are.
- The "Host" would be able to kick trolling players, if they f**k up your characters.
- And finaly, when you have once joined in another players party, you could always rejoin on the same character you were already playing. If you put like three hours on one character and then you want to play again and you'd just had to start over, imagine the amount of rage. You still wouldn't know the account name of the player whose game you had earlier joined.
Modifié par Lefardo, 15 janvier 2013 - 08:51 .





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