Whice choice is best i like two hand and berserker.
anyone else what to share?
Players that plays Warriors
Débuté par
Ervik82
, janv. 08 2010 09:21
#1
Posté 08 janvier 2010 - 09:21
#2
Posté 08 janvier 2010 - 09:49
aynone?
#3
Posté 08 janvier 2010 - 10:09
i now play weapon&shield champ/berserker. works great so far
but dual-wielders are far better, regardless rogue or warrior.
#4
Posté 08 janvier 2010 - 10:16
Berserker/Reaver, pour as much damage as you can with two handed wep.
#5
Posté 08 janvier 2010 - 10:30
Tank: Templar/Champion
2hand: Berserker and ... don't know. Probably champion, too. Warcry + Two-Handed sweep should keep many enemies knocked down for quite some time. And Rally is always nice for the attack bonus, but it'll probably be covered by your tank (unless you use shale).
2weapons: Definitely Berserker.
Second whatever you want:
The templar's Righous Strike could deplete an enemies mana reservers pretty fast with the attack speed of momentum.
Champion is good as always.
Reaver with Aura of Pain, Whirlwind and Dual-Weapon Sweep would probably be awesome for area damage. Just be sure to learn Disengange
2hand: Berserker and ... don't know. Probably champion, too. Warcry + Two-Handed sweep should keep many enemies knocked down for quite some time. And Rally is always nice for the attack bonus, but it'll probably be covered by your tank (unless you use shale).
2weapons: Definitely Berserker.
Second whatever you want:
The templar's Righous Strike could deplete an enemies mana reservers pretty fast with the attack speed of momentum.
Champion is good as always.
Reaver with Aura of Pain, Whirlwind and Dual-Weapon Sweep would probably be awesome for area damage. Just be sure to learn Disengange
#6
Posté 08 janvier 2010 - 10:47
Yoroi.Shinzu wrote...
Berserker/Reaver, pour as much damage as you can with two handed wep.
heard that reaper was crap. can you tell me abit about reaver?
Cheers
#7
Posté 08 janvier 2010 - 11:18
dident like reaver poopie base stats and the spells/abillitys wasent usefull alot, usually go templar/berzerker for high resistances and high damage againts none casters and basicly play whit casters, and if u get bloodthirst berzerker lowers the hp tick whit the faster hp regen. works whit all specs, just crying that archery is a bit weak in this game XD
#8
Posté 08 janvier 2010 - 11:19
Reaver doesn't really add much to a 2handed warrior. Blood Frenzy will only increase your damage when your health is low. Since you shouldn't be under attack most of the time (unless you are a 2handed tank for some reason), the only way to lower your health is aura of pain. This means, you'll need both running which already costs you 120 stamina. Most 2handed warriors should have indmoitable running all the time, which is anoth 60 upkeep. With the Berserker's Berserk ability (another 20 upkeep), you are already 200 stamina below your actual stamina level wihch is a BAD idea for a fighting style that relies on active abilities.
Yes, you could pull off the whole "active abilitiesa first, then switching on sustained abilities". But with 3 or 4 sustained to activate, most battles will be over by the time you have all running.
Oh, and Blood Frenzy is a terrible ability when compared to Berserk. Blood Frenzy costs 60 stamina upkeep and will give you +0 (yes, ZERO) damage when you are at full health and only +9.9 when you are almost dead (1 HP left). Berserk on the ther hand costs only 20 upkeep and grants you a flat +8 damage bonus, meaning blood frenzy is only better when your health is below 20% or something.
That being said, a Berseker/Reaver at low health WILL have the highest possible damage per attack. But it's questionable if that is a the most effective and/or fun way to play. Personally, I'd rather spam special attacks all day.
Yes, you could pull off the whole "active abilitiesa first, then switching on sustained abilities". But with 3 or 4 sustained to activate, most battles will be over by the time you have all running.
Oh, and Blood Frenzy is a terrible ability when compared to Berserk. Blood Frenzy costs 60 stamina upkeep and will give you +0 (yes, ZERO) damage when you are at full health and only +9.9 when you are almost dead (1 HP left). Berserk on the ther hand costs only 20 upkeep and grants you a flat +8 damage bonus, meaning blood frenzy is only better when your health is below 20% or something.
That being said, a Berseker/Reaver at low health WILL have the highest possible damage per attack. But it's questionable if that is a the most effective and/or fun way to play. Personally, I'd rather spam special attacks all day.
#9
Posté 08 janvier 2010 - 11:22
I've been soloing with a Dual Wield Champion/Templar. Other than the Sloth Demon in the fade and having to do stuff in a weird order to avoid other casters (e.g. I had to leave off the Dalish because I couldn't take the mad hermit) until I had enough gold for the Spellward and Knight Commander's Plate it's been pretty smooth sailing. Still have trouble with the Ogres (chain Ram and Grab), but nothing else poses a problem and I'm level 17 now (Finished the Circle, Orzammar, Dalish and most of the Denerim side quests).
#10
Posté 08 janvier 2010 - 11:33
I hate how berserker drains your stamina so quickly, i went with champ/reaver. I liked the reaver since I could take his health using my blood mage and thus have him do more damage. And if he ever got into trouble he could just use that health-from-dead-guys talent and wynne could give him a fast heal. Reaver + Blood mage = great mix
#11
Posté 08 janvier 2010 - 11:35
This is why I didn't choose berserker, cuz of all the stamina being drained I couldn't spam spec. attacks.BlackVader wrote...
...Personally, I'd rather spam special attacks all day.
#12
Posté 08 janvier 2010 - 11:44
only had problems whit stamina in early stages lather on talents boost ur stamina regen and gear, and if mage(whit the spells) bard in group helps altso
#13
Posté 08 janvier 2010 - 11:55
I went for dual wield Beserker/Templar. I had played through before as a rogue and as a mage and I found the dual wield warrior to be so much easier to play - able to decimate groups of grunts and smash bosses to bits.
Didn't end up using Beserker abilities much so I would recommend a different spec. Templar abilities were useful for CC and stunning casters till I could reach them but dual wield special attack spamming was my bread and butter.
It was a blast to play.
Didn't end up using Beserker abilities much so I would recommend a different spec. Templar abilities were useful for CC and stunning casters till I could reach them but dual wield special attack spamming was my bread and butter.
It was a blast to play.
#14
Posté 08 janvier 2010 - 12:00
ericsa wrote...
This is why I didn't choose berserker, cuz of all the stamina being drained I couldn't spam spec. attacks.BlackVader wrote...
...Personally, I'd rather spam special attacks all day.
My stamina keeps regenerating even with Berserk active. Might be due to tthe increased regeneration in 1.02, though. Anyway, Constraint gets rid of the stamina drain. According to the wiki, it negates it completely and according to the Detailed Tooltip mod it lowers the drain to -1, which would result in neither regenereration nor drain since the base reg is +1. Don't know, which one is correct, but with some stamina reg equipment and maybe a little rejuvenation from your mage, berserking 2handed works pretty well.
#15
Posté 08 janvier 2010 - 02:05
Think i will go for Berserk and Champion since allready started with two hand now.
Reaver not good with two hand?
Reaver not good with two hand?
#16
Posté 08 janvier 2010 - 02:16
I enjoy playing a beserker/champion.
Reaver is more for tanks, I'd say.
Reaver is more for tanks, I'd say.
#17
Posté 08 janvier 2010 - 02:44
i know where get Berserker book but where do i find Champion?
#18
Posté 08 janvier 2010 - 02:46
You can get the champion specialization after curing Arl Eamon with the Sacred Ashes. For the Berserker one.. you can either buy the tome from Gorim in Denerim or Oghren can teach you, once his approval is high enough.
Modifié par -Conspirator, 08 janvier 2010 - 02:47 .
#19
Posté 09 janvier 2010 - 06:50
my favorite character that i've played so far (and also my forum avatar) is my sword and board warrior.
I went for a dexterity based berserker / champion, allowing enough strength to get all the warrior & sword / shield talents and used the rose's thorn dagger. I equipped it mostly like a rogue for defense using felons coat etc. and ended up with pretty ridiculous stats and very mean damage output!
I went for a dexterity based berserker / champion, allowing enough strength to get all the warrior & sword / shield talents and used the rose's thorn dagger. I equipped it mostly like a rogue for defense using felons coat etc. and ended up with pretty ridiculous stats and very mean damage output!
#20
Posté 09 janvier 2010 - 12:05
My dual weapon warrior went berserker/templar. I think champion isn't as useful for a dps warrior; have that for your tank instead. Berserker=extra damage which is a bit of a no brainer really. Templar= decimates mages mana with your crazy attack speed and cleanse area is awesome for those irritating curses of mortality. I didn't get righteous strike and so am unsure as to how good that is. Reaver is good but is more utility based; you have a heal and a knockdown as well as the whole lower health=higher damage thing. A good way to use reaver is to have the corruption helm for 70% spirit resist and just keep aura of pain up constantly-you take about 2 damage whereas all surrounding enemies take about 6-8 every few seconds (since aura of pain is spirit damage)
So yeah, no champion for me but all the other three are very useful. I think I prefer reaver/templar though because berserker seems to be a bit boring; your 2nd and 3rd abilities add little buffs to your first ability and final blow is mediocre in my opinion. Meh, each to their own.
So yeah, no champion for me but all the other three are very useful. I think I prefer reaver/templar though because berserker seems to be a bit boring; your 2nd and 3rd abilities add little buffs to your first ability and final blow is mediocre in my opinion. Meh, each to their own.
#21
Posté 11 janvier 2010 - 08:03
After playing around quite a bit with a respec mod I settled with berzerker/templar/diabolist with a balanced str/dex/willpower build and no definitive weapon talent. Gotta love playing the underdog.
#22
Posté 11 janvier 2010 - 11:21
duel weild temp and besrk lol
#23
Posté 11 janvier 2010 - 11:24
i went for sword and shield mode maily but i prefer my casters more and me rogues
#24
Posté 11 janvier 2010 - 11:33
I rolled a 2H Templar/Reaver. Soloed the game on nightmare, so utility more important to me than damage. Holy Smite of the Templar is good against mages, and also don't discount Devour and Frightening Appeareance of Reaver. Devour is a life saviour at times when there are a pile of bodies around you, and Frightening Appearance is like the Horror spell that even orange bosses find very hard to resist (except dragons). I use Holy Smite, Pommel Strike, Frightening Appearance, 2Handed Sweep to CC mages in between my normal talents, they don't even have time to cast a spell
#25
Posté 11 janvier 2010 - 12:36
I'm having a lot of fun with a 2H Templar/Champion Dwarf Noble.
Berserk is best left to Dual-Wielding Warriors, I feel. The damage bonus is a static +8, so a dual-wielder will apply these +8 roughly 3 times more frequently due to much higher attacks speed.
Indomitable + Templar's 100% magic resistance kit = unstoppable force. Almost nothing can stop you (baring some grabs and overhelms), nothing can slow you down....
Champion is also good. Helps with attack accuracy, helps buff the Tank's defence, but most of all offers another cool aoe knockdown (alongside 2H Sweep). It's cool having the enemies spend the combat on their asses.
Berserk is best left to Dual-Wielding Warriors, I feel. The damage bonus is a static +8, so a dual-wielder will apply these +8 roughly 3 times more frequently due to much higher attacks speed.
Indomitable + Templar's 100% magic resistance kit = unstoppable force. Almost nothing can stop you (baring some grabs and overhelms), nothing can slow you down....
Champion is also good. Helps with attack accuracy, helps buff the Tank's defence, but most of all offers another cool aoe knockdown (alongside 2H Sweep). It's cool having the enemies spend the combat on their asses.





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