Here are some very useful little tip I use:
- Use the gun on infiltrators only. I know some people use the devastator mode in an illadvised attempt to have a bigger mag. This does NOT work because while the DM does increase mag size, it also increases rate of fire, meaning you will still run out of ammo almost just as fast. If you want to use it on destroyer just for the sake of DM, then thats fine, but dont expect it to significantly increase firing duration. And of course, given cloaks short damage duration of 2.5 seconds, it is more suited to the fast firing low ammo CSR than the DM.
- Against mooks, keep your eyes on the target, not on the ammo bar, and track the mook properly. If tracked properply, CSR will never run out of ammo by the time the mook dies. If you look at you ammo bar as well as the target, then you will not track properly and/or keep firing after the target is down, and then you will run out of ammo.
- Against bosses, keep your eyes on the ammo bar, not on the target, and stop firing when the ammo gets below about 10-ish. The theory being, most bosses are big and slow, and so once you have the boss in you reticle, they are unlikely to get out of you crosshair.
- In general, you should only go for one kill per cast because trying to kill 3 centurians at once is never going to work.
- Which inturn means that against mooks, cloak isnt really needed. The gun does such insane damage in one cast (by which I mean a burst of about 30 points of ammo, not the whole mag obviously), that I think it will kill shielded mooks even on platinum without cloak.
- Instead use the infiltrator's secondary power to try and debilitate mooks to ensure hits with CSR. E.g. when using human infiltrator, use cryoblast to freeze unshielded enemies (so they become sitting ducks) and even on shielded enemies, because shielded enemies wont be frozen but they will be staggered and therefore easy to hit during thier stagger animation. And if they dodge the cryoblast, then thats even better because this will put them in a predictable position at the end of the dodge, allowing you to nail them in the head as soon as their dodge is complete. Turian ghost's overload, salarians energy drain, geth's proxy mines, MQI's nades and FQI's sabotage can be used for the same purpose.
- Against bosses though you should definitely use cloak for damage bonus.
I hope these tips help.
Modifié par Amusingthree93, 16 janvier 2013 - 08:54 .