Aller au contenu

Photo

I'm still have faith with Bioware!


  • Veuillez vous connecter pour répondre
65 réponses à ce sujet

#26
Wulfram

Wulfram
  • Members
  • 18 948 messages

Bob Garbage wrote...

Feedback in general can only help. You make no sense.


Well, feedback at the moment is probably pretty pointless.  They've probably got about as much DA2 feedback as they can stand.  While we don't know enough about DA3 to say anything meaningful on it - not that all that much would likely be changable at this point anyway.

#27
Althix

Althix
  • Members
  • 2 524 messages

TinuHawke wrote...
Would you rather have no Dragon Age?

and... what this have to do with EA being horrible?

Modifié par secretsandlies, 16 janvier 2013 - 07:09 .


#28
SparksMKII

SparksMKII
  • Members
  • 112 messages

TinuHawke wrote...

secretsandlies wrote...

TinuHawke wrote...
(I, for one, have nothing against EA.)


ignorance is bliss is it not?


Would you rather have no Dragon Age?


If the trend of the sequel actually being worse then the original continues then yes I'd rather have no Dragon Age games at all anymore and just stick to reading the books instead.

#29
Shevy

Shevy
  • Members
  • 1 080 messages
Never lost the faith in theirs skills to make amazing games, but DA II decreased it by a good extent. But we all make "not so good" decisions and as long as we don't ignore why they happened and thus don't make them twice, it's not a problem.
So while it's way too early to judge their new project and some of the announcements weren't that great, I think they can turn it into an exciting and fun game.

#30
Naughty Bear

Naughty Bear
  • Members
  • 5 209 messages

Shevy_001 wrote...

Never lost the faith in theirs skills to make amazing games, but DA II decreased it by a good extent. But we all make "not so good" decisions and as long as we don't ignore why they happened and thus don't make them twice, it's not a problem.
So while it's way too early to judge their new project and some of the announcements weren't that great, I think they can turn it into an exciting and fun game.


That's the problem. In the games industry, you can't afford to make mistakes. Pissing off fans = a very bad time.

Just look at Hepler. She made one comment, pissed a lot of people off and there was price she had to pay. And the price in my opinion, was expensive.

#31
thebigbad1013

thebigbad1013
  • Members
  • 771 messages

Naughty Bear wrote...


That's the problem. In the games industry, you can't afford to make mistakes. Pissing off fans = a very bad time.

Just look at Hepler. She made one comment, pissed a lot of people off and there was price she had to pay. And the price in my opinion, was expensive.


Of course they can afford to make mistakes, and thank god for that. Can you imagine the lack of progress in the gaming industry if nobody ever dared to take chances with their games?

#32
addiction21

addiction21
  • Members
  • 6 066 messages

Naughty Bear wrote...

Shevy_001 wrote...

Never lost the faith in theirs skills to make amazing games, but DA II decreased it by a good extent. But we all make "not so good" decisions and as long as we don't ignore why they happened and thus don't make them twice, it's not a problem.
So while it's way too early to judge their new project and some of the announcements weren't that great, I think they can turn it into an exciting and fun game.


That's the problem. In the games industry, you can't afford to make mistakes. Pissing off fans = a very bad time.

Just look at Hepler. She made one comment, pissed a lot of people off and there was price she had to pay. And the price in my opinion, was expensive.


If what happened to Hepler is the measure of fans then I do not want to be one. If they are to be represenatives of "gamers" I am turning in my 30 year chip.

#33
Shevy

Shevy
  • Members
  • 1 080 messages

Naughty Bear wrote...

Shevy_001 wrote...

Never lost the faith in theirs skills to make amazing games, but DA II decreased it by a good extent. But we all make "not so good" decisions and as long as we don't ignore why they happened and thus don't make them twice, it's not a problem.
So while it's way too early to judge their new project and some of the announcements weren't that great, I think they can turn it into an exciting and fun game.


That's the problem. In the games industry, you can't afford to make mistakes. Pissing off fans = a very bad time.

Just look at Hepler. She made one comment, pissed a lot of people off and there was price she had to pay. And the price in my opinion, was expensive.


While pissing off fans of older products you created may be "unfortunate" (in the eyes of the company) and bad for them (the fans), if you can attract more customers with your new product, you as a company, succeeded.
Mistakes like the ones DA II had (imo) can be no mistakes in the eyes of another customer. Because I have no insight at BioWare financials, I can't assess if DA II's mistakes (imo) were economical mistakes too, which a company can't afford.

So maybe they'll follow the DA II path in such a way I don't want to travel with them but instead of me they gain two new customers, then they didn't make mistakes.

Modifié par Shevy_001, 16 janvier 2013 - 07:38 .


#34
Naughty Bear

Naughty Bear
  • Members
  • 5 209 messages

Shevy_001 wrote...

Naughty Bear wrote...

Shevy_001 wrote...

Never lost the faith in theirs skills to make amazing games, but DA II decreased it by a good extent. But we all make "not so good" decisions and as long as we don't ignore why they happened and thus don't make them twice, it's not a problem.
So while it's way too early to judge their new project and some of the announcements weren't that great, I think they can turn it into an exciting and fun game.


That's the problem. In the games industry, you can't afford to make mistakes. Pissing off fans = a very bad time.

Just look at Hepler. She made one comment, pissed a lot of people off and there was price she had to pay. And the price in my opinion, was expensive.


While pissing off fans of older products you created may be "unfortunately" (in the eyes of the company) and bad for them (the fans), if you can attract more customers with your new product, you as a company, succeeded.
Mistakes like the ones DA II had (imo) can be no mistakes in the eyes of another customer. Because I have no insight at BioWare financials, I can't assess if DA II's mistakes (imo) were economical mistakes too, which a company can't afford.

So maybe they'll follow the DA II path in such a way I don't want to travel with them but instead of me they gain two new customers, then they didn't make mistakes.


I agree with you but if your going to appeal to the mainstream crowd, wouldn't that make the higher up's predict a higher estimate than games that focus solely on a certain crowd due to the game itself now shifting focus from a small crowd to an even bigger crowd?

Therefore it would be an economic mistake if it didn't make that estimate?

#35
Shevy

Shevy
  • Members
  • 1 080 messages

Naughty Bear wrote...

I agree with you but if your going to appeal to the mainstream crowd, wouldn't that make the higher up's predict a higher estimate than games that focus solely on a certain crowd due to the game itself now shifting focus from a small crowd to an even bigger crowd?

Therefore it would be an economic mistake if it didn't make that estimate


I'm not sure if I'm understanding the underlined part correctly in the context due having only school and science English knowledge. If I do, sure out of an economical point of view it would be stupid to not shift your product towards the bigger market to attract more customers. In the game industry that market seems to be the "game hoppers" or "casual market", that's at least what I read some time ago. The big problem here is that you can end in nowhere with pissing off old customers and not reaching new ones and thus failing terribly.


I can't tell if there is a game series out there, that'll create profit only through buys of the fanbase (maybe CoD, GTA and Pokemon? hard to say) and thus doesn't have to evolve and can afford some sort of stagnation.

Modifié par Shevy_001, 16 janvier 2013 - 08:11 .


#36
nicethugbert

nicethugbert
  • Members
  • 5 209 messages
Neverwinter Nights has been my favorite Bioware game so far and I doubt they'll ever do anything like that ever again. Although, my favorite gaming segment was ME2 suicide mission, and they haven't done that again either. So, I don't know. Will wait and see. I like Far Cry 3.

#37
Fiddles dee dee

Fiddles dee dee
  • Members
  • 2 462 messages
"I'm still have faith with Bioware"

"I'm still believe with grammar"

OT, constructive criticism (unlike what I wrote above) is beneficial, it's the useless comments like "no moar Mages" without being able to explain how mages affect the plot that are the problem.

#38
Zekka

Zekka
  • Members
  • 1 186 messages
I have faith but I will have my expectations really low so I don't get disappointed.Then again there are other rpgs coming out like Cyberpunk 2077 so I don't know how hyped I am for DA3.

#39
Guest_Raga_*

Guest_Raga_*
  • Guests
 I still have faith in Bioware insofar as I still like their games and so long as I like their games I will keep paying attention to what they do.  I don't really trust Bioware anymore though.  It's probably dumb to "trust" a company in the first place.  It's just now I feel more like their priorities lean more in the "making money" and "telling OUR story" direction rather than in the "quality" and "facilitating players in telling their stories using our platform" direction.  Thus far, I have mostly liked the story they have told so I stick around, but I don't feel like player agency matters as much to them as it once did and thus I'm highly dubious whenever they talk about agency in PR.  

I suppose what I mean is that I still trust their products, but I no longer trust what they say about their products.  I have no idea what I'm going to get until I play a Bioware game these days and I always cross my fingers that this won't be the gamble that breaks the winning streak.  

Modifié par Ragabul the Ontarah, 17 janvier 2013 - 12:23 .


#40
PinkDiamondstl

PinkDiamondstl
  • Members
  • 1 099 messages
I've never lost faith . And people should really lay off of EA they were not to blame. None was.People can be crybabies most of the time.

#41
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

TinuHawke wrote...

This is just a wild assumption but would BioWare still be here if they didn't partner up with EA?

(I, for one, have nothing against EA.)

If another publisher or private equity group bought them, yes.

If no one did... unlikely.

#42
hussey 92

hussey 92
  • Members
  • 592 messages

Wulfram wrote...

Bob Garbage wrote...

Feedback in general can only help. You make no sense.


Well, feedback at the moment is probably pretty pointless.  They've probably got about as much DA2 feedback as they can stand.  While we don't know enough about DA3 to say anything meaningful on it - not that all that much would likely be changable at this point anyway.

His point still stands though, feedback can only help.

#43
Giga Drill BREAKER

Giga Drill BREAKER
  • Members
  • 7 005 messages
Are you sure it shouldn't be faith IN Bioware, op?

#44
Giga Drill BREAKER

Giga Drill BREAKER
  • Members
  • 7 005 messages

TinuHawke wrote...

This is just a wild assumption but would BioWare still be here if they didn't partner up with EA?

(I, for one, have nothing against EA.)

They would have went to MS or Sony, probably MS.

#45
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
I think you can only say this if you've never gotten bad feedback.

I once got set a short story in Las Vegas and one of my beta readers felt the need to explain how I'd gotten everything wrong. I live in Las Vegas. They lived in the Northeast and had never visited the place.

Oh, and if you want horrible feedback, write an erotic story and post it online.

#46
Althix

Althix
  • Members
  • 2 524 messages
Lay off from EA?..
let me think a bit.
what do we have? Origin and it's problems with passwords. Application with very limited options and basicaly it's a online store. Application that can't even react properly on ip change.

EA support, well i know that my english skills is far faaaaar from perfect. But at least i know the difference between accept word and except word. No to mention that for the most time people there have no knowledge of technical issues.

QA and bugs fix. Well let just no go there, only on BF3 i can write a poem about it. But most people can observe a bug that is present even now in DA2. It was there since release and it is still there now. A hole in deep roads, right before big stone wraith, through that hole you see a blue textures.

I believe Bioware will make a decent games, will those games be good or great. It remains to be seen.

Modifié par secretsandlies, 17 janvier 2013 - 01:08 .


#47
ISpeakTheTruth

ISpeakTheTruth
  • Members
  • 1 642 messages
I still have faith but they're up to strike two if they mess this game up I'll have lost my faith in the company.

That being said if people didn't voice their concern about a direction the game has gone then the Devs would think that everything is fine with it and continue making the game with those flaws.

#48
The Spirit of Dance

The Spirit of Dance
  • Members
  • 1 537 messages
I for one believe that both negative and positive feedback are important. With both developers would know what works, what doesn't and how to improve.

#49
LPPrince

LPPrince
  • Members
  • 54 882 messages

Maria Caliban wrote...

I think you can only say this if you've never gotten bad feedback.

I once got set a short story in Las Vegas and one of my beta readers felt the need to explain how I'd gotten everything wrong. I live in Las Vegas. They lived in the Northeast and had never visited the place.

Oh, and if you want horrible feedback, write an erotic story and post it online.


Reminds me of 7th grade English class. We were playing some board game where you have to name something that starts with a certain letter- in this case, a city that starts with S.

Some kid said Staten Island, and my teacher said he was correct.

But it wasn't correct. I was born and raised in New York City, so I know my hometown has five boroughs- Manhattan(where I'm from), Queens, The Bronx, Brooklyn, and Staten Island.

Note that in 7th grade I was(and still am) in South Jersey.

I tried telling my teacher she was wrong and her facts were messed up, but she swore that because she was the teacher, she was always right and I was not. 

I told her to look it up on the computer right in front of her- she refused.

So it was pretty insulting, some person telling me I don't know my own hometown as well as she does when she's never been there before.

I know that feel, Maria. It may not be "feedback" per se, but the general gist of it is still there-

If you're going to critique/criticize/call someone out on something, you should know something about it instead of just coming up with stuff out of nowhere.

And if there's a legitimate flaw, you should man up to it.

#50
Renmiri1

Renmiri1
  • Members
  • 6 009 messages
mmm

Faith IN Bioware
not
Faith WITH Bioware

Just a reference for next time ;)