Modifié par P51Mus7ang, 16 janvier 2013 - 04:58 .
What is the purpose of getting killsteaks?
#26
Posté 16 janvier 2013 - 04:57
#27
Posté 16 janvier 2013 - 04:57
#28
Posté 16 janvier 2013 - 04:57
#29
Posté 16 janvier 2013 - 04:58
#30
Posté 16 janvier 2013 - 05:00
seacrest3000 wrote...
I saw that same guy run down the dead end in glacier while being chased by banshees... It was a facepalm moment...
That's called being bad.
#31
Posté 16 janvier 2013 - 05:01
#32
Posté 16 janvier 2013 - 05:04
On objective waves? To make targets switch to something easier if it is assassination.
Modifié par UnknownMercenary, 16 janvier 2013 - 05:04 .
#33
Posté 16 janvier 2013 - 05:05
herculeswill22 wrote...
50% e-peen, 50% erroneous belief that there's some kind of real reward for it. I was playing with some middle aged New Yorker in a PuG once who kept going for killstreaks and getting super pissed off if he didn't get them because he thought they give you more credits. He also insisted that promoting increases UR drop rate, so I didn't pay much attention lol
Well used missiles shorten the match significantly, increasing credits/time.
#34
Posté 16 janvier 2013 - 05:08
I do like to shorten the match, but the rule is still that at the absolute minimum, there needs to be 1 boss present. If I"m really trying to make the match go faster, I stick to two-boss missiles. I kind of like seeing the 'Killstreak' icon pop, though.
#35
Posté 16 janvier 2013 - 05:09
#36
Posté 16 janvier 2013 - 05:11
#37
Posté 16 janvier 2013 - 05:16
ISHYGDDT wrote...
seacrest3000 wrote...
tivesz wrote...
seacrest3000 wrote...
tivesz wrote...
Makes the game go faster?
Lol getting sync killed early in wave 9 kinda defeats that purpose.
I don't see the connection between nuke spawns and getting sync-killed. Not Cobras are your only option to save someone being picked up by a Banshee or a Praetorian, y'know. And if a Phantom wants to stab you, she will, ain't nothing you can do about that. (Unless if you have good timing and OPS pack to save yourself).
i meant getting surrounded by banshees and not having enough rockets to save yourself
You can be surrounded by 2 banshees? I thought there were 4 directions.
Well 2 banshees do have 4 boobs...
#38
Posté 16 janvier 2013 - 05:19
Heldarion wrote...
ISHYGDDT wrote...
seacrest3000 wrote...
tivesz wrote...
seacrest3000 wrote...
tivesz wrote...
Makes the game go faster?
Lol getting sync killed early in wave 9 kinda defeats that purpose.
I don't see the connection between nuke spawns and getting sync-killed. Not Cobras are your only option to save someone being picked up by a Banshee or a Praetorian, y'know. And if a Phantom wants to stab you, she will, ain't nothing you can do about that. (Unless if you have good timing and OPS pack to save yourself).
i meant getting surrounded by banshees and not having enough rockets to save yourself
You can be surrounded by 2 banshees? I thought there were 4 directions.
Well 2 banshees do have 4 boobs...
#39
Posté 16 janvier 2013 - 05:20
ISHYGDDT wrote...
Heldarion wrote...
ISHYGDDT wrote...
seacrest3000 wrote...
tivesz wrote...
seacrest3000 wrote...
tivesz wrote...
Makes the game go faster?
Lol getting sync killed early in wave 9 kinda defeats that purpose.
I don't see the connection between nuke spawns and getting sync-killed. Not Cobras are your only option to save someone being picked up by a Banshee or a Praetorian, y'know. And if a Phantom wants to stab you, she will, ain't nothing you can do about that. (Unless if you have good timing and OPS pack to save yourself).
i meant getting surrounded by banshees and not having enough rockets to save yourself
You can be surrounded by 2 banshees? I thought there were 4 directions.
Well 2 banshees do have 4 boobs...
#40
Posté 16 janvier 2013 - 05:32
Later in the game it speeds it up
#41
Posté 16 janvier 2013 - 05:34
upinya slayin wrote...
in earlier waves its a waste you can killstreak spawns with powers/grenades.
Later in the game it speeds it up
This. Although, honestly, I never complain when a random uses a missle. I have my missles for when the team needs them in later waves, if they want to use theirs early - well at least they are using them.
#42
Posté 16 janvier 2013 - 05:43
There's no special point in aiming for the streak itself, it's just the game's way of saying you're doing it right.
#43
Guest_phoenixorion44_*
Posté 16 janvier 2013 - 05:53
Guest_phoenixorion44_*
herculeswill22 wrote...
50% e-peen, 50% erroneous belief that there's some kind of real reward for it. I was playing with some middle aged New Yorker in a PuG once who kept going for killstreaks and getting super pissed off if he didn't get them because he thought they give you more credits. He also insisted that promoting increases UR drop rate, so I didn't pay much attention lol
This is why you had a hard time....useless fools
#44
Posté 16 janvier 2013 - 06:11
ISHYGDDT wrote...
seacrest3000 wrote...
tivesz wrote...
seacrest3000 wrote...
tivesz wrote...
Makes the game go faster?
Lol getting sync killed early in wave 9 kinda defeats that purpose.
I don't see the connection between nuke spawns and getting sync-killed. Not Cobras are your only option to save someone being picked up by a Banshee or a Praetorian, y'know. And if a Phantom wants to stab you, she will, ain't nothing you can do about that. (Unless if you have good timing and OPS pack to save yourself).
i meant getting surrounded by banshees and not having enough rockets to save yourself
You can be surrounded by 2 banshees? I thought there were 4 directions.
LOL what a foolish thing to say. You always stay out in the open or in a 4 x 4 corrdidor?
#45
Posté 16 janvier 2013 - 06:15
(explained by someone in another tread, I think you can search for spawn mechanics..)
but it is damn satisfying!
#46
Posté 16 janvier 2013 - 06:23
#47
Posté 16 janvier 2013 - 06:26
upinya slayin wrote...
in earlier waves its a waste you can killstreak spawns with powers/grenades.
Later in the game it speeds it up
You actually want to nuke the spawn with the elimination target in it (Banshee, Atlas, Prime, Praetorian). That's wave 3 (gold+). Good luck trying to killstreak those enemies with nades.
Besides, the team usually has 20 missiles. It's kinda pointless to have everyone save em for wave 9 or something. I rather have someone nuke a spawn in wave 3-5 than use missiles in wave 11 which is pointless if you like finishing matches quickly.
#48
Posté 16 janvier 2013 - 06:32
#49
Posté 16 janvier 2013 - 06:35
Fortack wrote...
upinya slayin wrote...
in earlier waves its a waste you can killstreak spawns with powers/grenades.
Later in the game it speeds it up
You actually want to nuke the spawn with the elimination target in it (Banshee, Atlas, Prime, Praetorian). That's wave 3 (gold+). Good luck trying to killstreak those enemies with nades.
Besides, the team usually has 20 missiles. It's kinda pointless to have everyone save em for wave 9 or something. I rather have someone nuke a spawn in wave 3-5 than use missiles in wave 11 which is pointless if you like finishing matches quickly.
yes wave 3 you want to missile teh 1st target in the spawn so it swicthes to a smaller target. that would be the exception to what i said.
In our no missile speed run tournament we got 1 target to switch twice w/o using missile's lol
#50
Posté 17 janvier 2013 - 12:09
Why save Cobras if I'm buying them
Also it makes the game go faster.
Also.





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