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Harbinger vs the Normandy: A logical reason for why it wasn't shot down


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#151
Ticonderoga117

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simfamSP wrote...

What the hell did he say then? That's what I heard, right before he shot the beam towards Shep.


He says nothing. It's a random Reaper noise.

#152
Ticonderoga117

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Maxster_ wrote...
But how would that be without this funny scene with EDI as a squadmate? I laughed several minutes, so hilariously retarded :lol:

Of course, shuttle would fix that plothole, and generate only moderate amount of nonsense(suddenly - evacuation for no reason or sense).
Compared to what we have now(like teleporting Normandy, which nullifies any need for priority:earth) - it would be a great improvement. :police:


Oh, that scene is horrendous. *shiver*

And well yeah, the sudden evac is BS, but if the writers are stuck with Shepard being alone for the ultimate fail, then it can at least have the decency to not be outright dumb.

Now if they really could redo Priority Earth, then all of that garbage can be thrown out.

#153
Guest_simfamUP_*

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Ticonderoga117 wrote...

simfamSP wrote...

What the hell did he say then? That's what I heard, right before he shot the beam towards Shep.


He says nothing. It's a random Reaper noise.


WHAT? Sorry but that's bull. Whether he did or did not say "serve us" he did say something. The background noise was muffled just so that one line could get into focus. It has significance... unless it's another 'Dark Energy' thing. But I doubt it; not now anyway.

#154
Ticonderoga117

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simfamSP wrote...

WHAT? Sorry but that's bull. Whether he did or did not say "serve us" he did say something. The background noise was muffled just so that one line could get into focus. It has significance... unless it's another 'Dark Energy' thing. But I doubt it; not now anyway.


That's apparently what it is. Don't have the proof, but someone asked the sound guys and it's just random noise. Said noise is also apparently in the intro mission.

Although it is still a crime for Harby to be so absent from the story.

#155
JasonShepard

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simfamSP wrote...

Ticonderoga117 wrote...

simfamSP wrote...

What the hell did he say then? That's what I heard, right before he shot the beam towards Shep.


He says nothing. It's a random Reaper noise.


WHAT? Sorry but that's bull. Whether he did or did not say "serve us" he did say something. The background noise was muffled just so that one line could get into focus. It has significance... unless it's another 'Dark Energy' thing. But I doubt it; not now anyway.


It is a standard Reaper noise heard in the background throughout London (except for the FOB). If you don't trust me then pause the game at some point during Priority: Earth - you can definitely hear it during the assault on the cannon.

Furthermore, it's not subtitled at that moment.
Further furthermore, Priestly, when asked about this, checked with the sound devs, and got the reply that they did just use a standard snippet.

I'd take it as Harbinger just making a noise to recognise that this is Shepard.

#156
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Ticonderoga117 wrote...

simfamSP wrote...

WHAT? Sorry but that's bull. Whether he did or did not say "serve us" he did say something. The background noise was muffled just so that one line could get into focus. It has significance... unless it's another 'Dark Energy' thing. But I doubt it; not now anyway.


That's apparently what it is. Don't have the proof, but someone asked the sound guys and it's just random noise. Said noise is also apparently in the intro mission.

Although it is still a crime for Harby to be so absent from the story.


Hmm... what drugs were they taking when the decided "you know...you know what would be cool? Have some RANDOM-ASS Reaper **** all OVER that scene."

I don't buy it, not from BioWare anyway. They like incognito crap. "We're not doing anything to the endings." Aaaaaand the EC is born.

:o

#157
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JasonShepard wrote...

simfamSP wrote...

Ticonderoga117 wrote...

simfamSP wrote...

What the hell did he say then? That's what I heard, right before he shot the beam towards Shep.


He says nothing. It's a random Reaper noise.


WHAT? Sorry but that's bull. Whether he did or did not say "serve us" he did say something. The background noise was muffled just so that one line could get into focus. It has significance... unless it's another 'Dark Energy' thing. But I doubt it; not now anyway.


It is a standard Reaper noise heard in the background throughout London (except for the FOB). If you don't trust me then pause the game at some point during Priority: Earth - you can definitely hear it during the assault on the cannon.

Furthermore, it's not subtitled at that moment.
Further furthermore, Priestly, when asked about this, checked with the sound devs, and got the reply that they did just use a standard snippet.

I'd take it as Harbinger just making a noise to recognise that this is Shepard.


That's all kinds of messed up. And the Normandy didn't even bother me :pinched:

#158
pmac_tk421

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Yeah I've been thinking that for a while. Everyone talks about how Harby was crazy not to shot the Normandy even though it wasn't a threat. The Normandy posed no threat to him at the time while there were dozens of troops running right at the beam.

#159
Ticonderoga117

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pmac_tk421 wrote...

Yeah I've been thinking that for a while. Everyone talks about how Harby was crazy not to shot the Normandy even though it wasn't a threat. The Normandy posed no threat to him at the time while there were dozens of troops running right at the beam.


But the Normandy did pose a threat. Also, destroying the Normandy would wreck the incoming troops.

#160
Kabooooom

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How about the very SIMPLE reason (and I'm sure this has probably been mentioned before) that Starchild obviously does not want you to pick Destroy.

Now, what do you suppose the odds would be of you picking destroy, if you just watched your entire team, crew, and LI get blown to kingdom come right in front of your eyes? I'd argue the odds would be dramatically increased, if not near 100%.

So, in the event that Shepard succeeds in reaching the beam (perhaps the unlikely event, in the Reaper's eyes), you would want to decrease the probability that your annihilation would be certain by the greatest degree possible.

And you do that by not blowing up the Normandy.

#161
JasonShepard

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Ticonderoga117 wrote...

pmac_tk421 wrote...

Yeah I've been thinking that for a while. Everyone talks about how Harby was crazy not to shot the Normandy even though it wasn't a threat. The Normandy posed no threat to him at the time while there were dozens of troops running right at the beam.


But the Normandy did pose a threat. Also, destroying the Normandy would wreck the incoming troops.

I'm assuming your referring to the power drain of landing on a planet and maintaining a mass effect field to compensate for gravity? He could have prioritised his shields over his weapon systems. In that circumstance, he'd still have plenty of power to splat humans and tanks, but the Normandy wouldn't be able to scratch him (and neither would he be able to scratch the Normandy).

#162
BSpud

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Kabooooom wrote...

How about the very SIMPLE reason (and
I'm sure this has probably been mentioned before) that Starchild
obviously does not want you to pick Destroy.

Now, what do you
suppose the odds would be of you picking destroy, if you just watched
your entire team, crew, and LI get blown to kingdom come right in front
of your eyes? I'd argue the odds would be dramatically increased, if not
near 100%.

So, in the event that Shepard succeeds in reaching
the beam (perhaps the unlikely event, in the Reaper's eyes), you would
want to decrease the probability that your annihilation would be certain
by the greatest degree possible.

And you do that by not blowing up the Normandy.


And if your squadmates DO get zapped in your playthrough?

Modifié par BeefheartSpud, 17 janvier 2013 - 12:00 .


#163
MegaSovereign

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That argument would make more sense if Harbinger was shooting other people in the background...He wasn't.

You literally see him staring at the Normandy the entire time.

#164
JasonShepard

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Kabooooom wrote...

How about the very SIMPLE reason (and I'm sure this has probably been mentioned before) that Starchild obviously does not want you to pick Destroy.

Now, what do you suppose the odds would be of you picking destroy, if you just watched your entire team, crew, and LI get blown to kingdom come right in front of your eyes? I'd argue the odds would be dramatically increased, if not near 100%.

So, in the event that Shepard succeeds in reaching the beam (perhaps the unlikely event, in the Reaper's eyes), you would want to decrease the probability that your annihilation would be certain by the greatest degree possible.

And you do that by not blowing up the Normandy.


Unfortunately, the Catalyst seems quite happy for you to pick destroy when it's the only option (even seemingly prefering it to refuse), so that theory doesn't quite fly. Sorry.

#165
Eterna

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Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battle as well.

Modifié par Eterna5, 17 janvier 2013 - 12:03 .


#166
JasonShepard

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MegaSovereign wrote...

That argument would make more sense if Harbinger was shooting other people in the background...He wasn't.

You literally see him staring at the Normandy the entire time.


I've heard this complaint, but I played the sequence recently and honestly couldn't see it. Most of the focus is on Shepard and the squaddie's faces. There is a brief (maybe 1 second) bit where he obviously isn't firing, but other than that? Sorry, couldn't see it. (Note, unlike some Reapers, like Destroyers, Harbinger doesn't actually fire from his eyes, but instead slightly below.)

True, you also can't hear the Reaper fire, but I'd put that down to dramatic purposes of actually wanting to hear the conversation.

Modifié par JasonShepard, 17 janvier 2013 - 12:04 .


#167
Han Shot First

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n/m

Modifié par Han Shot First, 17 janvier 2013 - 12:16 .


#168
BSpud

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Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.

#169
Eterna

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BeefheartSpud wrote...

Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.


It's not a theory, EDi says it during the game. 

#170
MegaSovereign

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JasonShepard wrote...

MegaSovereign wrote...

That argument would make more sense if Harbinger was shooting other people in the background...He wasn't.

You literally see him staring at the Normandy the entire time.


I've heard this complaint, but I played the sequence recently and honestly couldn't see it. Most of the focus is on Shepard and the squaddie's faces. There is a brief (maybe 1 second) bit where he obviously isn't firing, but other than that? Sorry, couldn't see it. (Note, unlike some Reapers, like Destroyers, Harbinger doesn't actually fire from his eyes, but instead slightly below.)

True, you also can't hear the Reaper fire, but I'd put that down to dramatic purposes of actually wanting to hear the conversation.


And before the scene he was firing multiple lasers every half a second.

Did the Reapers need thermal clips too? That's my theory. 

#171
Linkforlife

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Eterna5 wrote...

BeefheartSpud wrote...

Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.


It's not a theory, EDi says it during the game. 


If that is the case, how come Reapers chase the Normandy if you output too many scans while looking for artifacts? Shouldn't they figure it for one of their own and go about their business?

#172
Ticonderoga117

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JasonShepard wrote...
I'm assuming your referring to the power drain of landing on a planet and maintaining a mass effect field to compensate for gravity? He could have prioritised his shields over his weapon systems. In that circumstance, he'd still have plenty of power to splat humans and tanks, but the Normandy wouldn't be able to scratch him (and neither would he be able to scratch the Normandy).


I highly doubt that he wouldn't be able to scratch the Normandy. The Normandy would have to be doing the same thing, but the Normandy doesn't have the reserves to match a Reaper. Still easy pickings.

#173
JasonShepard

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Eterna5 wrote...

BeefheartSpud wrote...

Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.


It's not a theory, EDi says it during the game. 


Aye, but unfortunately, if true, it renders the entireity of Priority Earth pointless, because the Normandy could have just flown to the beam. So I rather suspect that the IFF only makes the SR2 difficult to detect, rather than impossible. Especially if there are other things around to focus on - like Hammer.

OOI, when did you get that EDI conversation? I've played through numerous times, but never heard it, even though I know it exists.

#174
archangel1996

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BeefheartSpud wrote...

Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.


lol indead

#175
Eterna

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Linkforlife wrote...

Eterna5 wrote...

BeefheartSpud wrote...

Eterna5 wrote...

Reapers see Via scanner and sensory technology. They cannot see like Organics do. Early in the game EDi tells you she used the Reaper IFF to disguise the Normandy as a Reaper.

Therefore Harbinger can't see the Normandy, that is why it is able to fly by the Reapers during the space battles as well.


LOL. Oh yeah. THAT theory.


It's not a theory, EDi says it during the game. 


If that is the case, how come Reapers chase the Normandy if you output too many scans while looking for artifacts? Shouldn't they figure it for one of their own and go about their business?


Because the Normandy emits a scan that is distincly not Reaper. When it emits too many pulses it gives away the fact that it is not Reaper.