hoorayforicecream wrote...
Yrkoon wrote...
hoorayforicecream wrote...
By this logic, SWTOR has no crafting system since it is not the players who do any of the crafting, but their companions who do so.
Never played SWTOR, but if you control the companions and the system has a step-by-step type mechanic that you have to follow when controlling the companions, then yes its an actual crafting system. If not, then it isn't.
The player gathers materials, or can order companions to gather materials for him/her. The player then tells the companion to craft item X based on recipes the player has found and materials available on hand. The companion leaves for some amount of real time with the materials, then the companion returns with the completed item X. Different companions have different aptitudes for crafting and gathering. The player is unable to craft any object herself, though it is the player who learns and discovers new recipes via a reverse-engineering system.
Saying that SWTOR has no crafting system because it is not the PLAYER who engages in crafting is ludicrous. The items are crafted. The player gathers them, finds recipes, and pushes a button, and items come out that even have the tag "Created by Dr. Snaketits", yet the character cannot actually craft the item herself. For all intents and purposes, it is most assuredly accepted as a crafting system.
In other words, your definition is too narrow and you are wrong.
No, you're just including "crafting services" into the definition of a crafting system.
Rule of thumb. If you can look at a finished, crafted item and say: "I made that!". Then yes, the game has a crafting system and you engaged in that system.
As it stands, DA2 doesn't have anything resembling actual crafting gameplay. You don't even give materials to the merchants. You mearly "find" an elfroot patch or lyrium deposit, then poof! every single crafting-service guy in the game suddenly has access to it
.
Hell, with the addition of the Black emporium you don't even have to go out and find anything. The Merchant there, excuse me, the
tables there sell you those deposits, and the minute you buy them, Poof! every single crafting service guy in the game has access to it.
Oh! and lets not forget the final step: You still have to purchase the item! That's stupidly redundant and defeats the whole point of crafting to begin with. Why not just buy a ready made item at the nearest merchant, and do away with the whole pretense that anything has been actually crafted for you?
Modifié par Yrkoon, 18 janvier 2013 - 12:18 .