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The spiritual Successor to Baldurs Gate


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#1
Viidicus

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 can we keep it that way?

for instance, having the tactical view back?

Modifié par Viidicus, 17 janvier 2013 - 08:55 .


#2
Plaintiff

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Why is the tactical camera core to the "spiritual' essence of Baldur's Gate?

#3
addiction21

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Balduer's Gate did not have a "tactical camera" it just had a 3 quarter isometric view locked in and all you got.

If that's what you want fine but before anyone carries on will anyone provide an actual detailed explanation (evidence and links required) to what was exactly meant by that rather vague marketing statement?

#4
Firky

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Much as I really enjoyed DA2, and its combat, I played the entirety of Origins zoomed out. I'm sure the high view gave me a Baldur's Gate vibe, while actually being "better" than Baldur's Gate.

#5
Plaintiff

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addiction21 wrote...

Balduer's Gate did not have a "tactical camera" it just had a 3 quarter isometric view locked in and all you got.

If that's what you want fine but before anyone carries on will anyone provide an actual detailed explanation (evidence and links required) to what was exactly meant by that rather vague marketing statement?

For Bioware I would guess it meant nothing more than simply a party-based sword-and-sorcery RPG.

Obviously it meant other things for a lot of other people.

#6
Gazardiel

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addiction21 wrote...

Balduer's Gate did not have a "tactical camera" it just had a 3 quarter isometric view locked in and all you got.


It's the locked view that keeps me from wanting to replay BG; I loaded it up recently and felt really cramped. 

#7
Rawgrim

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Gazardiel wrote...

addiction21 wrote...

Balduer's Gate did not have a "tactical camera" it just had a 3 quarter isometric view locked in and all you got.


It's the locked view that keeps me from wanting to replay BG; I loaded it up recently and felt really cramped. 


Try the enhanced edition that just got released then. You can zoom in and out on that version.

#8
Liamv2

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So you just want an isometric view? or am i makeing a mistake here

#9
Firky

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Rawgrim wrote...

Gazardiel wrote...

addiction21 wrote...

Balduer's Gate did not have a "tactical camera" it just had a 3 quarter isometric view locked in and all you got.


It's the locked view that keeps me from wanting to replay BG; I loaded it up recently and felt really cramped. 


Try the enhanced edition that just got released then. You can zoom in and out on that version.


It's not like Origins, though, and you can't rotate. And, much as I love BG, the zooming in the EE seems very pointless. (It's just a straight little zoom.) But, correct me if I missed something. I didn't really try beyond once.

#10
Kidd

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I don't have a problem with the tactical camera existing, as long as it is by no means required.

#11
Fredward

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Am I the only one ever not to play Baldur's Gate?

#12
Kidd

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Foopydoopydoo wrote...

Am I the only one ever not to play Baldur's Gate?

I've got one simple thing to tell you: Play it.

BG1 has not aged half as well as BG2 (which is kinda funny considering their engines are near identical), so it may be difficult to get into BG1 now if you haven't played it before. I still recommend both, however. I'm not one of those hardcore BG fans who want every BioWare game for all future to be carbon copies of BG, far from it, but it is definitely one of the better series of games I've ever played.

#13
daft inquisitor

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Foopydoopydoo wrote...

Am I the only one ever not to play Baldur's Gate?

You're the only one ever that hasn't. Ever. :wizard:

KiddDaBeauty wrote...

I've got one simple thing to tell you: Play it.

BG1 has not aged half as well as BG2 (which is kinda funny considering their engines are near identical), so it may be difficult to get into BG1 now if you haven't played it before. I still recommend both, however. I'm not one of those hardcore BG fans who want every BioWare game for all future to be carbon copies of BG, far from it, but it is definitely one of the better series of games I've ever played.

I'd personally recommend playing it with a conversion mod to update it to BG2's system, but those are kind of a pain in the ass to get working. I've heard Enhanced Edition already comes with those improvements, though, so you might as well just jump on that.

Modifié par ShadowDragoonFTW, 17 janvier 2013 - 10:57 .


#14
zyntifox

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Would love to have the option of isometric view on the console. If i had that on my PS3, the move-to-point command that is available in DA2 and combat like DA:O it would without a doubt be my favorite combat system i've played.

#15
Yrkoon

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addiction21 wrote...


If that's what you want fine but before anyone carries on will anyone provide an actual detailed explanation (evidence and links required) to what was exactly meant by that rather vague marketing statement?

It doesn't mean a damn thing  to anyone but  the marketing guy who came up with it.  And my guess is that what he meant by it  was:  Hey guys, if you liked The BG series, take a look at Dragon Age.... you might like it too!

And  personally,  that actually suceeded in hooking me in.  And.... I DID love  Dragon Age Origins, but I loved it for completely different reasons, because it didn't remind me of Baldurs Gate in the slightest.  In fact,  they couldn't have made it more different if they tried.    if anything, Dragon age reminds me more of Neverwinter Nights than Baldur's gate.  Had they called it the spiritual successor to Neverwinter Nights, it would have been a far more accurate statement, and I'd be able to give you a rather long list of things, both fundamental and minor, that the two games have in common.

Modifié par Yrkoon, 17 janvier 2013 - 11:08 .


#16
daft inquisitor

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Neverwinter Nights was SUPPOSED to be the "spiritual successor" to Baldur's Gate, in that Neverwinter Nights 1 was originally BG3 before it was partially scrapped and picked up again after Bioware got a new publisher for it.

So, saying DA:O was a spiritual successor to NWN is still saying that DA:O is a spiritual successor to BG...

Modifié par ShadowDragoonFTW, 17 janvier 2013 - 11:14 .


#17
Knight of Dane

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I never played Baldurs gate and I don't intend to unless new games suddenly stop being released.

Please keep it away from my favorite francise? :3

#18
daft inquisitor

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Knight of Dane wrote...

I never played Baldurs gate and I don't intend to unless new games suddenly stop being released.

Please keep it away from my favorite francise? :3

Is this some kind of misguided thought that just because a game is old, that automatically means its bad? Because that's far from the truth. Very far. Very, very, very far.

Hell, I still play decade-old games like they're brand spankin' new, and usually the only real difference is the graphics. Gameplay and such of older games can still be amazing and innovative (especially niche games that nobody noticed and copied even though they were really spectacular).

Modifié par ShadowDragoonFTW, 17 janvier 2013 - 11:51 .


#19
Mantaal

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Knight of Dane wrote...

I never played Baldurs gate and I don't intend to unless new games suddenly stop being released.

Please keep it away from my favorite francise? :3


I cant even find words of what you have missed. :( I feel sorry for you. (Not in a way i want to flame you or something)

#20
zyntifox

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Knight of Dane wrote...

I never played Baldurs gate and I don't intend to unless new games suddenly stop being released.

Please keep it away from my favorite francise? :3


If you have never played it how can you be so sure you don't want it in your favorite franchise? A game like Baldur's gate isn't something, in my opinion (and same goes for DA:O to a lesser extent), that you can judge by looking at youtube videos. It is something you need to experience first hand.

Edit: I really recommend you giving it a try. Especially now that they have released the enhanced edition. You can get it on GoG.com and/or Steam. Although it is not yet released on Steam it is expected do be available shortly (if Atari does their job).

Modifié par Cstaf, 17 janvier 2013 - 12:08 .


#21
Knight of Dane

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I try not to judge it at all.

I just never played it, but if someone was to hand me a copy for free I would.

I'm really bad at getting around to play old games.

#22
Fiddles dee dee

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DA:I will be for consoles as well as PC, consoles have immense difficulty handling the camera option you're talking about. It would absolutely work for PC but if you were a developer would you want time taken away from other areas for a camera angle that only 20% of your audience will ever even have the option of seeing?

#23
freche

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Firky wrote...

 while actually being "better" than Baldur's Gate.

Blasphemy!

#24
daft inquisitor

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Fiddles dee dee wrote...

DA:I will be for consoles as well as PC, consoles have immense difficulty handling the camera option you're talking about. It would absolutely work for PC but if you were a developer would you want time taken away from other areas for a camera angle that only 20% of your audience will ever even have the option of seeing?

How so? I've seen plenty of console games that use camera angles like that. Some are RPG, and some are Hack-and-Slash, but I've seen a few work like DA would with it.

I haven't played DA on a console though, so I could be missing something, but how did DA:O handle character movement and selecting separate companions for things? Did they use a Move-To-Clicked-Position option, or was it direct movement controlled? If it's the former, I see no issue whatsoever. With the latter, however, that would of course need a bit of work.

#25
Eternal Phoenix

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Spiritual successor means that the successor is meant to share features in common with the game/series it is calling itself successor to. For example: Demon's Souls is the spiritual successor to King's Field (made by the same company) because both have an emphasis on challenge, lone exploration, dark fantasy worlds and similar combat mechanics where you have to plan your attacks. However these features are executed different in both games but the fact that they exist in DS makes it the spiritual successor.

Meanwhile Dark Souls is called the spiritual successor to Demon's Souls because Sony owns the DS title so From Software had to call DkS the spiritual successor instead. It shares all the features of DS (with new ones added) but contains an entirely different world with a new story.

Dragon Age: Origins was called the spiritual successor to Baldur's Gate for the features it had in common. The tactical camera/top down camera allowed the player to make similar combat decisions you could in BG thanks to it being isometric (scrapped from DA2). Party members could have their tactics customized (something found in DA2 too). There was a world map with random encounters (scrapped from DA2). Combat wasn't button mashing and required thought and preparation akin to BG (not entirely scrapped from DA2 but the awesome button, waves of enemies and instant attack abilities changed the combat completely to where it can't even be compared only in that it's party-based).

So no it's not just about the missing tactical camera. I've played Origins on both PC and console and DA2 on both PC and console. DA2 feels more like a console game that is horrible on PC whereas Origins feels like a PC game (but manages to work well on console too). Generally it's the vast combat change in DA2 that makes it differ from both Origins and BG. None of those two games required you to repetitively bash down buttons/keys and were statistic based. Want to dodge in DA2? Just run away. In Origins and BG, your character dodged or blocked based on their statistics in dexterity. There wasn't any other option. Not that I'm saying the more realistic approach to dodging is bad in DA2 but they scrapped blocking based on your statistics too and instead replaced it with a limited block ability limited only to a warrior with a sword and shield.

Modifié par Elton John is dead, 17 janvier 2013 - 01:21 .