Plaintiff wrote...
Why is the tactical camera core to the "spiritual' essence of Baldur's Gate?
Its funny, as gamers we take huge stock on perspective. Third-person, first person, bird eye, tactical view all of sudden change what a game is.
Plaintiff wrote...
Why is the tactical camera core to the "spiritual' essence of Baldur's Gate?
Modifié par HTTP 404, 19 janvier 2013 - 07:49 .
To be fair, Baldur's Gate came out in a time when pirating/cracking/"borrowing" games was at its highest. Their form of copy protection was to make it so the game referenced the CD at certain sections, so you had to keep it in the disk tray. Easiest thing ever to circumvent, by just making an image of the game disk, and using a tool that faked CD drives and mounted ISOs in them. "daemontools" was the big one back then. Oh, memories...hoorayforicecream wrote...
Upsettingshorts wrote...
ShadowDragoonFTW wrote...
(I feel safe in saying this) majority of Dragon Age players are people who also played Baldur's Gate.
I honestly doubt it.
Baldur's Gate sold around 2 million copies, so the numbers would suggest that the majority of dragon age players didn't necessarily play Baldur's Gate.
Modifié par ShadowDragoonFTW, 19 janvier 2013 - 11:13 .
ShadowDragoonFTW wrote...
Though I will say that the dev interviews really pushed the feeling that they wanted the whole series driven in that direction. I dunno, maybe they changed their minds after DA:O actually released.
Modifié par Talonfire, 19 janvier 2013 - 05:00 .
Modifié par Cstaf, 19 janvier 2013 - 07:04 .
ShadowDragoonFTW wrote...
Something changed after DA:O to make them want to change the series, I suppose. Maybe it had to do with all of the content that was cut from DA:O, the stuff they weren't able/allowed to implement? Maybe they wanted the series to go in this direction to begin with, and they were just touting the BG name to drum up interest in the first title before they transitioned?
Who knows. We likely won't see where the series overall is heading until DA3 comes out. I'm hoping that one really blows me away -- don't get me wrong, I liked DA2, but I hated that it didn't have the same spirit that DA:O did.
ShadowDragoonFTW wrote...
Something changed after DA:O to make them want to change the series, I suppose. Maybe it had to do with all of the content that was cut from DA:O, the stuff they weren't able/allowed to implement? Maybe they wanted the series to go in this direction to begin with, and they were just touting the BG name to drum up interest in the first title before they transitioned?
Who knows. We likely won't see where the series overall is heading until DA3 comes out. I'm hoping that one really blows me away -- don't get me wrong, I liked DA2, but I hated that it didn't have the same spirit that DA:O did.
Cimeas wrote...
ShadowDragoonFTW wrote...
Something changed after DA:O to make them want to change the series, I suppose. Maybe it had to do with all of the content that was cut from DA:O, the stuff they weren't able/allowed to implement? Maybe they wanted the series to go in this direction to begin with, and they were just touting the BG name to drum up interest in the first title before they transitioned?
Who knows. We likely won't see where the series overall is heading until DA3 comes out. I'm hoping that one really blows me away -- don't get me wrong, I liked DA2, but I hated that it didn't have the same spirit that DA:O did.
It's quite simple really. As a writer, it's a lot more fun to build content where the main character has a voice, emotions, feeling than when they do not.
ShadowDragoonFTW wrote...
I can't tell you how many times something happened in ME1 where I saw a response that sounded like, "Okay, polite disagreement", but ended with me slamming a guy into a wall.
Modifié par Elton John is dead, 19 janvier 2013 - 08:48 .
Cstaf wrote...
Cimeas wrote...
ShadowDragoonFTW wrote...
Something changed after DA:O to make them want to change the series, I suppose. Maybe it had to do with all of the content that was cut from DA:O, the stuff they weren't able/allowed to implement? Maybe they wanted the series to go in this direction to begin with, and they were just touting the BG name to drum up interest in the first title before they transitioned?
Who knows. We likely won't see where the series overall is heading until DA3 comes out. I'm hoping that one really blows me away -- don't get me wrong, I liked DA2, but I hated that it didn't have the same spirit that DA:O did.
It's quite simple really. As a writer, it's a lot more fun to build content where the main character has a voice, emotions, feeling than when they do not.
The voice was never a problem for me, nor something that enhanced the game either for that matter. I can turn the dialogue voice level to zero to fix that; it's the guessing game that is the dialogue system that ruins it for me.