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I have some issues with two common praises DA2 gets, and I'm worried these things might make it into DA3


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#151
esper

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Knight of Dane wrote...

esper wrote...

addiction21 wrote...

esper wrote...

We have a saying in danish, translated it would go like this: 'Hyperbole helps understanding'^_^


Not sure if I understand your saying. It was just a example that came to my mind. Given Harrowmont does go for isolation it is fitting but like I said on the extreme side for a game.
What you mentioned the Dwarf merchants being chased away outside the gate to Orzammar would be more fitting and would still allow access to the city and deeproads. So unfinished quests or visits would still be possible.


It basically means that exaggarating things makes it a little easier to understand. Not sure if I use hyperbolde correct as my own understand off hyperbole is a little techincal do to being a narrative student. Hyperbolde might means something different outside of the context of narrative theoru now that you mention it.

And yes, it is doable and should be how the consequences are handled. The only epilog I care about is my PC and that I can live without at long as I get a sense of closure and I don't demand much in that direction.

Isn't "Exagerrating helps/promotes understanding" a better translation?

Det var "Overdrivelse fremmer forståelsen" du mente, ikke?
At least hyperbole throws me off ^_^


Yeah, as said. Hyperbole was properly not the best word. Should have used exagerrating.

Being a literary student I have begun using words as 'litote', 'hyperbole', ect. in my every day langue and sometimes forget that not everyone have read the same theories as I do. I need to get out more, amongst normal people,:blush:

Though I do admit that part of the reason for using hyperbole was because I find exgerrating difficult to spell:blush:

(Of course I also completely ignored the other meaning of hyperbole)

#152
CrystaJ

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It would be an autobiography if it was Hawke telling it.

But I digress.

#153
Knight of Dane

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esper wrote...

Knight of Dane wrote...

esper wrote...

addiction21 wrote...

esper wrote...

We have a saying in danish, translated it would go like this: 'Hyperbole helps understanding'^_^


Not sure if I understand your saying. It was just a example that came to my mind. Given Harrowmont does go for isolation it is fitting but like I said on the extreme side for a game.
What you mentioned the Dwarf merchants being chased away outside the gate to Orzammar would be more fitting and would still allow access to the city and deeproads. So unfinished quests or visits would still be possible.


It basically means that exaggarating things makes it a little easier to understand. Not sure if I use hyperbolde correct as my own understand off hyperbole is a little techincal do to being a narrative student. Hyperbolde might means something different outside of the context of narrative theoru now that you mention it.

And yes, it is doable and should be how the consequences are handled. The only epilog I care about is my PC and that I can live without at long as I get a sense of closure and I don't demand much in that direction.

Isn't "Exagerrating helps/promotes understanding" a better translation?

Det var "Overdrivelse fremmer forståelsen" du mente, ikke?
At least hyperbole throws me off ^_^


Yeah, as said. Hyperbole was properly not the best word. Should have used exagerrating.

Being a literary student I have begun using words as 'litote', 'hyperbole', ect. in my every day langue and sometimes forget that not everyone have read the same theories as I do. I need to get out more, amongst normal people,:blush:

Though I do admit that part of the reason for using hyperbole was because I find exgerrating difficult to spell:blush:

(Of course I also completely ignored the other meaning of hyperbole)


Don't feel bad. :lol:

Even though I study writing and design in London, it is not often I run into hyperbole, I would even think that some of my British friends would **** a eyebrow at it.
But we learn other strange words that lowly commoners don't know too.. :whistle:

#154
AlexanderCousland

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CrystaJ wrote...

Even though all those things are still centered around him.


nothing is centered around Hawke. He just happens to be there.

#155
esper

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Knight of Dane wrote...

esper wrote...

Knight of Dane wrote...

esper wrote...

addiction21 wrote...

esper wrote...

We have a saying in danish, translated it would go like this: 'Hyperbole helps understanding'^_^


Not sure if I understand your saying. It was just a example that came to my mind. Given Harrowmont does go for isolation it is fitting but like I said on the extreme side for a game.
What you mentioned the Dwarf merchants being chased away outside the gate to Orzammar would be more fitting and would still allow access to the city and deeproads. So unfinished quests or visits would still be possible.


It basically means that exaggarating things makes it a little easier to understand. Not sure if I use hyperbolde correct as my own understand off hyperbole is a little techincal do to being a narrative student. Hyperbolde might means something different outside of the context of narrative theoru now that you mention it.

And yes, it is doable and should be how the consequences are handled. The only epilog I care about is my PC and that I can live without at long as I get a sense of closure and I don't demand much in that direction.

Isn't "Exagerrating helps/promotes understanding" a better translation?

Det var "Overdrivelse fremmer forståelsen" du mente, ikke?
At least hyperbole throws me off ^_^


Yeah, as said. Hyperbole was properly not the best word. Should have used exagerrating.

Being a literary student I have begun using words as 'litote', 'hyperbole', ect. in my every day langue and sometimes forget that not everyone have read the same theories as I do. I need to get out more, amongst normal people,:blush:

Though I do admit that part of the reason for using hyperbole was because I find exgerrating difficult to spell:blush:

(Of course I also completely ignored the other meaning of hyperbole)


Don't feel bad. :lol:

Even though I study writing and design in London, it is not often I run into hyperbole, I would even think that some of my British friends would **** a eyebrow at it.
But we learn other strange words that lowly commoners don't know too.. :whistle:


I think that is a general problem with studying. You sort of get involved with a group and develop your own langue since you are all talking about the same thing, and reading the same theories. Then all those lowely commoners better keep up.:D

I have a friend who is a jurist. She uses really funny words sometimes that makes you go... huh:blink:?

It is all context.

Edit it is the same as me have completly incomperated 'zots' in my dictionary. I have to remind myself of  not to use it outside of BSN sometimes.

Modifié par esper, 19 janvier 2013 - 11:51 .


#156
The Hierophant

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CrystaJ wrote...

It would be an autobiography if it was Hawke telling it.

But I digress.

My bad, thanks for the correc tion.

#157
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EntropicAngel wrote...

1. Nope, you're wrong. DA ][ is a personal story because it tells of Hawke's rise to fame. It isn't about him changing necessarily as a person, but about his status, his influence, his effect on the world.

If that's all it takes to make DA2 a personal story, then would you also consider DA:O a personal story because the Warden starts from humble beginnings and reaches the highest echelon of the Grey Warden ranks and saves Ferelden?

2. I can understand your point--but are you really, genuinely, arguing that people with their own houses with presumably their own lives is more player-centric than a half-dozen people sitting in this camp while you're traipsing across Denerim? It's MORE separate. It's MORE "realistic." That doesn't necessarily mean it's VERY, but it's MORE.

Them having their own dwellings is very shallow evidence that thy have their own lives. To repeat myself from a previous post, can you name anything important they accomplish while Hawke isn't there?

Modifié par batlin, 20 janvier 2013 - 11:08 .


#158
Harle Cerulean

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batlin wrote...

EntropicAngel wrote...

1. Nope, you're wrong. DA ][ is a personal story because it tells of Hawke's rise to fame. It isn't about him changing necessarily as a person, but about his status, his influence, his effect on the world.

If that's all it takes to make DA2 a personal story, then would you also consider DA:O a personal story because the Warden starts from humble beginnings and reaches the highest echelon of the Grey Warden ranks and saves Ferelden?

2. I can understand your point--but are you really, genuinely, arguing that people with their own houses with presumably their own lives is more player-centric than a half-dozen people sitting in this camp while you're traipsing across Denerim? It's MORE separate. It's MORE "realistic." That doesn't necessarily mean it's VERY, but it's MORE.

Them having their own dwellings is very shallow evidence that thy have their own lives. To repeat myself from a previous post, can you name anything important they accomplish while Hawke isn't there?


Yes.  

1) Fenris writes to his sister (or finds someone to write for him, if he hasn't learned how), earns the money to bring her to Kirkwall, and makes the arrangements.  He makes friends with Aveline's husband.

2) Anders, even if you tell him to get lost in Act II, will still blow up the Chantry - and he's doing the research for that offscreen even if you do help him with the materials.

3) Isabela runs a prostitution/thieving ring

Or, I'm sorry, are you defining 'important' as "things of earth-shattering influence'?  In that case, I suppose only Anders counts.  Of course, that's also a pretty damned stupid definition.  Not to mention, lives aren't solely made up of "important" moments and accomplishments.  Lives are made up of everything.  Fenris playing cards with Anders and kicking his ass so hard Anders is going to be owing him money from the grave?  That's having lives.  Lives outside of Hawke!  Varric giving Merrill a ball of twine to help her stop getting lost, and Merrill managing to end up in the Viscount's garden anyways?  That's having lives.

If your companions did important things without you, you (and others) would be complaining because important things were happening that your PC wasn't involved in.  See also: Anders.  How many people complain because he does his thing no matter what?  A lot.

Modifié par Harle Cerulean, 20 janvier 2013 - 11:16 .


#159
Plaintiff

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FreshIstay wrote...

CrystaJ wrote...

Even though all those things are still centered around him.


nothing is centered around Hawke. He just happens to be there.

The narrative is completely centered around Hawke. The premise of the story is to find out the truth behind his legend. The fact that his presence is coincidental is the whole point, but also not relevant to his importance.

Modifié par Plaintiff, 20 janvier 2013 - 11:24 .


#160
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batlin wrote...

EntropicAngel wrote...

1. Nope, you're wrong. DA ][ is a personal story because it tells of Hawke's rise to fame. It isn't about him changing necessarily as a person, but about his status, his influence, his effect on the world.

If that's all it takes to make DA2 a personal story, then would you also consider DA:O a personal story because the Warden starts from humble beginnings and reaches the highest echelon of the Grey Warden ranks and saves Ferelden?

2. I can understand your point--but are you really, genuinely, arguing that people with their own houses with presumably their own lives is more player-centric than a half-dozen people sitting in this camp while you're traipsing across Denerim? It's MORE separate. It's MORE "realistic." That doesn't necessarily mean it's VERY, but it's MORE.

Them having their own dwellings is very shallow evidence that thy have their own lives. To repeat myself from a previous post, can you name anything important they accomplish while Hawke isn't there?

How do you determine importance? Why does one need to do "important" things in order to be deemed to have a life of their own? Do you do important things? Does anyone on this forum?

#161
Harle Cerulean

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Plaintiff wrote...

batlin wrote...

EntropicAngel wrote...

1. Nope, you're wrong. DA ][ is a personal story because it tells of Hawke's rise to fame. It isn't about him changing necessarily as a person, but about his status, his influence, his effect on the world.

If that's all it takes to make DA2 a personal story, then would you also consider DA:O a personal story because the Warden starts from humble beginnings and reaches the highest echelon of the Grey Warden ranks and saves Ferelden?

2. I can understand your point--but are you really, genuinely, arguing that people with their own houses with presumably their own lives is more player-centric than a half-dozen people sitting in this camp while you're traipsing across Denerim? It's MORE separate. It's MORE "realistic." That doesn't necessarily mean it's VERY, but it's MORE.

Them having their own dwellings is very shallow evidence that thy have their own lives. To repeat myself from a previous post, can you name anything important they accomplish while Hawke isn't there?

How do you determine importance? Why does one need to do "important" things in order to be deemed to have a life of their own? Do you do important things? Does anyone on this forum?


I feed my cat.  She considers that important.  I'm not entirely certain it constitutes having a life, however . . .

#162
batlin

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Harle Cerulean wrote...

1) Fenris writes to his sister (or finds someone to write for him, if he hasn't learned how), earns the money to bring her to Kirkwall, and makes the arrangements.  He makes friends with Aveline's husband.

2) Anders, even if you tell him to get lost in Act II, will still blow up the Chantry - and he's doing the research for that offscreen even if you do help him with the materials.

3) Isabela runs a prostitution/thieving ring

Or, I'm sorry, are you defining 'important' as "things of earth-shattering influence'?  In that case, I suppose only Anders counts.  Of course, that's also a pretty damned stupid definition.  Not to mention, lives aren't solely made up of "important" moments and accomplishments.  Lives are made up of everything.  Fenris playing cards with Anders and kicking his ass so hard Anders is going to be owing him money from the grave?  That's having lives.  Lives outside of Hawke!  Varric giving Merrill a ball of twine to help her stop getting lost, and Merrill managing to end up in the Viscount's garden anyways?  That's having lives.

If your companions did important things without you, you (and others) would be complaining because important things were happening that your PC wasn't involved in.  See also: Anders.  How many people complain because he does his thing no matter what?  A lot.

Just so I don't have to repeat myself, here's a post I made awhile back.

Execution is vital in this case because there's very little evidence that they do anything important in the years the narrative skips. Without evidence, then their lives outside of Hawke's purview isn't believable and therefore we the players are only left to assume that they don't have lives apart from Hawke. Consider this: What does Aveline accomplish in three years outside of her job? Is Fenris really spending 100% of his time helping his sister? Exactly how much time does Merrill need to study the mirror, and why does she only seem to make breakthroughs when Hawke shows up? My point is that while the characters say that they are doing things apart from bumming around with Hawke, none of them ever seem to do anything important unless Hawke is around, nor do they change unless Hawke is there to impose his friendship/rivalry on them. Hell, Fenris maintains his assertion that all mages are exactly like Tevinter mages, despite spending six years  in a place with mages that very obviously are not. The three year gap between each act may as well be three day gaps based on how static your friends remain over those periods of time. The only character that actually does make you believe time has passed since you last saw them is your sibling, because they have a noticeably different outlook when they return as a Grey Warden then they had before. Not the case for anyone else in your group.

Plaintiff wrote...

How do you determine importance? Why does one need to do "important" things in order to be deemed to have a life of their own? Do you do important things? Does anyone on this forum?


Really? You don't think most people make important changes in their lives within six years? Six years ago I was a very different person with a very different life. I'm sure most people can say the same. Can you honestly say that a person's life can remain more or less the exact same over that span of time? Meanwhile, almost nothing changes for Hawke's companions over the course of those years. If I ever met a person who can only describe everything they've done over the past six years of their life as "I got a job and paid for my sister to move" then I think I will have met the most boring person on the planet.

Modifié par batlin, 20 janvier 2013 - 11:41 .


#163
Plaintiff

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batlin wrote...

Plaintiff wrote...

How do you determine importance? Why does one need to do "important" things in order to be deemed to have a life of their own? Do you do important things? Does anyone on this forum?


Really? You don't think most people make important changes in their lives within six years? Six years ago I was a very different person with a very different life. I'm sure most people can say the same. Can you honestly say that a person's life can remain more or less the exact same over that span of time?


Well, that's not even what you asked the first time, so I think you're moving the goalposts just a tad.

But to answer this new, entirely different question, I think the characters can make very important changes in their lives, and will do so, if encouraged by Hawke. A rivalry relationship with Isabela causes her to change her perspective and try harder to be a good, selfless person. A rivalry relationship with Merrill will cause her to abandon her pursuit of Elvish history and Hawke can persuade her to focus on the here-and-now, by helping the Elves in the alienage. Before that, she made an important change in her life by choosing to leave the clan in the first place. Fenris can put his traumatic past and quest for revenge behind him, and try to get on with his life. Anders' goes through a very dramatic character arc and changes a lot. There's probably more, if I thought about it further, but it's been a while since I last played.

These are all important changes that they make to their own lives. That some occur as a result of interacting with Hawke doesn't mean the characters are unable to think or make decisions for themselves. When I seek advice from a trusted friend, I am not asking them to make my decisions for me. I just want an opinion.

Modifié par Plaintiff, 20 janvier 2013 - 11:49 .


#164
batlin

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Plaintiff wrote...

Well, that's not even what you asked the first time, so I think you're moving the goalposts just a tad.

I did no such thing. From the beginning all I had said is that Hawke's companions accomplish almost nothing of importance and do not change over the course of those years until Hawke intervenes.

But to answer this new, entirely different question, I think the characters can make very important changes in their lives, and will do so, if encouraged by Hawke.

Which is exactly my point. Hawke's companions do not and will not change unless they are influenced by Hawke, and therefore their lives are, in fact, centered on Hawke.

Modifié par batlin, 20 janvier 2013 - 11:51 .


#165
Rawgrim

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batlin wrote...

Plaintiff wrote...

Well, that's not even what you asked the first time, so I think you're moving the goalposts just a tad.

I did no such thing. From the beginning all I had said is that Hawke's companions accomplish almost nothing of importance and do not change over the course of those years until Hawke intervenes.

But to answer this new, entirely different question, I think the characters can make very important changes in their lives, and will do so, if encouraged by Hawke.

Which is exactly my point. Hawke's companions do not and will not change unless they are influenced by Hawke, and therefore their lives are, in fact, centered on Hawke.


Aveline kind of does, allthough given the amount of gangs in Kirkwall, she has to be the worst guardcaptain in history.. And Anders. He turns terrorist no matter what Hawke says or does.

But i do see your point.

#166
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batlin wrote...
I did no such thing. From the beginning all I had said is that Hawke's companions accomplish almost nothing of importance and do not change over the course of those years until Hawke intervenes.

You said that the characters had to accomplish "important things", but never said why, then you altered the parameters by changing it to "making important changes to their own lives", which is a lot more specific, not to mention very internal and private, and thus much more difficult to define.

Now you're moving the goalposts back. And you still haven't explained how you measure "importance", or why someone has to do important things in order to be said to have their own life. 

Which is exactly my point. Hawke's companions do not and will not change unless they are influenced by Hawke, and therefore their lives are, in fact, centered on Hawke.

No. Being influenced by the actions of a friend does not mean my life is centered around that friend. Isabela has the freedom to continue being selfish, Hawke inspires her to change her ways, but the decision is completely her own, she is in full control of herself. We do not know what other influences may've inspired her. Her friendships with Merrill and Aveline might've been part of it.

Besides which, if you had read my post, you would've read that Merrill made the decision to leave the clan and everything she knew before she even met Hawke. It was just coincidence that he also happened to be there. Anders made the decision to let Justice share his body before he met Hawke. He also made the decision to become a revolutionary on his own, and joined the mage underground without Hawke's knowledge. Are these not "important" changes to their lives?

Besides which, I reject your premise that a person has to do "important" things. I once again put the question to you: Do you do important things? Do you consider yourself to have your own life?

Modifié par Plaintiff, 20 janvier 2013 - 12:04 .


#167
Rawgrim

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Truth be told; not many of the companions in DA:O does alot of "important things" without the warden pushing them along either.

1. Alistair. I suppose he could try and defeat the blight alone, but I doubt it.
2. Leliana. The creator told her to jon the player character. She could have done the same with Alistair, i guess, but i doubt it.
3. Sten would be dead. And even if he did survive he would not have found his sword.
4. Oghren would be in dwarfland still
5. Wynne. Most likely victim to the right of annulment.
6. Zevran. Would still be an assassin, i suppose.
7. Shale. Would be a statue.
8. Morrigan. No clue
9. Dog. Dead.

#168
batlin

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Plaintiff wrote...

You said that the characters had to accomplish "important things", but never said why, then you altered the parameters by changing it to "making important changes to their own lives", which is a lot more specific, not to mention very internal and private, and thus much more difficult to define.

Now you're moving the goalposts back. And you still haven't explained how you measure "importance", or why someone has to do important things in order to be said to have their own life.

I never moved goalposts. My statement hasn't changed at all since my very first post in this thread.

No. Being influenced by the actions of a friend does not mean my life is centered around that friend. Isabela has the freedom to continue being selfish, Hawke inspires her to change her ways, but the decision is completely her own, she is in full control of herself. We do not know what other influences may've inspired her. Her friendships with Merrill and Aveline might've been part of it.

Isabela does not change unless Hawke influences her. Merril does not change unless Hawke influences her.

Yes, being influenced by the actions of your friend does not mean your life is centered on them. being influenced by one friend and that friend only does.

Besides which, if you had read my post, you would've read that Merrill made the decision to leave the clan and everything she knew before she even met Hawke. It was just coincidence that he also happened to be there. Anders made the decision to let Justice share his body before he met Hawke. He also made the decision to become a revolutionary on his own, and joined the mage underground without Hawke's knowledge. Are these not "important" changes to their lives?

Yes, and they are each changes that occurred prior to the game's narrative. Alistair had a pretty eventful life before he met the Warden. So did Zevran, Leliana, Oghren, Wynne, etc. Would you say that the party in DA:O lead their own lives just as much as the party in DA2?

Besides which, I reject your premise that a person has to do "important" things. I once again put the question to you: Do you do important things? Do you consider yourself to have your own life?

Let me put it another way: What do they accomplish that is noteworthy? If "important" is too ambiguous a phrase, does that help? Going to college is a noteworthy undertaking. So is getting a girlfriend/boyfriend, going on a trip overseas, getting arrested, taking up a hobby, etc.

So let's turn this upside-down, why don't you tell me everything you know about what the party members did over the course of six years that you would consider noteworthy.

Modifié par batlin, 20 janvier 2013 - 12:19 .


#169
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Rawgrim wrote...

Truth be told; not many of the companions in DA:O does alot of "important things" without the warden pushing them along either.

1. Alistair. I suppose he could try and defeat the blight alone, but I doubt it.
2. Leliana. The creator told her to jon the player character. She could have done the same with Alistair, i guess, but i doubt it.
3. Sten would be dead. And even if he did survive he would not have found his sword.
4. Oghren would be in dwarfland still
5. Wynne. Most likely victim to the right of annulment.
6. Zevran. Would still be an assassin, i suppose.
7. Shale. Would be a statue.
8. Morrigan. No clue
9. Dog. Dead.

Oh I agree, but then I am not making the claim that DA:O's party have lives outside of their dealings with the Warden or the Blight

#170
Wulfram

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Merril built a mirror between act 1 and act 2, starting with only a shard. It didn't work, didn't even reflect things, but she still built it.
Between the prologue and Act 1, Aveline got a job as a guard, and IIRC was promoted to lieutenant. And between Act 2 and 3 she gets married.
Anders worked out how to make a big bomb
Varric took over the running of his family's business.

#171
batlin

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Wulfram wrote...

Merril built a mirror between act 1 and act 2, starting with only a shard. It didn't work, didn't even reflect things, but she still built it.
Between the prologue and Act 1, Aveline got a job as a guard, and IIRC was promoted to lieutenant. And between Act 2 and 3 she gets married.
Anders worked out how to make a big bomb
Varric took over the running of his family's business.

That's a fairly paltry list of accomplishments considering the amount of time they had.

#172
EpicBoot2daFace

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Does it matter if it's a personal story when the Hawke family is so boring and unconvincing?

#173
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batlin wrote...
I never moved goalposts. My statement hasn't changed at all since my very first post in this thread.

It certainly never stopped being vague.

Isabela does not change unless Hawke influences her. Merril does not change unless Hawke influences her.

You don't actually know that, because there is no version of the game where Hawke does not exist. If Hawke never meets Isabela, she leaves Kirkwall. We don't know what becomes of her then.

Yes, being influenced by the actions of your friend does not mean your life is centered on them. being influenced by one friend and that friend only does.

And who says this is the case? Hawke is not privy to the vast majority of his companion's actions, let alone their thought processes.

Yes, and they are each changes that occurred prior to the game's narrative. Alistair had a pretty eventful life before he met the Warden. So did Zevran, Leliana, Oghren, Wynne, etc. Would you say that the party in DA:O lead their own lives just as much as the party in DA2?

The party in DA:O are not shown to have much in the way of personal lives, nor do I expect such to be shown, because they are dealing with a clear, present, immediate threat, and are constantly on the move. They are not settled in one place, they have not had much chance to make friends with each other, let alone outside of the group. Surely they did have lives prior to meeting the Warden, but the nature of the narrative requires them to put those lives on hold, in order to join the quest against the Blight.

DA2 is a different kind of story, and has different requirements. Aveline runs the guard on her own and made the decision to woo Donnic on her own. Merrill constructs a mirror and researchs ancient Elvish lore on her own. Varric runs a business on his own. Fenris locates his sister on his own. Anders runs a clinic and writes manifestos and smuggles mages to freedom on his own. Sebastian performs his duties to the Chantry on his own. Isabela hangs out at the Hanged Man and drinks, but she does it on her own. Bethany and Carver go out into the world and have careers and adventures of their own. 

They also all hang out with each other, or communicate through other means, without Hawke's knowledge. For example, it is learned through banter in a DLC that Isabela sends a Circle-imprisoned Bethany erotic novels to read. They do not abandon their lives when they join up with Hawke, because it is not a requirement. They are not a party of adventurers, they are a group of friends and acquaintances. Brought together by their mutual connection with Hawke, yes, but not ruled by it.

I think it's very obvious that they have their own lives, outside of Hawke, even if we don't see a great deal of them. Expecting them to make drastic changes in order to qualify is an absurd requirement, I think, but nevertheless, drastic changes occur. Some with Hawke's influence, some without.

DA:O and DA2 are different kinds of story, that make different demands of their characters. Neither is superior to the other, they are just different.

Let me put it another way: What do they accomplish that is noteworthy? If "important" is too ambiguous a phrase, does that help? Going to college is a noteworthy undertaking. So is getting a girlfriend/boyfriend, going on a trip overseas, getting arrested, taking up a hobby, etc.

In a narrative, everything is noteworthy. If it wasn't noteworthy, it wouldn't be in the narrative. But even if they didn't do anything noteworthy, it's clear that they still have their own lives. But, to satisfy your parameters: Most of them definitely have their own hobbies, and they're very dangerous ones at that. Collecting stamps is far removed from the hobbies of Hawke's friends. Aveline enters a relationship, so she qualifies on that score, as do Isabela and Fenris, assuming Hawke does not interfere.

So let's turn this upside-down, why don't you tell me everything you know about what the party members did over the course of six years that you would consider noteworthy.

I feel like I covered this above.

Modifié par Plaintiff, 20 janvier 2013 - 12:54 .


#174
DPSSOC

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@OP Maybe it's covered somewhere in the 7 pages but I'm confused, is your issue with the praise that you feel it's unwarranted because the features weren't done well, or do you not like the ideas in principle?

#175
Wulfram

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batlin wrote...

That's a fairly paltry list of accomplishments considering the amount of time they had.


Well, I wouldn't say the list was exhaustive.  There's stuff I left out, stuff I didn't remember and stuff we weren't really told about.

Though I would say the story might have worked better for the companions if they had been 1 year gaps rather than 3 or something like that.

Modifié par Wulfram, 20 janvier 2013 - 02:21 .