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#951
TheChris92

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"Beginning"? This kind of thing has always been around. If anything we want to see the beginning of the end of these tactics.

It's the first time I've seen timed exclusivity for a game title -- That is to say, something that was deliberately payed upfront, to be kept as exclusive. It's an asinine concept, similar to Day-1 DLC, Micro-transactions etc. As a result, I doubt it's gonna be the last time that Microsoft is gonna resort to asinine decisions, since they've seemingly been doing that for a while (of that you're correct). One would think they'd spent all that money on first-party game development for the Boner, but nope. Let's go with less encouraging option.

Heck, maybe it's only a matter of time before Sony does something just as unprecedented as this -- This, supposed, next generation is far from enlightening, hence why I mostly find myself playing on the Vita, PC or games from previous gen I never got around to.
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#952
Mr.House

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I don't really understand why some seriously expected this game to be a permanent exclusive. PR double-speech can be confusing but it's often pretty obvious what's really going on.

I think it's more M$ pulling the same stupid decisions(but even worse this time since they know this won't stay exclusive) that was rampant during the 360 era. It shows they don't even know how to do proper business. This money could have been used to invest a new studio for a new IP that was exclusive, instead they pull this ****. Let's also not forget this is also SE we're dealing with so it makes it even worse.



#953
LPPrince

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To be fair, MS is absolutely working on getting exclusives. I can't name many AAA ones, but indies definitely with their studios helping.

 

Ori and The Blind Forest is my most hyped for game this year, and its a little itty bitty Metroidvania for X1 and PC.


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#954
Mr.House

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To be fair, MS is absolutely working on getting exclusives. I can't name many AAA ones, but indies definitely with their studios helping.

 

Ori and The Blind Forest is my most hyped for game this year, and its a little itty bitty Metroidvania for X1 and PC.

There's the issue. Why buy a xbone when half the "exclusives" for it are also on the PC.



#955
LPPrince

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There's the issue. Why buy a xbone when half the "exclusives" for it are also on the PC.

 

Thats a subject for another time;platform preferences and all. I don't game on PC by choice. Many don't.

 

So if they're gonna pick between one of three consoles, let em choose the ones whose libraries interest them.


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#956
Milan92

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There's the issue. Why buy a xbone when half the "exclusives" for it are also on the PC.

 

Kiineeeect.


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#957
OdanUrr

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There's the issue. Why buy a xbone when half the "exclusives" for it are also on the PC.

 

Simply put, Microsoft has never really cared about the PC market, they're too busy competing with Sony's Playstation. So they remain mostly indifferent to whether a game released on Xbox may also release on PC or not. Also bear in mind that a gaming PC costs upwards of $500 and not everyone owns a gaming PC.



#958
LPPrince

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Besides, isn't a good thing if more games are on other platforms?



#959
javierabegazo

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About time we got such a development!

#960
javierabegazo

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Besides, isn't a good thing if more games are on other platforms?


Yes and no, I think it's important for developers to have a concrete vision about what their game is, before deciding on the platform. Take Tearaway for example, and absolutely stunning game that takes advantage of every single piece of hardware in the PS Vita. That is a game that could not have existed on Xbox 360 or PS3 or a Nintendo handheld. Also with how good the engine was with last of us on ps3, it got to that point because the developers hyper optimized it for a 7 year old machine.

#961
LPPrince

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Yes and no, I think it's important for developers to have a concrete vision about what their game is, before deciding on the platform. Take Tearaway for example, and absolutely stunning game that takes advantage of every single piece of hardware in the PS Vita. That is a game that could not have existed on Xbox 360 or PS3 or a Nintendo handheld. Also with how good the engine was with last of us on ps3, it got to that point because the developers hyper optimized it for a 7 year old machine.

 

Touché, but I'm referring more towards those that would fit on others.



#962
Raizo

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There's the issue. Why buy a xbone when half the "exclusives" for it are also on the PC.

  

Not everyone wants to play games on the PC. I tried PC gaming in the early 90's and I hated every single second it, it just doesn't feel natural to me, I can't relax when sitting in front of a PC and since I play games to unwind there really was no point in continuing with PC games. I'm strictly a home console gamer now.

Thats a subject for another time;platform preferences and all. I don't game on PC by choice. Many don't.
 
So if they're gonna pick between one of three consoles, let em choose the ones whose libraries interest them.


Nice to know I'm not the only one.

#963
LPPrince

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Nice to know I'm not the only one.

 

The BSN is predominantly filled with PC gamers, naturally given where we are and what we're using to post here. There are plenty of console gamers here of course, but always make note that PC gamers far outnumber Console gamers on this forum.



#964
Guest_Puddi III_*

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The BSN is predominantly filled with PC gamers, naturally given where we are and what we're using to post here. There are plenty of console gamers here of course, but always make note that PC gamers far outnumber Console gamers on this forum.

 

I wouldn't be so sure, usually in the 'what platform are you playing' threads for DA the majority of responses are console.

 

You could say PC players are overrepresented here, though.



#965
Wittand25

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http://www.eurogamer...ign=socialoomph

 

The deal is timed, the question now is only whether MS paid for six, twelve or eighteen months of exclusivity.



#966
LPPrince

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I wouldn't be so sure, usually in the 'what platform are you playing' threads for DA the majority of responses are console.

 

You could say PC players are overrepresented here, though.

 

Perhaps. I've noticed PC brought up far more than console in my travels over the years on these forums so I've assumed PC players out-populate their Console gaming brethren.



#967
Guest_Puddi III_*

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http://www.eurogamer...ign=socialoomph

 

The deal is timed, the question now is only whether MS paid for six, twelve or eighteen months of exclusivity.

 

That guy sounds like he's had a rough couple of days, haha.



#968
Lenimph

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Also bear in mind that a gaming PC costs upwards of $500 and not everyone owns a gaming PC.

I built my "gaming" pc 3 years ago and it cost me about 440 dollars (I bought my system piece by piece waiting for the best sales and put most of the money into the GPU). And yeah I'm going to upgrade soon but that's because I bought a new tv and I don't like that I'm not getting more 30 fps on frostbite on max settings and basically performing on the next gen console level now. Either way my PC is 3 years old and cost me less then a PS4 costs and it plays almost on par with it and definitely out performs the Xbone... 
 
Budget builds are a thing and very much possible. I get kind of annoyed when I see how expensive people assume PC gaming is when it can be even cheaper then console gaming... especially when you take into account things like online digital sales from Steam and Origin.

http://www.eurogamer...ign=socialoomph
 
The deal is timed, the question now is only whether MS paid for six, twelve or eighteen months of exclusivity.


I'm hoping for just 3 months. It seems like they're just trying the bag the Holiday season for themselves.

#969
OdanUrr

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I built my "gaming" pc 3 years ago and it cost me about 440 dollars (I bought my system piece by piece waiting for the best sales and put most of the money into the GPU). And yeah I'm going to upgrade soon but that's because I bought a new tv and I don't like that I'm not getting more 30 fps on frostbite on max settings and basically performing on the next gen console level now. Either way my PC is 3 years old and cost me less then a PS4 costs and it plays almost on par with it and definitely out performs the Xbone... 
 
Budget builds are a thing and very much possible. I get kind of annoyed when I see how expensive people assume PC gaming is when it can be even cheaper then console gaming... especially when you take into account things like online digital sales from Steam and Origin.

I'm hoping for just 3 months. It seems like they're just trying the bag the Holiday season for themselves.

 

My bad. I was working my way backwards from the cost of my gaming rig which is expensive to begin with due to my country's taxes (and import fees, etc.).



#970
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Finally got around to this (TR: Definitive Edition). Amazing. I can't believe I let this sit on my shelf for so long.

 

Now I'm off to play the Thief remake. I heard it sucks, but oh well. Looks like the Eidos franchises got revitalized lately (Deus Ex and now TR). I was hoping Thief would be one of the good ones.



#971
OdanUrr

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So, someone at CD or SE decided to post a FAQ and address our concerns regarding Rise of the Tomb Raider. Here it is:
 

Thank you for sending us your comments and questions. We looked through the posts on several channels and collected the questions you asked the most into the following FAQ.

What does exclusive to Xbox mean?
It means that Rise of the Tomb Raider is coming Holiday 2015 exclusively on Xbox One and Xbox 360.

Does the exclusive to Xbox have a duration? Is it timed? How long is the duration? Can we expect a PlayStation 4 or PC release in the future?
Yes, our deal with Microsoft has a duration. We aren’t discussing details of the deal, and are focused on delivering a great game on Xbox One and Xbox 360.

Did Crystal Dynamics know about this deal?
Yes, Crystal Dynamics is excited to be partnering with Microsoft to make the best game possible. As Darrell mentioned in his message, we have a long history with Microsoft and they have been a very strong supporter of the franchise. They will help us grow and nurture the Tomb Raider franchise more than ever before.

Were the fans considered when making this decision? Are Crystal Dynamics and Square Enix aware of the franchise history with PlayStation and on PC?
Of course. We did not make this decision lightly. Our goal is to build the best game that we possibly can, and our relationship with Microsoft will help us realize our vision for the game.

Why didn’t Microsoft, Square Enix or Crystal Dynamics say upfront it was a timed exclusive? Why all the indirect language?
We certainly didn’t intend to cause any confusion with the announcement. The Microsoft Gamescom stage was a great place to make the initial announcement, but not necessarily to go into details.


As you will undoubtedly notice, they didn't answer the question about a PS4/PC release. Talk about not wanting to cause any confusion...

 

I'm just going to post this here because I think it's hilarious:

 

620trabandon.jpg


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#972
ZeroPhoenix94

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Finally got around to this (TR: Definitive Edition). Amazing. I can't believe I let this sit on my shelf for so long.

Now I'm off to play the Thief remake. I heard it sucks, but oh well. Looks like the Eidos franchises got revitalized lately (Deus Ex and now TR). I was hoping Thief would be one of the good ones.


I thought Thief was a great game! That seems to be just me though...

#973
OdanUrr

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All the Tomb Raider games are 80% off on Steam. Now may be the time to get a couple of titles. Alternatively, you can get the entire collection for $15.99.

 

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#974
OdanUrr

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Oh, and did I mention they're releasing a novel:

 

CADo9sdl.jpg

 

 

The novel picks up Lara's journey immediately following the game's ending. Haunted by what she was forced to endure in order to survive her first adventure, Lara Croft® wants only to put her horrifying ordeal on Yamatai island behind her. Her modest wish shatters as she's plunged into a frantic race to save her best friend Sam from a toxic overdose. Desperate for a remedy, Lara searches for anything that could help Sam. A wisp of hope arising from a myth gives Lara purpose: the story of an ancient and mysterious artifact that could heal her dying friend, and possibly help explain the supernatural events she witnessed on Yamatai.

 

"The Ten Thousand Immortals" releases October 20th.



#975
Neoleviathan

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A fun interview with Tomb Raider's lead writer.
Spoiler