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Tomb Raider.


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#101
LPPrince

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The cinematic feel is similar to Uncharted, but Uncharted is MUCH more like a high action thriller movie than Tomb Raider.

Tomb Raider still feels more like a game. A game for people that love loot.

#102
deuce985

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LPPrince wrote...

The cinematic feel is similar to Uncharted, but Uncharted is MUCH more like a high action thriller movie than Tomb Raider.

Tomb Raider still feels more like a game. A game for people that love loot.


That's pretty much it. TR feels more like an adventure game to me. Much as I love Uncharted, I'm liking TR more because this genre is seriously lacking this gen.

#103
LPPrince

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This gen is nearly over. Good thing this game was a critical success. They'll make more.

Hopefully with no goddamn multiplayer next time and with achievement lists that don't suck garbage

#104
happy_daiz

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LPPrince wrote...

Hey mom, if you're still missing the last nest you couldn't find, I think you need to spawn at the Overlook camp and then get on the roof of one of the houses directly below it.

Cool, I'll give that a try. I haven't backtracked for the nests since I got Orienteering, so that may help. I also still need to go back and get the last effigy that I missed in Shantytown.

That Solarii Fortress part was pretty hectic, and is what I ended on last night. It took a while to finally reach a camp!

Modifié par happy_daiz, 07 mars 2013 - 07:29 .


#105
LPPrince

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Making it into Shantytown was the last thing I did as far as progressing the story goes, so its still relatively full of stuff to loot. I've been going back making sure I'm 100%ing all the things.

Did I really just type out 100%ing, what the hell

#106
happy_daiz

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You know, I've been improving all of my weapons as much as possible, but I mostly stick to the bow. I'm still a sniper girl at heart. I mean...you can't go wrong with fire arrows, some toxic gas, and a well-placed arrow. Hehe.

Oh, and I got the grenade launcher upgrade to the rifle before stopping for the night. Woo!

Modifié par happy_daiz, 07 mars 2013 - 07:33 .


#107
LPPrince

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Yeah, I'm still using the bow too. You could tell they wanted you to use the shotgun after you got it because there was shotty ammunition EVERYWHERE.

I was like OKAY GAME, I GET IT I HAVE A SHOTGUN

But the bow is just more my style. In reality and in games. I haven't used my pistol in a long time and I haven't used the assault rifle at all. I'm sure when the next boss fight comes up they'll be put to use though. Definitely on whatever/whoever the final boss is. Though I think I already know who that'll be judging by the audio clips I've been picking up and things I've been hearing from the mooks' mouths.

#108
Captain Crash

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nooooo I got to the impaling scenes.  If the river one wasnt bad enough I then messed up the parachute bit :(


Lara Im so sorry that took about three attempts :unsure: :crying:

#109
happy_daiz

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^ You're not the only one. It took me a few tries as well. I'd get a little further than the last time, then I couldn't see, and BLAM!
I had to try the propeller out too, because my husband insisted on seeing it. Image IPB

I actually did pretty well with the parachute and the trees.

Modifié par happy_daiz, 07 mars 2013 - 08:02 .


#110
happy_daiz

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And btw, holy crap, those Oni are scary!

I've been pretty impressed with the documents - they really add to the story and feeling of the environment. I highly recommend collecting them.

#111
Naughty Bear

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LPPrince wrote...

simfamSP wrote...

I've never played any but the first, and then again, what I did play of the first spent jumping around in the mansion and locking the butler in the freezer. (If that was indeed, the first.)

I'm interested in the reboot, and from what I've heard, it's good. But I'd like to here it from here, since the people I've asked aren't really into games, per se. They might have liked it because Lara looked hot and nothing else. So I think here's a better place than any to get an opinion on it.


+

Naughty Bear wrote...

Oh adding onto simfamSp's question:

Is the game comparable to Far Cry 3 in terms of how Jason evolves into a killer, how it changes him and becomes perhaps even more worse than the pirates themselves.

Free roam island.

Sinister themes in the story such as in Far Cry 3, people like Doug from Bangkok hunt people down all over the world to trick them into visiting Rook Islands to then be sold as sex slaves.

Twisted inhabitants like Resident Evil, Pirates and the privateers from Far Cry 3.


=

I suggest going through the thread to look for recent feels, but it seems positive(minus the quicktime events, but those become less frequent as the game goes on).

I didn't play Far Cry 3, but Lara does change over the course of the game. Starts out young and not used to hardship, sad to kill an animal, having a breakdown after killing her first human, pleading with them to not kill her, that they don't have to do it-

and matures into someone badass who puts down oncoming waves of bad guys because they're in her way.

The island is not free roam. Its basically a bunch of zones that once you're in you can explore at free will, so its a lot like The Witcher 2 and Dragon Age in that sense.

As far as sinister themes- ehh, kinda. Spoilerific.

Twisted inhabitants- yeah, you could say that. Again, spoilerific.


How twisted compared to Far Cry 3? I thought the idea of being sold into sexual slavery is pretty damn terrifying due to the fact that's its possible, AND real. which in my opinion makes Buck more sinister than Vaas, especially his comment 'I like my meat bloody'.

Modifié par Naughty Bear, 07 mars 2013 - 09:01 .


#112
happy_daiz

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^ Prince is right, you really can't get into any kind of specifics about the sinister/twisted nature without being spoilery. I'd say that the motivation for...things... is very different than any motives Vaas or Buck had in Far Cry 3.

#113
Naughty Bear

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happy_daiz wrote...

^ Prince is right, you really can't get into any kind of specifics about the sinister/twisted nature without being spoilery. I'd say that the motivation for...things... is very different than any motives Vaas or Buck had in Far Cry 3.


Well I just want to know in your opinion, who are more sinister? Disturbing?

#114
happy_daiz

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^ I'll send you a pm.

#115
Eternal Phoenix

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So basically Slenderman is in this game?

That's what I'm getting from these posts...

Correct me if I'm wrong.

#116
LPPrince

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No Slenderman.

#117
ProfessionalPirate

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Anybody else get to the "Descent" like part yet? If you've seen the movie you'll know what I'm talking about... no wonder it's rated M/+18. Had to be the goriest moment I've seen in a game....
And that includes having played the Taxidermist DLC for Heavy Rain.

#118
BellPeppers&Beef023

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5 Hours in. I am impressed.

Normally i'm a semi completionist, but i always rush my way to try to complete a game, sitting in front of the computer for 5-6 hours at a time. But with this game it feels right to take my time, walk instead of run, and take in the magnificent scenery (which includes Lara's booty, obviously). 45 Bucks well spent.

Modifié par ithurtz, 08 mars 2013 - 04:47 .


#119
IllusiveManJr

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I dislike any sort of prompts or QTEs, but these ones I can deal with.

#120
LPPrince

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Yeah, I walk when it comes to finding new areas, I'll run if I've been there before.

As far as Lara's physical body, I've paid no attention to it. She's not something to stare at, and you can tell in the design that they aimed to reduce the attention to her body she might have received just because she's a woman.

I appreciate the realism. She's not some super model, she's just Lara Croft.

A real, lifelike, can be taken seriously Lara Croft.

#121
sympathy4sarenreturns

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LPPrince wrote...

The cinematic feel is similar to Uncharted, but Uncharted is MUCH more like a high action thriller movie than Tomb Raider.

Tomb Raider still feels more like a game. A game for people that love loot.



(Perks ears)

A game for people that love loot, huh?

#122
LPPrince

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There is loot. EVERYWHERE.

Its really basic, you know exp raising stuff, stuff that gives you points to spend on upgrades, nothing super special. But its still loot, and the game promotes finding as much of it as possible.

Or all of it.

#123
sympathy4sarenreturns

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I am thinking about picking this up now. I know you are all just discussing the game, but thanks for the impressions. I love to read all documents and background lore and I love what I see as far as how they recharacterized Lara Croft. And she is even cuter now, too.

So loot is good. Loo, loo, looooooooot!!!!!! Last question....how is general exploration? Lots to check out and fairly non-linear? And has anyone found out how long a playthrough is taking your time? Thanks!!

#124
LPPrince

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You should always return to areas you've previously explored as some things you can't pick up till you unlock certain upgrades to your equipment(thus certain areas and loot is inaccessible at times).

The game world is beautiful. Its pretty linear as far as the story goes- you HAVE to go to a certain place, take a certain path, climb certain rocks to get to the next checkpoint, but barring following the main quest you can free roam whenever you want and loot whatever you can find.

The singleplayer is quite literally made up of- Main Story+Loot Everything Ever

thats it

#125
IllusiveManJr

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I'm all about maximizing loot when surviving. And Tomb Raider allows me to do that with some of the skills you can choose. I love it.