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Aliens: Colonial Marines


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#151
The Love Runner

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Well, I see that Activision's Gearbox's Call of Duty Aliens: Colonial Marines game for this year changed a lot of viewpoints towards the company. Wonder how the other Alien game that is under contract for Sega will be if it comes out...

#152
Astartes Marine

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Just finished the campaign today, and am never taking stock in what reviewers say anymore.  They bashed it to hell like it was the worst thing in the world.  While it's not 9 or 10, I sure as hell wouldn't give it a 2 or a 3. 

I'd rate it a 6-7 on campaign alone.  There's issues and problems that need to be adressed, but overall I enjoyed it.  Fitting music, I'm a sucker for anything including marines fictional or otherwise, there was tons upon tons of nostalgic moments where I went "I know this spot" or "hey I remember that" and they managed to retcon Alien Resurrection out of canon which I was tempted to boost it up to 7-8 territory for that alone...they also retconned a part of Alien3 that I thought was complete bull**** from the start, explanation was not really there but I'm fine with it because I get to use my imagination and wonder how that encounter went down. 

I ignored much of the "hype" surrounding it because:
Randy Pitchford sometimes acts like Peter Molyneux, promising the world but delivering a city.
The history of movie based games.
The history of aliens based games.

I went in expecting little, but was pleasantly surprised at much of it.  For the first time in the history of the Aliens based games the Pulse Rifle and Smartgun had their proper sounds.  Locations were accurate, Xenos were plenty lethal in shredding the character in only a few hits, etc. 

Overall I'd say a decent game in my opinion, but really I'd say the hype for it was the problem.  Being labeled a successor to ALIENS leaves some HUGE shoes to fill and you can't always top the predecessor.  Nevertheless I still enjoyed it. 

#153
RedArmyShogun

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Lotion Soronnar wrote...

M25105 wrote...
Maybe people didn't like Duke Nukem Forever cause it looked like the run of the mill standard shooters, with two weapon carry limits, regenerating health, overdone crude humour (Duke Nukem 3D had crude humour too, but wasn't constantly in your face, but well timed) and so on. But what do I know, I only played the original one and like that I can carry 20 weapons with me and not die the instant someone spits at me and forces me to hide, but instead blast around with full hp and armour buffs.


If it was run of the mill standard, then that makes it average.
Which means run of hte mill, average score.

And no single complaint (health regen system, weapon limit) is a inherently bad mechanic (as there are great games that have those mechanics).
I don't like it anymore than you do, but that doesnt' make it BAD... it just makes it something you didn't expect or want.



I haven't played Duke myself but it didn't feel that special in the demo. I dunno about the score it got however, maybe it was too low. Most people seemd to have issue with the game over political reasons, such as "duke's humor". Which wouldn't be an issue to me, still widely it was seen as a "meh" title at best. Or a horrible one at worst. I planned on picking it up given its like 4 bucks now.

#154
LTD

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Me thinks gamer reaction and critic response both are often  dictated by amount of disappointment rather than amount of suck. Average game by  no-name devs that builds on none existant franchise gets a +-0 response,from gamers and media alike. 70 points/C+/ 5 out of 10/forgotten by all. No bad(or good!) feelings.
Average game by well liked devs and/or of well liked franchise and there will be blood.  In such case, player response and tone among critics both have fair heap of extra additional " **** you!!!" in it.

Dragon Age 2 makes  a fine example. Get all boring and objective and you see nothing but  average low effort bad taste RPG with interestiung take on main storyline and some great dialogue. There is no game-rooted reason to hate it as passionately as we all do.  Disappointment gets juices flowing way better than quality or lack of it.

I'm pretty sure that If Duke 3d had ever existed, nobody would call DNF a BAD GAME per se.(or a good one, for that matter. )

Based solely on some..40 mins or so of gameplay footage, Colonial Mariens isn't that bad either. Just low effort uninnovative generic pile of mehhhhh. Which ofc frustrates me  as well; I would have loved a proper game based on Alies. Aliens is an awesome movie. Ridiculous this is best they could do with so many years of devving time and such significant pile of moneys. They even hired Lance Henriksen ffs:( That man alone deserves and awesome game around him..but NOOO we must **** this up too.
It does get bous points for not having that terrible utterly dickness shoot from cover mechanic Gears of Wars popularized. Like every single goddamned FPS rubs that to your face now. I have no clue how people find it in them to tolerate it. Hmmm or does it?:P Im not sure actually!


Ofc, one can always wonder if a game that is honestly, terrifyingly and shamelessly ****ty has greater right to exist than depressing exercise in average normality middleroad mehness.

Modifié par LTD, 15 février 2013 - 03:07 .


#155
spirosz

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Is it just me, or do the graphics not seem that great? Still looks interesting though.

#156
kobayashi-maru

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SPOILERS

Astartes Marine wrote...

Just finished the campaign today, and am never taking stock in what reviewers say anymore.  They bashed it to hell like it was the worst thing in the world.  While it's not 9 or 10, I sure as hell wouldn't give it a 2 or a 3. 

I'd rate it a 6-7 on campaign alone.  There's issues and problems that need to be adressed, but overall I enjoyed it.  Fitting music, I'm a sucker for anything including marines fictional or otherwise, there was tons upon tons of nostalgic moments where I went "I know this spot" or "hey I remember that" and they managed to retcon Alien Resurrection out of canon which I was tempted to boost it up to 7-8 territory for that alone...they also retconned a part of Alien3 that I thought was complete bull**** from the start, explanation was not really there but I'm fine with it because I get to use my imagination and wonder how that encounter went down. 

I ignored much of the "hype" surrounding it because:
Randy Pitchford sometimes acts like Peter Molyneux, promising the world but delivering a city.
The history of movie based games.
The history of aliens based games.

I went in expecting little, but was pleasantly surprised at much of it.  For the first time in the history of the Aliens based games the Pulse Rifle and Smartgun had their proper sounds.  Locations were accurate, Xenos were plenty lethal in shredding the character in only a few hits, etc. 

Overall I'd say a decent game in my opinion, but really I'd say the hype for it was the problem.  Being labeled a successor to ALIENS leaves some HUGE shoes to fill and you can't always top the predecessor.  Nevertheless I still enjoyed it. 


While admittedly I have yet to play game - doubt I will considering what I saw on YouTube - I respect your opinion but disagree completely on the alien 3 retcon. What makes more sense:

-the queen having small eggs she can lay to protect her species which take time to mature, that hatch try to impregnate easiest host, cut themselves causing fire, then attaching to new host whose cryotube has been smashed in explosion. Everyone but Ripley dies in crash and because it super facehugger has two embryos one queen+ warrior to protect it as it develops.

Or the unexplained thing in the game.

Edit: I deleted spoilers just in case. But will give bonus spoiler instead in the box, it's his wife's head :o

Modifié par kobayashi-maru, 15 février 2013 - 04:02 .


#157
Astartes Marine

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POTENTIAL SPOILERS IN THIS POST

kobayashi-maru wrote...

While admittedly I have yet to play game - doubt I will considering what I saw on YouTube - I respect your opinion but disagree completely on the alien 3 retcon. What makes more sense:

POTENTIAL SPOILERS BELOW HERE, YOU HAVE BEEN WARNED.





I considered it bull**** because it was just such a cheap way to kill off a character just because the studio didn't want to pay them to reprise their role.  I'm perfectly happy with said character not being killed off in an oh so cheap way.  At least make it meaningful or badass like Hudson's last stand.

Honestly were it up to me I'd have retconned not only Resurrection but also Alien 3 entirely...oh well.

Modifié par Astartes Marine, 15 février 2013 - 04:10 .


#158
kobayashi-maru

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I'm with you on Resurrection I hated it, but am bit of a nihilist so love Alien 3. Was never big Hicks fan and hated the graphic novels with him, they all expanded on the action whereas the series always worked best when it blended horror and action, not invasion style like in Earth War comics.

His death never felt cheap to me, I actually like how they did opening it was setting tone for movie. Pretty much you expect Aliens redux and in first 4 minutes they brutally kill the love interest and the kid. Newt dying got to me and it was handled brilliantly, the autopsy scene and the vision of a Newt in tube wide eyed with open mouth showing she was awake when she drowned is horrifying, but takes series back to the tone of first film.

The opening to 3 will always be controversial though, used to love the imdb board for it the craziness those 4 minutes brings out in people is amazing. When I was in college and bored would go onto it and argue with people, it got moderators deleting and banning like crazy.

Modifié par kobayashi-maru, 15 février 2013 - 04:42 .


#159
Offender_Mullet

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The Angry Joe Show's scathing review was hilarious and usually his reviews are the only ones I take more seriously than the "big name" sites. This game sounds awful. Gearbox should stick with original content. Duke Nukem Forever was one of the worst games ever to come out and this seems to follow the same path.

I saw a lot of promotional screenshots for the game. The final retail product looks nothing like it. Talk about false advertising.

kobayashi-maru, please pm me and tell me what they did with Hicks' story and whatever other 'changes' they made.

#160
Astartes Marine

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kobayashi-maru wrote...
I'm with you on Resurrection I hated it, but am bit of a nihilist so love Alien 3. Was never big Hicks fan and hated the graphic novels with him, they all expanded on the action whereas the series always worked best when it blended horror and action, not invasion style like in Earth War comics.

Ehh, I'm a fan of Michael Biehn in general and personally if I want dark depressing stories I can just go to my collection of Warhammer novels.  Emperor knows there's no such thing as a happy ending with them.

Though honestly with Aliens, the horror effect was long gone.  We know too much about the Xenos, seen too much of them, and we've seen FAR too many crossovers with them.  They're known to use now.  The game does tell us one thing we didn't know before about the Xeno lifecycle and it's a real kick in the nuts but sort of an expected one.

#161
Lotion Soronarr

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RedArmyShogun wrote...
I haven't played Duke myself but it didn't feel that special in the demo. I dunno about the score it got however, maybe it was too low. Most people seemd to have issue with the game over political reasons, such as "duke's humor". Which wouldn't be an issue to me, still widely it was seen as a "meh" title at best. Or a horrible one at worst. I planned on picking it up given its like 4 bucks now.


DNF is...mechanics-wise average. There is really nothing "new" in it.
Humor is typical Duke Humor and that alone gives it +1 point, shoving it into slightly above average.
Of course, with higher graphical fidelity and a more sensitive/overreative society, that too got overblown. Yeah, there was a few jokes I didn't find funny, but I've seen people complain about the EXACT SAME THINGS you saw in the original Duke (like trapped and infected women you kill). But what was before several blurry sprites is now not.

But the hype backlash is what killed it.
- Some people had incredible expectations due to ti.
- Some had their own vision of what Duke "should be" and when it wasn't they felt betrayed.. and when you take something personally, your objectivity goes out the window.
- Some are blinded by nostalgia, calling everything before "better"

For example, the level design. They talk about "corridor shooters" and how open-ended the previous games where...but it's an illusion. You just had a lot of key-card hunting and going back trough the same area to unlock the red door or whatever. DNF level design is average.. with some great levels, like Duke Burger.
The only thing missing is secrets.

Limited weapon inventory...but there are great games with it.. like Crysis (And I belive one can do some ini edit to get all weapons anyway)

Overall don't expect too much if you get it.
It's a fun ride, but you probably won't be playing it again.

#162
Arcadian Legend

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I felt like this was worth posting.

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#163
Nerevar-as

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kobayashi-maru wrote...


While admittedly I have yet to play game - doubt I will considering what I saw on YouTube - I respect your opinion but disagree completely on the alien 3 retcon. What makes more sense:

-the queen having small eggs she can lay to protect her species which take time to mature, that hatch try to impregnate easiest host, cut themselves causing fire, then attaching to new host whose cryotube has been smashed in explosion. Everyone but Ripley dies in crash and because it super facehugger has two embryos one queen+ warrior to protect it as it develops.

Or the unexplained thing in the game.

Edit: I deleted spoilers just in case. But will give bonus spoiler instead in the box, it's his wife's head :o


That made no frakking sense. Even if the Queen could lay eggs without the sack (then what´s it for?), in the handful of minutes it took to get to the Sulaco, while in a vacuum, even if Ripley, who was properly paranoid, didn´t empty a flamethrower in the landing gear, a facehugger stays dormant until a host is nearby, something necessary for a creature that can´t replenish consumed energy. The sleeping pods clearly where far enough. Then the ship sends the pods away because a tiny fire, they happen to be just beside a planet, the emergency capsule, instead of staying safely in orbit and sending a distress signal tries an automated landing in unknown conditions. And that´s only before the first 5 minutes of movie. Besides the symbolism of completely ruining the earlier movie, it was done in a way a 5 year old could do better. Only ME3 ending is worse, and not by much.

That said, what happens in Colonial Marines made about as much sense. And it looks they completely missed what the movie and the franchise is about. Everybody who hasn´t go and get AvP1 & 2 and play the marine campaigns. Thats how you do it.

#164
Gotholhorakh

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Astartes Marine wrote...

Just finished the campaign today, and am never taking stock in what reviewers say anymore.  They bashed it to hell like it was the worst thing in the world.  While it's not 9 or 10, I sure as hell wouldn't give it a 2 or a 3. 

I'd rate it a 6-7 on campaign alone.  There's issues and problems that need to be adressed, but overall I enjoyed it.  Fitting music, I'm a sucker for anything including marines fictional or otherwise, there was tons upon tons of nostalgic moments where I went "I know this spot" or "hey I remember that" and they managed to retcon Alien Resurrection out of canon which I was tempted to boost it up to 7-8 territory for that alone...they also retconned a part of Alien3 that I thought was complete bull**** from the start, explanation was not really there but I'm fine with it because I get to use my imagination and wonder how that encounter went down. 

I ignored much of the "hype" surrounding it because:
Randy Pitchford sometimes acts like Peter Molyneux, promising the world but delivering a city.
The history of movie based games.
The history of aliens based games.

I went in expecting little, but was pleasantly surprised at much of it.  For the first time in the history of the Aliens based games the Pulse Rifle and Smartgun had their proper sounds.  Locations were accurate, Xenos were plenty lethal in shredding the character in only a few hits, etc. 

Overall I'd say a decent game in my opinion, but really I'd say the hype for it was the problem.  Being labeled a successor to ALIENS leaves some HUGE shoes to fill and you can't always top the predecessor.  Nevertheless I still enjoyed it. 


Yeah, this marries up with what I was saying about expectations, to be honest.

I'd far rather be a person buying it now expecting a 42% game and getting a pleasant surprise.

#165
Nerevar-as

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kobayashi-maru wrote...

His death never felt cheap to me, I actually like how they did opening it was setting tone for movie. Pretty much you expect Aliens redux and in first 4 minutes they brutally kill the love interest and the kid. Newt dying got to me and it was handled brilliantly, the autopsy scene and the vision of a Newt in tube wide eyed with open mouth showing she was awake when she drowned is horrifying, but takes series back to the tone of first film.


How so? The first film´s tone didn´t include stupid arbitrary deaths for shock value or laziness at all, and that´s what happened with Aliens survivors. Nor was it about having no hope. The characters were doing their best to survive, not behaving like the alien eating them mattered or not (though that´s maybe because I didn´t care for anybody at all in A3). Then they make an autopsy despite having a scanner available, and Ripley shows incredible genre blindness by not thinking she could be infected despite testing Newt.

Just tell Cameron to forget Avatar (not GUNMM), and give him free reign to make another alien movie. I think Prometheus left clear Scott can´t tell a stupid script in front of his eyes.

#166
Neoleviathan

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I finally broke down & watched some of the reviews for it, have been trying to ignore it'all before having a chance to play it but couldn't quite hold out as long as I did when ME3 first came out.

Kindof sad, thats all. A bad Aliens game isn't really much of a disappointment, thats kindof a norm. But the devs, not really sure what to make of them now considering allot of what they were telling us through development. I remember when they got the envite to visit Scott during filming. This game's development generated too much promise, big burn now. Luckily with Aliens you got hardcore fans who will know doubt give the game some decent mods, & the mp looks enjoyable. Disappointed that they went for that lazy, generic, & overly done... blow the queen out the airlock by pressing these buttons boss "battle".

So many good expletives over the customization of weapons & some of the other stuff I'd seen so far! They got that down, Bioware needs to mug them & take all those guns customs for the next Mass Effect. The aliens look cool when they're not dancing, & lets be honest the internet got what it wanted out of that. And LV426 does look pretty beautiful.

#167
kobayashi-maru

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The background to the game keeps getting stranger. Now it is being reported IGN etc knew exactly what was going on and didn't inform the consumer.

A source as reported on Timegate forums (about gimped console version) stated:

"What most people don't know, is that there is a back channel that everyone from forum mods to dev teams share. Most of the time its full of superfluous crap and cryptic messages that no one gets unless they are involved with the subject, but the media also tune into this. Even IGN was fully aware of this during the reveal but said nothing"

Added to that another insider is saying that the xbox/ps3 version was finished by Timegate and was basically canned. Sega wanted to go next gen and focus got put onto the Wii U version which is being ported to Xbox 720 and PS4 to give game longevity and allow for sequels. At some point they saw they needed the current gen version so it got pulled from the can and pretty much released as is.

I want to start a kickstarter to make a documentary on the making of this game. I would be more willing to buy it than the game.

#168
Nerevar-as

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The "making of" being much more interesting than the product itself? At least in that they´ve been true to most of the franchise.

#169
The Love Runner

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Now I hear that the game is deleting save files on the 360 version. Wow. There is just so much going on with the game that is not good.

#170
Dragon_Claw

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I'm currently replaying AvP (2010), and not only is there tension in that game, but the Xeno's look and move so much better then in A:CM... 6 years of development time my ass! More like 6 months.   <_<

Modifié par Dragon_Claw, 15 février 2013 - 11:10 .


#171
Astartes Marine

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Dragon_Claw wrote...
I'm currently replaying AvP (2010), and not only is there tension in that game, but the Xeno's look and move so much better then in A:CM... 6 years of development time my ass! More like 6 months.   <_<

They move better sure, but when you can just block all their attacks and beat them to death with your own bare hands it's just silly.  2010 had some interesting moments but overall didn't hold a candle to it's predecessor.

As for looks it's very close.  Texture-wise they both have very nice looking and appropriately disturbing xenos.  The one that does look better in the 2010 game are the facehuggers, more detailed texturing.

#172
saMoorai

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So what exactly was so bad with this game? All I've been hearing about have been bugs.

Anyways, I'm hoping Sega will ask Obsidian to pick the Aliens RPG back up now that Colonial Marines has been a failure for them.

#173
Offender_Mullet

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I viewed all the cut scenes. If what they did is considered canon, then I have no desire to even bother with it. It makes Aliens 3's and Resurrection's plots/scripts look like Citizen Kane.

The big red flag to anyone who bought it should have been: In development for 6 years, by 4 (right?) different studios making it.

Modifié par Offender_Mullet, 16 février 2013 - 05:30 .


#174
LTD

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kobayashi-maru wrote...



Sega wanted to go next gen and focus got put onto the Wii U version which is being ported to Xbox 720 and PS4 to give game longevity and allow for sequels. At some point they saw they needed the current gen version so it got pulled from the can and pretty much released as is.

.



If such rumor actually exists, I'm betting three dollah it was created by either Gearbox or Nintendo;p
WiiU is approx as much next gen as PS3.:wub:

#175
Dragon_Claw

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Somehow I missed this awesome easter egg in my playthrough. :lol:

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