This weekend : Operation GERONIMO
#26
Posté 17 janvier 2013 - 05:08
#27
Posté 17 janvier 2013 - 05:08
Jeremiah12LGeek wrote...
Nissun wrote...
...could this be foreshadowing a Medic/Healer character in the next DLC?
PS: How many revives are needed for a first aid medal?
We already have 2! (Shadow and any Volus)
5 revives to get a bronze revive medal (15 for a gold).
How is the Shadow a healer class?
And I mean a truly dedicated healer character. Healing grenades? A biotic aura that regenerates your health and the health of players nearby? Long-distance reviving? A Paladin-like omni-barrier?
#28
Posté 17 janvier 2013 - 05:08
#29
Posté 17 janvier 2013 - 05:09
;p I had just found it in my RSS reader. Looks like they have synchronized their announcements worldwide since last timeZero132132 wrote...
http://blog.bioware....ation-geronimo/
Add this link to the OP?
EDIT:'d. What a pro.
#30
Posté 17 janvier 2013 - 05:09
That is, until I finish the challenge. Then screw 'em, I'll just solo every wave like I always do!
Modifié par JohnShades, 17 janvier 2013 - 05:10 .
#31
Posté 17 janvier 2013 - 05:12
Everyone needs to practice their deadpan death lines.
"Oh no... this unit has fallen... and this unit is unable to regain vertical inclination." - The deadpan of a Geth kit.
#32
Posté 17 janvier 2013 - 05:13
#33
Posté 17 janvier 2013 - 05:13
#34
Posté 17 janvier 2013 - 05:14
Someone With Mass wrote...
Oh boy. This is going to suck.
#35
Posté 17 janvier 2013 - 05:14
#36
Posté 17 janvier 2013 - 05:15
#37
Posté 17 janvier 2013 - 05:16
I think I'll stick with Collectors and go toe to toe with possessed abominations to help the team out. One round of Gold Collectors oughta do it.
#38
Posté 17 janvier 2013 - 05:16
Bleachrude wrote...
Er...this is harder than it looks....expect many a bronze/silver player on gold runs....
Why's that?
#39
Posté 17 janvier 2013 - 05:17
Bring on the Collectors!
#40
Posté 17 janvier 2013 - 05:18
Descy_ wrote...
Bleachrude wrote...
Er...this is harder than it looks....expect many a bronze/silver player on gold runs....
Why's that?
Because people don't die enough on Silver/Bronze.
#41
Posté 17 janvier 2013 - 05:18
#42
Posté 17 janvier 2013 - 05:18
OPERATION: Present
Individual Challenge: Log on....twice
#43
Posté 17 janvier 2013 - 05:18
Jeremiah12LGeek wrote...
Stealth Medic time!!!:wub:
And my heartfelt condolences to the widows and widowers of the many...many troll-ination booms and reactor "mishaps" that are sure to come...
Hahaha I've seen this, guy walks in reactor, no enemies, someone calmly walks up to panel and presses button, beats the hell outta me why they do it!
#44
Posté 17 janvier 2013 - 05:19
WHEN THE HELL HAVE WE HAD BATTLEFIELD MEDICS!!??
I DEMAND A PURE MEDIC class!!
#45
Posté 17 janvier 2013 - 05:19
Modifié par robarcool, 17 janvier 2013 - 05:20 .
#46
Posté 17 janvier 2013 - 05:22
Probably see an increased amount of players on Plat as well just to triple the chances of going down.eduardogranja wrote...
Descy_ wrote...
Bleachrude wrote...
Er...this is harder than it looks....expect many a bronze/silver player on gold runs....
Why's that?
Because people don't die enough on Silver/Bronze.
#47
Posté 17 janvier 2013 - 05:23
#48
Posté 17 janvier 2013 - 05:24
eduardogranja wrote...
Descy_ wrote...
Bleachrude wrote...
Er...this is harder than it looks....expect many a bronze/silver player on gold runs....
Why's that?
Because people don't die enough on Silver/Bronze.
I think some of the PUGs I have played with recently might dispute your point...
#49
Posté 17 janvier 2013 - 05:25
That's new.
#50
Posté 17 janvier 2013 - 05:25
Hell yeah. EVERYONE's gonna want me on their squad tomorrow night.brad2240 wrote...
A challenge that makes us WANT to play with a bad team...
That's new.
I'm really good at dying.





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