Ninja Stan wrote...
Really, the arguments here are a no-win situation for BioWare. Based on what I've heard from the BSN in the last year, BioWare has three options:
1. BioWare continued to not say anything. They are accused of avoiding fan interaction, hiding from negativity, and not owning up to their mistakes.
2. BioWare comes in to talk to the fans. BioWare will be shouted down with the same kinds of accusations of incompetence and laziness, vitriol, and a whole lot of venting, none of which is constructive.
3. BioWare merely releases a statement about their goals or to defend the game. They would still be accused of cowardice, of trying to spin their own failure, and hiding from the fans, which they could only fix by doing the second entry in this list.
Regardless, anything said will be scrutinized, quoted, misquoted, and turned into memes just like "awesome button" and "artistic integrity." Because people aren't really looking for a conversation. They are looking for someone to vent their frustrations and disappointments on. They are looking for BioWare to admit their mistakes and acknowledge fans' grief and disappointment. Again, not a constructive dialogue, since no one really cares by the time the next game comes out, anyway.
Okay, this post... I guess I should really finally just give up trying to be constructive and reasonable, because obviously it doesn't amount to ****. It's just... it's seriously frustrating. You as well as the whole of Bioware are doing this extremely obnoxious thing were you lump everyone on the BSN together and say it's impossible to have any dialogue at all here and therefore there is no need to even think about trying. There are these funny things like site rules and moderators and community managers and such, one might think that it should be possible to use all these to make a dialogue happen. Look at the
Sylvf thread that was linked eralier in this thread - what was that and how was it even possible?
So it's a problem that people look reeeeally closely at everything Bioware employees say? Can't possibly have been made worse by, I don't know, the one or two instances of ME3 devs saying things that sounded pretty specific and that later turned out to be very unfortunate misunderstandings
on our part. Rachni, ABC endings, galactic wasteland, whatever. I hope folks at Bioware have analyzed
why fans were so up in arms against the "artistic integretiy" thing. It's also great that you know what "people" are looking for or not, and that you think fans are somehow wrong in wanting their grief and disappointment at least acknowledged. I mean, yeah, it's only been, what, at least 90+ hours of playtime, quite some dollars and in some cases a few years of being a dedicated fan that people put into Mass Effect - why should
they be given the feeling they're being taken seriously?
Your last sentence... urgh. It's just not pretty, regardless of wether you're talking about the fans or the devs themselves. If that's the official line of thinking at Bioware, and it does seem so, well... good luck! Since I can't make definite statements past my own feelings, and can provide only anecdotal evidence we'll just have to wait and see. But this attitude, although there surely is a lot of truth in it, just sickens and alienates me.
Damn, I was even completely determined to let every bit of my anger and disappointment with Bioware and their "communication" go and to just start fresh with the beginning of the new year. Entrance Chris Priestly: "Public discussion of IT shall be forbidden from this day forth because of reasons". Yeah, that was a good start...
Urm, yeah, I'm really pissed off and frustrated right now. I'll talk a walk now to cool down and later go watch "Django Unchained" to lighten up my mood. Maybe it's even for the best to not return to the BSN for a while, this toxic environment that Bioware on their part just didn't do a goob job of detoxicating over the last year.