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DA3 Multiplayer? lol GG EA


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#1
Viidicus

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 why in the world is this even needed? - BioWare were talking about cutting things out of the game because cost + resources needed to create them yet they have enough for multiplayer for a game thats focused on single player story? lololol

This game will have horrible MP tacked on because EA demands it
There will be a requirement to use Origins.
Your choices wont matter.
Day One DLC will abound with at least one major character tied into it.
Their will be no mods allowed because of the MP

calling it now. 

Modifié par Viidicus, 18 janvier 2013 - 05:12 .


#2
Faust1979

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Baldur's 2 and Neverwinter Nights both had multiplayer it's not like Mass Effect 3 was the first Bioware game to use it

#3
Plaintiff

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Online multiplayer would be a source of additional revenue. EA is likely willing to allocate additional resources to DA:I for including some form multiplayer.

No, mods probably won't be allowed. But that has nothing to do with multiplayer and everything to do with using third-party assets that they're not licensed to sell to others.

I hope there is Day One DLC, and I hope it is good.

#4
Joe25

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From what I know, EA's stress on all their games to have a MP comes from the sports branch. The company saw that games like EA Sports were selling more games and DLC because the MP let you put your friend on you're team, and was hoping see the same in their RPGs. The thing with RPGs like M.E. and D.A. is that MP that open battle field fights have nothing to do with role playing. The only way I see the MP working for D.A. is for it to be set up like a table top game, and have nothing to do with the main story what so ever.

Modifié par joe2353, 18 janvier 2013 - 05:49 .


#5
Maria Caliban

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Viidicus wrote...

 why in the world is this even needed?

To make money and extend the life of the product, which also leads to more money.

#6
Beerfish

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Oh, and to provide fun for people that actually enjoy a multiplayer aspect. There were a lot of people that out right dismissed or were very skeptical of ME3 multiplayer that have enjoyed it.

As long as it is a separate entity from the SP game it will be just fine.

#7
AppealToReason

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I didn't think it would ever work in ME3, but it sure did. Same with AssCreed and Deadspace.

I'd love a MP campaign option where a friend can become a party member like in Saints Row.

#8
Iakus

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Faust1979 wrote...

Baldur's 2 and Neverwinter Nights both had multiplayer it's not like Mass Effect 3 was the first Bioware game to use it


If DA3 turns out to be as massive and as enjoyable as BG2, then I'll withdraw any complaints about MP.

Until then, I'm standing by "if I have to instal it to play the game, it's not optional enough"

Oh, and ME3 was neither.

#9
Nightdragon8

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Maria Caliban wrote...

Viidicus wrote...

 why in the world is this even needed?

To make money and extend the life of the product, which also leads to more money.


You also know what leads to extend of life of a product?? Mods... Look at DA:1 look at all the mods on there...

oh and look at Skyrim, look at the TONS of mods that are out there. And people are still playing it. And buying DLC for it.

So while multiplayer does extend the life. So do other things... I mean really Skyrim released and Creation kit to ALLOW the users to make Mods for the game.... and look what it has been able to do.

While those games( neverwinter nights and baulder gate2) had multiplayer... really honestly how many people played it?? during that era of internet it was on dail-up and what not.

so while it could be done.. I just dont think its worth it... I mean I dont play ME3 for the multiplayer... its boring, and without a good kick system for those that just sit in a corner and do nothing the whole game

#10
Ninja Stan

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There was a lot of resistance to ME3 multiplayer before that game's release, largely for the same reasons in the OP, yet ME3 MP is insanely popular. That's not to say that DA3 MP will necessarily be equally as popular, but to dismiss it out of hand now, when we have no information about it, is a little premature, in my opinion.

#11
Rawgrim

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Faust1979 wrote...

Baldur's 2 and Neverwinter Nights both had multiplayer it's not like Mass Effect 3 was the first Bioware game to use it


Neverwinter was pretty much made for multiplayer, though. It was more or less an mmo that youc doul also chose to play single player. Complete with respawning that drained XP and cash.

#12
Iakus

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Nightdragon8 wrote...

Maria Caliban wrote...

Viidicus wrote...

 why in the world is this even needed?

To make money and extend the life of the product, which also leads to more money.


You also know what leads to extend of life of a product?? Mods... Look at DA:1 look at all the mods on there...

oh and look at Skyrim, look at the TONS of mods that are out there. And people are still playing it. And buying DLC for it.

So while multiplayer does extend the life. So do other things... I mean really Skyrim released and Creation kit to ALLOW the users to make Mods for the game.... and look what it has been able to do.

While those games( neverwinter nights and baulder gate2) had multiplayer... really honestly how many people played it?? during that era of internet it was on dail-up and what not.

so while it could be done.. I just dont think its worth it... I mean I dont play ME3 for the multiplayer... its boring, and without a good kick system for those that just sit in a corner and do nothing the whole game


THis is true, so I'll add another condition:

If DA3 is as massive and/or as MODDABLE as BG2, I'll withdraw objections to multiplayer.

Botherwise, not gonna buy.  I dropped MP for ME3 the day EC came out and never looked back.  If I have to install MP to play the game, it's not optional enough.


Edit:  Added note:  BG and NWN didn't have a requirement to always be online, even when playing SP.

Modifié par iakus, 18 janvier 2013 - 07:04 .


#13
Plaintiff

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Nightdragon8 wrote...

Maria Caliban wrote...

Viidicus wrote...

 why in the world is this even needed?

To make money and extend the life of the product, which also leads to more money.


You also know what leads to extend of life of a product?? Mods... Look at DA:1 look at all the mods on there...

oh and look at Skyrim, look at the TONS of mods that are out there. And people are still playing it. And buying DLC for it.

So while multiplayer does extend the life. So do other things... I mean really Skyrim released and Creation kit to ALLOW the users to make Mods for the game.... and look what it has been able to do.

While those games( neverwinter nights and baulder gate2) had multiplayer... really honestly how many people played it?? during that era of internet it was on dail-up and what not.

so while it could be done.. I just dont think its worth it... I mean I dont play ME3 for the multiplayer... its boring, and without a good kick system for those that just sit in a corner and do nothing the whole game

You missed the first part of Maria's statement: the multiplayer system also exists to make money, which mods do not.

#14
Nonoru

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Can't say no when i don't know how it's going to be handled. As long as it stays coop orientated, shouldn't be a problem.

#15
AppealToReason

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Plaintiff wrote...

Nightdragon8 wrote...

Maria Caliban wrote...

Viidicus wrote...

 why in the world is this even needed?

To make money and extend the life of the product, which also leads to more money.


You also know what leads to extend of life of a product?? Mods... Look at DA:1 look at all the mods on there...

oh and look at Skyrim, look at the TONS of mods that are out there. And people are still playing it. And buying DLC for it.

So while multiplayer does extend the life. So do other things... I mean really Skyrim released and Creation kit to ALLOW the users to make Mods for the game.... and look what it has been able to do.

While those games( neverwinter nights and baulder gate2) had multiplayer... really honestly how many people played it?? during that era of internet it was on dail-up and what not.

so while it could be done.. I just dont think its worth it... I mean I dont play ME3 for the multiplayer... its boring, and without a good kick system for those that just sit in a corner and do nothing the whole game

You missed the first part of Maria's statement: the multiplayer system also exists to make money, which mods do not.


Mods are also limited to PC. 

This just seems to be another "A feature in the game that we have no info on but likely could skip entirely? WELL HOW ABOUT I SKIP THE GAME INSTEAD?" thread. yawn

#16
Celene II

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To try to replicate the success of other games with MP that sell a ton of copies.

There wont be an EA game with the current leadership without a MP component.

No matter how poor a match it makes with the original content or how much MP steals from the SP content

#17
Kidd

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iakus wrote...

so I'll add another condition:

If DA3 is as massive and/or as MODDABLE as BG2, I'll withdraw objections to multiplayer.

So basically, if it isn't as moddable as one of the top 1% moddable games out there and also one of the most moddable BioWare games so far, then the game can't be interesting to you at all? My BG:Trilogy installation has a mod list that's almost silly in how long it is, but it seems we still rate the importance of moddability very differently.


iakus wrote...

Edit:  Added note:  BG and NWN didn't have a requirement to always be online, even when playing SP.

ME3 does not have always-online DRM. There's no reason to believe DA3 will have it either. If you don't have an internet connection, Origin won't tell you your games aren't available.

Modifié par KiddDaBeauty, 18 janvier 2013 - 07:38 .


#18
Commander Kurt

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I'm really curious about MP in the DA setting. For ME I don't feel that the companions are as central to the gameplay as in DA, so it is really exciting to see how they handle this. For someone like me who enjoy RTS MP but abhor FPS MP, this could hit straight home or miss by a mile.

#19
ref

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I could care less if the multiplayer was being developed by a different studio, but in most cases the main story seems to suffer because of multiplayer when it's all done by one team.

#20
Guest_PurebredCorn_*

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Beerfish wrote...

Oh, and to provide fun for people that actually enjoy a multiplayer aspect. There were a lot of people that out right dismissed or were very skeptical of ME3 multiplayer that have enjoyed it.

As long as it is a separate entity from the SP game it will be just fine.

Beerfish speaks the truth.

#21
Liamv2

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I love how people dismiss the multiplayer of a game that is not even out yet

#22
Guest_EntropicAngel_*

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iakus wrote...

Edit:  Added note:  BG and NWN didn't have a requirement to always be online, even when playing SP.


Neither did ME3. Or any other Bioware game. Or any EA game in my knowledge with the exception of Sim City 5.

#23
Althix

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if you wanna play without DLCs you can still launch me3 with Origin offline.

#24
Vortex13

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Ninja Stan wrote...

There was a lot of resistance to ME3 multiplayer before that game's release, largely for the same reasons in the OP, yet ME3 MP is insanely popular. That's not to say that DA3 MP will necessarily be equally as popular, but to dismiss it out of hand now, when we have no information about it, is a little premature, in my opinion.


^ This.

I am eagerly anticipating the DA:I MP and have thoughly enjoyed the ME 3 MP, and still do. I love Bioware's stories, but I have always wanted to be able to play them with my friends, now I can.

Really, I don't see where the automatic assumption that Multiplayer = Horrible Single Player comes from, there are countless games with MP/Co-op that are revered as classics.

#25
Guest_EntropicAngel_*

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secretsandlies wrote...

if you wanna play without DLCs you can still launch me3 with Origin offline.


You can play with DLC offline as well.