DA3 Multiplayer? lol GG EA
#76
Posté 20 janvier 2013 - 03:40
#77
Posté 20 janvier 2013 - 04:15
#78
Posté 20 janvier 2013 - 04:44
There I said it. SP being bad has NEVER been because of MP. Anyone who says so is clearly retarded on mattters of game development.
#79
Posté 20 janvier 2013 - 05:16
Savber100 wrote...
What's wrong with MP?
It's popular.
People hate popular things.
#80
Posté 20 janvier 2013 - 05:47
EpicBoot2daFace wrote...
The CoD audience pays $15 for each individual map pack. Map packs that often include a couple maps from the previous game that they already paid for last year. Of course, they don't make the connection and don't realize that paying $15 for a map pack is insanity becuase they represent the lowest common denominator in society.
Big publishers like Activision and EA love these kinds of gamers because they don't think about anything other than spending $60 on the same game they bought last year. Or in this case, points to buy weapons that are already on the disc that they paid full price for. There is no redemption for such a person.
I know right? People spending their own money on what they enjoy. HOW DARE THEY!! We should insult them and act as if berating their enjoyment makes us superior.
#81
Posté 20 janvier 2013 - 09:00
#82
Posté 20 janvier 2013 - 09:10
addiction21 wrote...
EpicBoot2daFace wrote...
The CoD audience pays $15 for each individual map pack. Map packs that often include a couple maps from the previous game that they already paid for last year. Of course, they don't make the connection and don't realize that paying $15 for a map pack is insanity becuase they represent the lowest common denominator in society.
Big publishers like Activision and EA love these kinds of gamers because they don't think about anything other than spending $60 on the same game they bought last year. Or in this case, points to buy weapons that are already on the disc that they paid full price for. There is no redemption for such a person.
I know right? People spending their own money on what they enjoy. HOW DARE THEY!! We should insult them and act as if berating their enjoyment makes us superior.
We are the BSN. Its our thing. Without trolling, grave retardation and a false sense of superiority, what would be left? I tell you what would be left: Chris Prestley, sitting in the empty halls we left behinde, surrounded by moderators, all crying of relief and joy.
#83
Posté 20 janvier 2013 - 09:14
Plaintiff wrote...
Unless Bohemia Interactive and Valve are making the mods themselves, and charging for them, then no, mods do not make money.
What Bohemia Interactive and Valve do make money from are sales of their games. Whether you mod it later or don't is irrelevent, because they got all the money they were going to get from you when you paid for the product. It doesn't matter if you play it, mod it, or throw it away without even opening it, their profits are not increasing or decreasing as a result of any of that.
The link between mods and profit for the producers of the main game is extremely tenuous at best, and any profit that could be said to be linked to modding is negligable. Possibly the companies make money from the sale of the toolset, but the people with the skill and desire to use a toolset to create mods are a niche audience, and game companies make no money whatsoever from the downloading/use of the mods themselves. It is not financially sensible to make the creation of a toolset a priority. They will make more money, more directly, if they devote that time to creating additional content themselves.
Both Bohemia Interactive and Valve are game companies that saw a lot of sales of their games based upon mods made for it (DayZ and Counterstrike). Counterstrike and Day of Defeat were Half-Life mods that actually went retail. Although these types of success stories aren't very common, however.
Having said that, I agree with the poster that hinted that Valve is a money press today because of Steam.
#84
Guest_Rubios_*
Posté 20 janvier 2013 - 09:22
Guest_Rubios_*
Plaintiff wrote...
What Bohemia Interactive and Valve do make money from are sales of their games. Whether you mod it later or don't is irrelevent, because they got all the money they were going to get from you when you paid for the product. It doesn't matter if you play it, mod it, or throw it away without even opening it, their profits are not increasing or decreasing as a result of any of that.
How a mod put three-year-old ArmA 2 on top of Steam's charts
"The uplift is very significant on Steam," Bohemia's Marek Spanel told Gamasutra. "If things continue going in this current direction we may belooking at a tenfold increase in Arma 2 sales there over the previous month."
I'm pretty sure they made some profit from that 1000% revenue growth.
Modifié par Rubios, 20 janvier 2013 - 09:26 .
#85
Posté 20 janvier 2013 - 09:59
The gameplay variety comes in the form of the 50 or so different kits you can play. There is a massive variety in ME3 multiplayer gameplay.demont0 wrote...
As long as it remains a completely separate entity from SP, i couldn't care less about the inclusion of it in game, as i know i will probably completely ignore it (as i have with ME. I don't appreciate a one mode MP, with micro-transactions for completely random boxes. How there isn't outrage about this, I have no idea).
As for microtransactions, no one is forcing you to pay anything. Some people complain about them, but that is probably less than 5% of the player base.
#86
Posté 20 janvier 2013 - 10:58
EpicBoot2daFace wrote...
The CoD audience pays $15 for each individual map pack. Map packs that often include a couple maps from the previous game that they already paid for last year. Of course, they don't make the connection and don't realize that paying $15 for a map pack is insanity becuase they represent the lowest common denominator in society.AppealToReason wrote...
But COD has nothing like that in any of their games. Just DLC maps that you buy because you can't unlock them. Microtransactions is more like Diablo, F2P's, and Facebook games which are more or less exclusively for the PC master race.
Big publishers like Activision and EA love these kinds of gamers because they don't think about anything other than spending $60 on the same game they bought last year. Or in this case, points to buy weapons that are already on the disc that they paid full price for. There is no redemption for such a person.
Seems like you're just complaining about gamers in general.
#87
Posté 21 janvier 2013 - 03:51
I have been a Bioware fan since BG days. And I like D&D style rgps where I can coop with my friends who are into the same types of games. Did that with BG2, NWN, etc. I was excited when I heard news of Bioware creating a new rpg that was free of Wizards licenscing, but was hoping for more of a coop rpg option, with previous titles. I personally don't like SP games anymore--I prefer social gaming over loner gaming, with some exceptions. But, disappointed that DA:O and DA2 didn't have a coop feature.
I just want to have a friend join my campaign or vice-versa. It doesn't have to be designed around mp grouping...I'd be fine where there would be 1 hero and the rest of your friends in the party are just tagging along. Again, I don't see why SP-only advocates are making such a fuss to campaign against this type of gameplay that many of us who played previous Bioware titles really enjoyed.
#88
Posté 21 janvier 2013 - 05:04
Bard Lehel wrote...
I can't understand all the MP-hating being posted. That's fine if you are a SP fan and would never play coop because you are a loner, or never tried it with a friend who plays RPGs as well.
I have been a Bioware fan since BG days. And I like D&D style rgps where I can coop with my friends who are into the same types of games. Did that with BG2, NWN, etc. I was excited when I heard news of Bioware creating a new rpg that was free of Wizards licenscing, but was hoping for more of a coop rpg option, with previous titles. I personally don't like SP games anymore--I prefer social gaming over loner gaming, with some exceptions. But, disappointed that DA:O and DA2 didn't have a coop feature.
I just want to have a friend join my campaign or vice-versa. It doesn't have to be designed around mp grouping...I'd be fine where there would be 1 hero and the rest of your friends in the party are just tagging along. Again, I don't see why SP-only advocates are making such a fuss to campaign against this type of gameplay that many of us who played previous Bioware titles really enjoyed.
I'd love to have that. So what if I miss out on a few random dialogue lines during a quest if I can be in chat with a friend the entire time making obscure references and poop jokes!
#89
Posté 21 janvier 2013 - 09:09
If it's not. I'll play the game for the story.
I like fast paced hack and slashers more than tactics.
But I love the DA story.
So the combat is what will either hook me in the MP or not.
But for the love of all that is holy to anyone I HOPE THEY DON'T LINK MP AND SP LIKE IN ME3. That would be bad, VERY BAD. Keyboard smashingly bad.
#90
Posté 21 janvier 2013 - 09:15
I know I'm not alone in these sentiments.
#91
Posté 21 janvier 2013 - 09:20
#92
Posté 21 janvier 2013 - 09:22
shepard1038 wrote...
What if the multiplayer is a cooperative mode?
Like what you could do in Baldur's Gate and Icewind Dale? That would be great. Yet I rather doubt that. I don't think it hits the market EA is aiming for.
#93
Posté 21 janvier 2013 - 10:50
Clip of EA's CEO on micro-transactions: (The background music is a nice touch.)Twisted Path wrote...
Fiddles dee dee wrote...
OP, the managing director of EA stated he was overjoyed that he had not published any game without an online multiplayer component. I'm guess that's at least a supporting factor.
For the record though, I'm interested to try DA multiplayer.
There's also that clip floating around Youtube where the CEO of EA is talking to shareholders and tells them what a great cash-cow micro-transfers (especially in multiplayer games,) are because people aren't thinking clearly in the middle of the game. You don't realize how silly it is to pay $1.99 or whatever for some slight statistical advantage when you're in the game and loosing.
Honestly I think it's the general public's fault for falling for that sort of marketing ploy, and it's similar to the reason we have impulse-buy items in the checkout line at supermarkets. If people didn't pay money for that sort of thing it wouldn't exist. But it's also making games less and less fun for us folks who don't buy the extra DLC bells and whistles, since we're forking over $60 for games that are increasingly incomplete.
www.youtube.com/watch?v=ZR6-u8OIJTE
#94
Posté 21 janvier 2013 - 10:56
#95
Posté 21 janvier 2013 - 11:00
#96
Posté 21 janvier 2013 - 11:02
Ninja Stan wrote...
There was a lot of resistance to ME3 multiplayer before that game's release, largely for the same reasons in the OP, yet ME3 MP is insanely popular. That's not to say that DA3 MP will necessarily be equally as popular, but to dismiss it out of hand now, when we have no information about it, is a little premature, in my opinion.
Shame about ME3's SP though.
#97
Posté 21 janvier 2013 - 11:06
DinoSteve wrote...
Ninja Stan wrote...
There was a lot of resistance to ME3 multiplayer before that game's release, largely for the same reasons in the OP, yet ME3 MP is insanely popular. That's not to say that DA3 MP will necessarily be equally as popular, but to dismiss it out of hand now, when we have no information about it, is a little premature, in my opinion.
Shame about ME3's SP though.
I only played the ME3 MP because I was forced to in order to get the galactic readiness up high enough. This got fixed later, though. But not before it messed up my first playthrough. No wonder it was an "instant success" when everyone who bought the game got forced to play it to begin with.
#98
Posté 21 janvier 2013 - 11:15
Modifié par BoBear, 21 janvier 2013 - 11:15 .
#99
Posté 21 janvier 2013 - 11:24
#100
Posté 21 janvier 2013 - 01:01
I'm fine with multiplayer as long as it doesn't ruins my single player experience which ME3 did. Well then again ME3 didn't need help from the multiplayer to ruin the singleplayer. And I'm okay with it if they did you know more than one play style Horde Mode got boring eventually,.





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