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Different routes at the end for replayability


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#1
Celene II

Celene II
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One of the things that really annoyed me about DA2 (SPOILERS)



Was that at the end no matter if you praised anders for what he did or assassinated every mage you saw you basically came down to the same situation and fought the same monsters in the same order.

Now that should never happen in a game where you might want to replay or who supposed to have this amazing story.

If the game's focus is the templar vs mage war then if you sided with mages you should end the game at X location and fight Y monsters and Z boss

If the games focus is the templar vs mage war and you sided with the templars you should end the game at A location and fight B monsters and C boss.

This would improve replay

This would make sense

In DAO you basically had one goal at the end, and it made sense to have 1 focus

in Dao you had to opposing sides, and you picked a side, it did not make sense at all to have the ending you had in that game.

SPOIL

You should have faced one or the other in different locations.

Orisno in the circle if you sided with the templars

Meredith in the templar's HQ if you sided with mages

Please for all that is holy in the Maker's vision do not create a game where you can only tread through the game neutral to both sides and your only goal is to fix the problem and return the status quo. That would be so disappointing.